Subject:
|
Our the R-games too hard?
|
Newsgroups:
|
lugnet.org.ca.rtltoronto
|
Date:
|
Wed, 9 Aug 2006 19:04:10 GMT
|
Viewed:
|
780 times
|
| |
| |
Do we make the games to hard? If we had a simpler "less" complex game
would the games run smother?
I dont mean a "simple" game. As an example, I mean, something like tug
of war, BUT not with the free rope part.
Chris
|
|
Message has 3 Replies: | | Re: Our the R-games too hard?
|
| I find it hard to get excited about games like tug of war. But then I've never done well with free roaming robots. Given the number of games we played on the Tug of War afternoon I don't think we had a problem with the games needing to run smoother. (...) (18 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
| | | Re: Our the R-games too hard?
|
| (...) Well, if you make them easier in terms of more defined, I'm not sure that would be good. It would make things easier, and perhaps for first time builders it would be good... ...but then you wouldn't see different strategies. If say the rope (...) (18 years ago, 9-Aug-06, to lugnet.org.ca.rtltoronto)
| | | Re: Our the R-games too hard?
|
| (...) I think we have had a few 'really hard' competitions--C$ comes immediately to mind And how many entries did we have? And a 'relatively' easy one--rope climbing--what--2 entries? We've ran block/marble stacking/sorting numerous times and we get (...) (18 years ago, 10-Aug-06, to lugnet.org.ca.rtltoronto)
|
5 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|