| | Re: BrikWars game ... The Platform
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(...) ya, i would! i was on vacation during the last one you guys held :( (24 years ago, 27-Jul-00, to lugnet.gaming)
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| | Re: BrikWars game ... The Platform
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(...) What kind of features does the structure encorporate? Is there an "ojective" to be reached in the battle? eric (24 years ago, 27-Jul-00, to lugnet.gaming)
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| | BrikWars game ... The Platform
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Yo BrikWars fans: We are playing a game this Saturday in DC, centered around this big, tall platform I built. You can see it at: (URL) write up the battle and let you know how it goes. It's gonna be a great pic when someone makes this monstrosity (...) (24 years ago, 27-Jul-00, to lugnet.gaming)
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| | Re: Aargh! A ghost!
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(...) No wonder they're such vengeful spirits! All this stabbing... (...) This begs the question: Why would the ghost of an imperialist be slower? All the plundered riches of benighted peoples dragging him down? Hm, now that I look at it again, do (...) (24 years ago, 27-Jul-00, to lugnet.gaming)
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| | Aargh! A ghost!
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Here's my stab a rules for the ghost in brikwars. Move: 3x1d6 studs (1d6" for imperialists) Armour: 1d6 Skill: 1d6 Special: Ghostly touch Range 1d6 Damage 1d6 poison points Ethereal any dice roll that come up 1, the ghost disappears. Cost: 15CP May (...) (24 years ago, 27-Jul-00, to lugnet.gaming)
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| | Photos from Pirate Game at DragonCon
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Ahoy, mateys! Here be some booty I plundered! This first photo shows me and Matthew Teets (thanks, again, Matthew, for all your help!) helping some players resolve cannon fire. Matthew is to the [viewer's] left of the little kid, in black T-shirt (...) (24 years ago, 27-Jul-00, to lugnet.pirates, lugnet.gaming, lugnet.org.us.dixielug, lugnet.loc.us.ga)
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| | Re: Calling all pirates - I need to identify whose ships these are!
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(...) This one ^ was mine before I had to abandon him and his crew to take over The Rusty Bucket. =) ~Nathan McD. (...) (24 years ago, 27-Jul-00, to lugnet.gaming)
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| | Calling all pirates - I need to identify whose ships these are!
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I'm starting to collect all the postmortem and all from the Pirate Game at Brickfest 2000, and I'd like to get as many peoples ship names as possible. I have the following ships names (with player name if known): Captain Bad Jim the Funny Hat of the (...) (24 years ago, 27-Jul-00, to lugnet.announce, lugnet.gaming, lugnet.pirates, lugnet.org.us.wamalug)
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| | (canceled)
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| | Re: The next Ohio BrikWar meeting
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In lugnet.loc.us.oh.col, Gino A. Melone writes: *snip!* (...) repetition (...) Hehe... how BLOK-HEAD? :) JJ "Don't ask me. I've been up all night and it made sense at the time." (24 years ago, 25-Jul-00, to lugnet.loc.us.oh.col, lugnet.general, lugnet.gaming)
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| | Re: Pirate fleet
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(...) I've got the following: 3x BSB/SES Hull (16W 3-ctr-section) 1x RBR Hull (complete RBR MISB--haven't opened it yet) 4x AF Hull (6280) 2x IF Hull (6271) 3x TC Hull (6493?) A million little cutter hull pieces and 5 sets of 10-wide bows All told, (...) (24 years ago, 25-Jul-00, to lugnet.pirates, lugnet.gaming)
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| | Re: Pirate fleet
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(...) Sure am. Look in lugnet.market.buy-sell-trade to see how close. Note that I am shooting for a little bit more than pirate complete, I'm actually trying to collect all the side stuff (as far as I know right now, I'm only missing two books). (24 years ago, 24-Jul-00, to lugnet.pirates, lugnet.gaming)
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| | Re: Pirate fleet
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(...) Yea, fleet transportation will be a problem. So will shelf space. If I get everything built, I may star to decide to thin out my collection. I suspect I may end up dispensing with many of the lines on the larger ships as it would be a lot (...) (24 years ago, 24-Jul-00, to lugnet.pirates, lugnet.gaming)
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| | Re: Pirate fleet
