| | Re: what makes a legend?
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To All, Something to think about in terms of mold cost. When I worked in a plastic injection molding plant in Fowlerville, Michigan, a few moons ago, they were making molds for various hard plastic parts for various customersd, such as Ford. A (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
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| | Re: What makes a legend?
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(...) So much for Pirates, then. :-) Pirates respect no borders and repell all boarders. What's a good pirate ship without some boarders? XFUT .fun (23 years ago, 24-Oct-01, to lugnet.lego.direct, lugnet.general, lugnet.off-topic.fun)
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| | Re: what makes a legend?
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(...) Is that a TM or an SM? GRIN. (...) I cannot confirm or deny that Brad said this. (...) ++Lar (23 years ago, 24-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) Richard is correct in questioning this, because it isn't true. LD can do just about anything it wants, but within certain boundaries. Brad could initiate a new theme, but the process to do that is long and time consuming (years). They could (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) "every problem has a simple solution. Unfortunately, it's often wrong" Just thought I'd toss that out to ponder. (...) Great advice in general. Not a valid response to Geoffrey who is asking "why can't we have this part back that we don't have (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
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| | Re: What makes a legend?
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Very nicely said Allen! I kinda feel sorry for the Lego development team who create Jack Stone. Cause everybody seams to be targeting their irritation towards this particular line. Although this angst is justified and has merit, it appears that (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct, lugnet.general)
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| | Re: what makes a legend?
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(...) Oh man...I remember seeing a post where Brad did say this (at BrickFest™), but I'll be darned if I can remember where/who. Larry might be the one to remember...he may have been the one who posted it originally. Brad did mention not having old (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
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| | Re: 10001 & 10002 arrived today
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(...) Just to put closure on the thread, my 20002 arrived 6 days after speaking to customer service, and it's AWSOME! VIVA LEGENDS!!! (23 years ago, 24-Oct-01, to lugnet.trains, lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) Pardon me, but how do you know this? I'd like to see a reference for this statement. Has Brad, or someone else, stated this emphatically somewhere before? -- Hop-Frog (23 years ago, 24-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) The solution here seems obvious... and free. Use more plain old regular bricks in the design of future sets. No need for new molds. No debates over specialized/juniorized parts. And best of all, more good old fashioned bricks with which to (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) Ummm, is this true? Aren't there any kids out there without access to a Toys-R-Us who perhaps count on the Shop At Home catalog to fulfill birthday and Christmas lists? If the Shop At Home stuff is just for adults, then why don't they put out (...) (23 years ago, 24-Oct-01, to lugnet.lego.direct)
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| | Re: Book of Legends
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The book of legends is a GREAT idea. Maybe they could even make a whole encyclopedia style set of chronologically arranged instructions. (Yeah, right. Just call me the king of wishful thinking.) Another more realistic posibility would be a legends (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) I hate to argue against a fellow AFOL, but I've collected since 1978 and I have neither of the sets you mention. In those younger years, I was lucky to get one copy of a small or mid-size set in those themes. So, my point is, there are some in (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) Great ideas! ...Although if they ran Nautica sets I would be bankrupt within a month... <silly grimace>... ...On the otherhand, I knew there was a reason I haven't spent money on the Metroliner yet. Ah, if only my harbor could have yet another (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) Wow. I feel a generation gap coming on. Only just now, part way into the new millenium and half way through this thread, did I recognize the fact that the old style helmet is no longer available! I have so many of them in my collection, I (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) Actually, I recall trying to adapt different helmet and hairstyles to older sets, and I have sometimes found that they did not fit. Certain hairstyles in Town can only be used in vehicles that have sunroofs or no roof, and in Space certain (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) I too would say, "Why not do both?" I think the spirit of the Legends series is great. Even if slight mods are needed to re-produce, the idea that I can get certain older sets that I missed the first time around is thrilling to me. The Guarded (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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(...) Heehee! Actually, since I never bought the Wild West Native sets, and I already have many Castle sets, the addition of this "Barbarian Horse" was strangely welcome in my collection... (...) Hey! Now there's an idea... Imagine having a (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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Hello! (I didn't read all of the answers given to Brad's posting, so it might be that some of my points have been brought by others already.) What makes a legend? First of all: The "legend" is the OLD set, the ORIGINAL. The new released sets are (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
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| | Re: what makes a legend?
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In lugnet.lego.direct, John Neal writes: [snip] (...) those (...) Exactely! So if these are not the real legendary sets, it might be better to make them noticable copies. (...) to (...) them (...) I (...) Same with me and lots of others: I do not (...) (23 years ago, 23-Oct-01, to lugnet.lego.direct)
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