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Calum Tsang wrote:
> Well, the Racers track is eight dots wide...and the train track clearance
> between is eight dots. Which would be fine if the Racers track was on the
> ground, but it's at like 8 bricks high or something, which might make it
> conflict with actual trains. On the other hand, you could raise it using those
> ramp pieces up to the height of your new upper town. Problem is, it would
> obstruct the view of Janey's buildings and it would look ugly.
Ramp pieces are a no go, they are way too steep.
My thought was the racer track would drop to track level. This could be
done reasonably quickly, but this could pose a logistical problem.
If the track in this raised to one brick height, like it is on the
valley part of the layout, it would help allot.
Derek
P.S. Does anyone else post though email. Do you have problems with
Lugnet just ignoring a post you send in and never send you an auth
message. This happens to about 1 in 5 messages I send, including the
original version of this one.
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Message has 2 Replies: | | Re: No one asked...
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| (...) LUGNET admins have heard periodic reports of this, but Todd has not yet found the issue. If you would be willing to help try to debug this, please contact Todd (or me if you're not sure how to contact Todd) with details of your setup. (20 years ago, 25-Nov-04, to lugnet.org.ca.rtltoronto)
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Message is in Reply To:
| | Re: No one asked...
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| (...) Well, the Racers track is eight dots wide...and the train track clearance between is eight dots. Which would be fine if the Racers track was on the ground, but it's at like 8 bricks high or something, which might make it conflict with actual (...) (20 years ago, 25-Nov-04, to lugnet.org.ca.rtltoronto)
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