Subject:
|
Re: Instructions for the Cathedral Board Game
|
Newsgroups:
|
lugnet.inst, lugnet.gaming
|
Date:
|
Mon, 5 May 2003 01:39:51 GMT
|
Viewed:
|
1964 times
|
| |
| |
In lugnet.inst, Mark D. McKean writes:
> "Jason Spears" <spearjr@hotmail.com> wrote:
> > http://www.michlug.org/resources/instructions/cathedral-01.html
>
> That's pretty cool. I have the older version of the boxed game (the
> first plastic version by Mattel)...are your pieces based on the current
> version's designs, or are they original?
Thanks. I copied the piece design from Gary Thomas' version(1) with some
creative changes. I believe he got his ideas from a wood version he owned.
> One thing I think is a possible downside to your version...the boxed
> game (at least, my version of it) has raised squares on the playing
> surface so that pieces can be placed in the middle of the board and stay
> in place. Covering your board with tiles makes a smooth flat playing
> surface, and pieces could slide around too easily.
>
> But I'm not sure what would be an appropriate solution. Leaving a fully
> studded surface would risk having pieces come apart when you remove
> them. I'm trying to think of a way you might use jumpers without having
> to abandon the checkerboard pattern, but nothing's coming to mind.
I haven't had too much trouble with that when I have played (2). But then I
haven't tried playing on a ship or a plane. Maybe that would cause some
problems. Like you said, adding some bumps to provide attachment would be
tricky.
-Jason
(1) http://news.lugnet.com/announce/moc/?n=537
(2) http://www.mocpages.com/moc.php/437
+-------------------------------------------------------------------+
Jason Spears
MichLUG - http://www.michlug.org/
My MOCpage - http://www.mocpages.com/home.php/69
+-------------------------------------------------------------------+
|
|
Message is in Reply To:
| | Re: Instructions for the Cathedral Board Game
|
| (...) first plastic version by Mattel)...are your pieces based on the current version's designs, or are they original? One thing I think is a possible downside to your version...the boxed game (at least, my version of it) has raised squares on the (...) (22 years ago, 4-May-03, to lugnet.inst, lugnet.gaming)
|
12 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|