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 LEGO Company / LEGO Direct / *3509 (-20)
  Re: what makes a legend?
 
I think the point is that to work with the (excellent) brickshelf instructions usually requires being able to print in hi res at some point. This is not always an option. RW (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Ben et All, I'm sorry to disagree with you here, Ben, but I can't stand a classic spaceman with a newer style helmet. If a Galaxy Explorer or some other classic was released with the new helmets instead of the thin chins, I'd be throughly (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Changes that keep the spirit and character of a set 'alive' are fine (i.e. the wheels and the hollow studs on the minifig head). To use another's example, making a #375/6075 Yellow Castle with the various wall bricks are not. I'd have to go (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) I have to disagree with this. For me, one of the things that make this set a Classic/Legend is those horses you had to build yourself. I would even balk at, but could accept, the change in the knights' helmets and the requisite change in the (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Oh my, such a simple question, but with so many complicated ways to answer! This is like asking 'what makes a good wine', or 'what makes a good movie'... Good pieces, sure - but not everyone buys a set just for the pieces. Some people buys (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) No more metal axle wheel sets? NOT A PROBLEM!!! Sticker versus decorated items--this seems to be an issue. As someone with a manufacturing engineering degree (and a brother who's in the printing business), and the fact that you can't produce (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Short, sweet and to the point. You summed up the entire problem in your last sentence. LEGO buyers are BEGGING for good quality sets. (...) The point that I think often gets lost here is not *keeping* the sets together forever (you're right, (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) <snip> A great question. To me, it has a lot less to do with nostalgia, and more with set complexity. I do understand the current catch-22 that TLC is facing these days with its juniorization policy of sets (feeling the need to hook younger (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) I would have to say that what made Lego such a great toy in the 80s was the level of sophistication in the design. That sophistication is why you have a huge adult follow up these days. This is how kids play: the get the toy, examine it (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Lego Direct cannot, as a matter of policy, create new molds for its sets, so it has a big impact. (This is a totally different restriction than that of using existing molds with new colors, as has already been done in LD sets.) One specific (...) (23 years ago, 21-Oct-01, to lugnet.lego.direct)
 
  Re: What makes a legend?
 
(...) Indeed!!!!!!!! A dark Gray 6075 castle would be phenomenal. (URL) wouldn’t be a be in the Legends line, but instead a ‘re-mastered classic!’) And along with a service pack or minifig pack would be most excellent. (URL) (or) (URL) I honestly do (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
In regards to your question, I feel certain changes such as wheels and stickers are totally accaptable, as long as the reason for the change is explained before hand. The only changes I would be against are changes in the colour of pieces (I (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
Just my opinion, but, whatever you do, at least in the case of town, make sure it's a unique set. Not another police or fire station. Try to think Main Street/6390 (<<--My #1), Public Works Centre/6383, Holiday Airport/6395, Weekend Home/6370, etc. (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
Brad Justus wrote in message ... (...) <snip> (...) are (...) we -- (...) details? I agree with those who have written that the spirit of the set is more important than the details of individual parts. Specifically, I don't care about the metal (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Yuck! That would no longer be a window. Better to redesign it. Take this as a tricky case study in substitution. Recall: it's a 1x4x3 window space, with 6 red 1x1 windows in the middle flanked by yellow 1x1 rounds. A narrow red train window (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) You have defined a LEGO Legend very well, any set that became a "landmark" is a good candidate, either because it was the first set in a theme or because it was a market success. I guess it depends on how dramatic the difference between the (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
Well, I would think it to be a good idea if LEGO released accessory kits to go along with the legend theme. The voting thing is okay, but I'm looking for a re-release of a classic space set and more castle sets! Anyways, keep it up! You're doing a (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) Sure, there is SOME way (...) But that's it. Cost. This is a low budget operation and molds are not cheap. Precision tolerances are pricey. I have heard numbers batted around that I have a bit of faith in even though they were speculation... (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
(...) ?? I have never found this to be the case, can you provide some examples? Brickshelf scans are typically at very very high resolution. As good or better as the print quality itself and images printed from them are as good as any reproduction (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)
 
  Re: what makes a legend?
 
First off, let me thank you for going out to the lego community like this and actually asking us what we think about this. It shows us you are aware of us as a relevant source for opinions. My other great hobby apart from lego is that I am a huge (...) (23 years ago, 20-Oct-01, to lugnet.lego.direct)


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