Subject:
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Re: BrikWars Supernatural Rules Bug Fix?
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Newsgroups:
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lugnet.gaming
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Date:
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Mon, 14 Apr 2003 20:28:48 GMT
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Viewed:
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3519 times
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In lugnet.fun.gaming, Mike Rayhawk writes:
> In lugnet.fun.gaming, Gino A. Melone writes:
> > I was just looking, and I don't see anything in the rules about speed being a
> > factor of power. Hmm. Mike?
>
> Speed being a factor of power would be more realistic, but that would mean
> the players had to stop and do long-division to do Movement effects. I felt
> that it this case the added hassle wasn't worth it.
I had sort of implicitly assumed that movement=5*(blox/power). Most objects
conform to this already. So, in any case where movement is not otherwise
defined, use this. Also, make it a "sanity check" rule. Don't bother with it
unless something seems out-of-kilter.
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Message is in Reply To:
| | Re: BrikWars Supernatural Rules Bug Fix?
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| (...) Speed being a factor of power would be more realistic, but that would mean the players had to stop and do long-division to do Movement effects. I felt that it this case the added hassle wasn't worth it. (22 years ago, 10-Apr-03, to lugnet.gaming)
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