To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.instOpen lugnet.inst in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Instructions / 375
374  |  376
Subject: 
Re: Instructions for the Cathedral Board Game
Newsgroups: 
lugnet.inst, lugnet.gaming
Date: 
Mon, 5 May 2003 01:48:20 GMT
Viewed: 
4746 times
  
In lugnet.inst, Allan Bedford writes:
In lugnet.inst, Jason Spears writes:
http://www.michlug.org/resources/instructions/cathedral-01.html

Nice clean instructions.  Good work.

Thanks! :)  I am becoming more happy with my instructions as I go along.  They
are fun!

My only worry about your very efficient design is that there may now be a
run on those 2 x 2 45 degree double slopes that you use for the roof pieces.  ;)

Hopefully!  Lego & Gaming, my two favorite interests.  If more people get
insterested it can only be a good thing.

I have often wondered why more abstract board games aren't recreated (or
created from scratch) using LEGO pieces.  It seems the perfect medium for
either prototyping a game design, or sharing a set of rules for a game.  By
posting instructions like this, and the game's outline and rules, you could
have people who have never seen the original playing the same game.

I agree.  Although we have all seen numerious chess sets.  I am personally
working on remaking Pente in Lego form, and have a few other games swirling
around my noggin.

Keep up the great work.

Absolutely.

Best regards,
Allan B.

The same to you.  :)

-Jason

+-------------------------------------------------------------------+
Jason Spears
MichLUG - http://www.michlug.org/
My MOCpage - http://www.mocpages.com/home.php/69
+-------------------------------------------------------------------+



Message is in Reply To:
  Re: Instructions for the Cathedral Board Game
 
(...) My only worry about your very efficient design is that there may now be a run on those 2 x 2 45 degree double slopes that you use for the roof pieces. ;) I have often wondered why more abstract board games aren't recreated (or created from (...) (22 years ago, 4-May-03, to lugnet.inst, lugnet.gaming)

12 Messages in This Thread:







Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR