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Subject: 
Re: BrikWars Supernatural Rules Bug Fix?
Newsgroups: 
lugnet.gaming
Date: 
Wed, 9 Apr 2003 19:53:34 GMT
Viewed: 
3132 times
  
In lugnet.fun.gaming, Gino A. Melone writes:
In lugnet.fun.gaming, David Eaton writes:
What's the deal with animating larger versus smaller objects? IE if I
wanted to animate a standard #2 pencil, and make it do my bidding, it
seems to cost the same amount of SP as if I wanted to animate a
900-foot pencil. Now, the 900-foot pencil seems more prone to coolness,
being a zillion times as massive. Hence I could command both pencils to
attack an enemy's siege tank by ramming into it, but only 1 of these two
pencils is likely to succeed in doing any significant damage. It is left as
an excersize to the reader to figure out which pencil is more effective.
I haven't read the SP rules in a couple years, but it seems to me that the 1
SP animation should only impart 1 power to the new "fig".  Thus, the 900'
pencil would be VERY slow.
I was just looking, and I don't see anything in the rules about speed being a
factor of power.  Hmm.  Mike?



Message has 1 Reply:
  Re: BrikWars Supernatural Rules Bug Fix?
 
(...) Speed being a factor of power would be more realistic, but that would mean the players had to stop and do long-division to do Movement effects. I felt that it this case the added hassle wasn't worth it. (22 years ago, 10-Apr-03, to lugnet.gaming)

Message is in Reply To:
  Re: BrikWars Supernatural Rules Bug Fix?
 
(...) I haven't read the SP rules in a couple years, but it seems to me that the 1 SP animation should only impart 1 power to the new "fig". Thus, the 900' pencil would be VERY slow. (22 years ago, 9-Apr-03, to lugnet.gaming)

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