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 Organizations / Canada / rtlToronto / *16582 (-20)
  Sucking Steve's balls -
 
In another thread Derek implied that if we used the soccer balls that Steve has distributed to the Lego community, then robots built for r22 and a Tic Tac Toe game would only have one solution. "... I'm not a big fan of the soccer ball marker idea. (...) (18 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Our the R-games too hard?
 
(...) Well, if you make them easier in terms of more defined, I'm not sure that would be good. It would make things easier, and perhaps for first time builders it would be good... ...but then you wouldn't see different strategies. If say the rope (...) (18 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Our the R-games too hard?
 
I find it hard to get excited about games like tug of war. But then I've never done well with free roaming robots. Given the number of games we played on the Tug of War afternoon I don't think we had a problem with the games needing to run smoother. (...) (18 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Our the R-games too hard?
 
Do we make the games to hard? If we had a simpler "less" complex game would the games run smother? I dont mean a "simple" game. As an example, I mean, something like tug of war, BUT not with the free rope part. Chris (18 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: TTT - R22 - ball board
 
(...) yes rob, you are correct, this COULD be a game of pre held tokens. BUT, wouldn't it be cooler to have the tokens, at some pre determined place, then you had to go and grasp the token, THEN place it? Chris (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) OMG, massive ADD moment. I saw pages of text and instantly clicked X. Bicycles with streamers!??!! WOOOOO!!!!! Iain (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: TTT - R22 - ball board
 
(...) No, you're right - sorry... this is definately a "position and dispense" type machinery requirement. I still really like it though. I think it will be cute. :) Iain (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: Hobby Show November 3-5, 2006
 
(...) The Hobby Show will be attended by LEGO Fans from the Ontario area displaying their creations--no train layout. Yes, there will be many more attendees at the Hobby Show than at the Train show. The Antique Train, Toy and Doll show will be (...) (18 years ago, 7-Aug-06, to lugnet.loc.ca, lugnet.loc.ca.on, lugnet.loc.ca.on.ham, lugnet.loc.ca.on.ott, lugnet.org.ca.rtltoronto, lugnet.org.ca.parlugment)
 
  Re: TTT - R22 - ball board
 
Am I missing something here? There is a lot of talk about ball (or block or shape) handling, but in TTT you just play with your own pieces and never have to "pick-up" anything. I would think a magazine solution would be simpler all around, unless (...) (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) (URL) is your friend... -Rob A> (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: TTT - R22 - ball board
 
(...) Ugh I don't get that. That stuff has been up for years, the videos never work, grr (...) Here ya go! (URL) Iain (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: TTT - R22 - ball board
 
(...) Iain, I need a HUGE favor. MANY of those links show as "not yet moderated" Could you provide a DEEP link, OR re-submit them to Brickshelf. All you would have to do is add or change one pic per file to put it back on the "moderate" list. Thanks (...) (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: TTT - R22 - ball board
 
(...) a LOT of the really good classic Iain marble handeling bot's are not on line, or BrickShelf. (sad face) this comes close. (URL) (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: TTT - R22 - ball board
 
(...) No no no, don't go doing that, or I'll never be able to show my face at another rtl event again! :) (...) Here are a few (old) photos: (URL) Iain (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: TTT - R22 - ball board
 
(...) Well, I actually can't find a reference to it, and now I'm curious. And there is NO WAY I'm typing the string "Iain's ball grabber" into Google, safe-search or no. So, a pointer? (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: TTT - R22 - ball board
 
(...) i disagree. I know of 2 ways to process balls. I am working on a NON-IAIN system. pics to follow in the the next few days. (...) hummm...mmm Chris (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: TTT - R22 - ball board
 
(...) learn a lot from this man, I'm not a big fan of the soccer ball marker idea. The big reason being everyone is going to use Iain's ball handing mechanism and everyones robot is going to work the same. And if they don't know about Iain's ball (...) (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) for me, it came as 8 "conditions" nested with 8 locations. 1. scan the board, 2. was block in the correct location or empty? 3. take FIRST block in the wrong location, and put it in the FIRST location that needed a block. go to 2. 64 NESTED (...) (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(Sorry, I'm just jumping in here to post, I didn't see a good part in this thread to hop in at...) But my question is, like - how do you program for tic tac toe? How did people figure out how to program for Project X? That's what I don't get. I (...) (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: TTT - R22 - ball board
 
(...) One of the ideas we've always had around was a ProjectX2, with a much larger gameboard, one where software could have an edge on hardware, such as optimizing movement routes, storing blocks (or in this case, balls) in a magazine, etc. (...) (18 years ago, 7-Aug-06, to lugnet.org.ca.rtltoronto)


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