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I think I'm somewhere around 100 "hull classes" (if this sounds like Greek to onlookers, we are talking in terms of Steve Jackson's Pirate Game). Almost all of it built at one point, but much lying in ruins (son and friends) at the moment. I suppose (...) (24 years ago, 24-Jul-00, to lugnet.pirates, lugnet.gaming)
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| | Re: Pirate fleet
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WOW frank. You must be really close to the holy grail for lego pirate fans, being pirate complete! (24 years ago, 23-Jul-00, to lugnet.pirates, lugnet.gaming)
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| | Pirate fleet [DAT]
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After seeing a request for pirate ship parts in buy-sell-trade, I decided I'd inventory my pirate parts, so here is what I have: Built ships: 1 narrow cutter 4 6277 cutters 3 like 6277 cutters 1 black brig 1 6250 1 modified 6250 1 modified 6493 3 (...) (24 years ago, 22-Jul-00, to lugnet.pirates, lugnet.gaming)
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| | Ohio BrikWars battle July 15, 2000 writeup completed
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Well, I finally was able to complete the writeup for this battle. It went on, including setup and teardown, for close to 15 hours. The writeup can be found here: (URL) didn't use all the pictures (I barely used a 4th of them) The rest can be found (...) (24 years ago, 22-Jul-00, to lugnet.loc.us.oh, lugnet.gaming, lugnet.announce)
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| | Re: The next Ohio BrikWar meeting
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(...) Well, that seems to push us to Labor Day weekend (9/2-9/4) or 9/9-9/10 (The Soccer gig is that weekend). I really want to get fighting again. I hope we can start getting these more often in the fall. (...) Blech. I've never been fond of the (...) (24 years ago, 21-Jul-00, to lugnet.loc.us.oh.col, lugnet.general, lugnet.gaming)
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| | Re: The next Ohio BrikWar meeting
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(...) Erg. Turns out my wife is probably throwing a party for all her high-school friends August 26th, and since it'll be at my house, i'll probably be playing host again. Jeez, weekends in the summer are tough to come by, aren't they... We may have (...) (24 years ago, 21-Jul-00, to lugnet.loc.us.oh.col, lugnet.general, lugnet.gaming)
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| | Re: The next Ohio BrikWar meeting
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Myself or someone else has listed the following as BAD: July 29th, 30th August 4th, 5th, 6th August 12th, 13th August 18th, 19th, 20th Up in the air: August 26th, 27th These might be bad, they might be great for me. My college roommate is going to (...) (24 years ago, 21-Jul-00, to lugnet.loc.us.oh.col, lugnet.general, lugnet.gaming)
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| | Re: Upcoming Studs BrikWars -- new Rules?
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(...) You know if the horse if your secret weapon, you are in a LOT of trouble... (24 years ago, 21-Jul-00, to lugnet.loc.au, lugnet.org.au, lugnet.gaming)
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| | Re: Upcoming Studs BrikWars -- new Rules?
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(...) Argh Jane -- you've revealed my secret weapon!!! --Dave L (24 years ago, 20-Jul-00, to lugnet.loc.au, lugnet.org.au, lugnet.gaming)
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| | Re: Upcoming Studs BrikWars -- new Rules?
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Sorry about butting in to your game, but the urge to say to someone "Shut up Pigsy - you're too fat" got the better of me on reading David's post. I will now withdraw for quiet meditation on odd platitudes in badly dubbed voices. (24 years ago, 20-Jul-00, to lugnet.loc.au, lugnet.org.au, lugnet.gaming)
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| | Re: Upcoming Studs BrikWars -- new Rules?
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What about the horse? Where's the horse? (Can be substituted white ninja outfit, with man's head and one of those black women's hair with ponytail as appropriate). Powers: can turn into horse Weaknesses: complete imbecile (...) turns] (...) (24 years ago, 20-Jul-00, to lugnet.loc.au, lugnet.org.au, lugnet.gaming)
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| | Re: Upcoming Studs BrikWars -- new Rules?
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(...) ---...--- Monkey said, "There's nothing I like better than a good fight." "Monkey, you mustn't be so horribly agressive!" Tripitaka rebuked, casting the spell that tightened Monkey's gold circlet. This gave him a shocking headache, and he fell (...) (24 years ago, 20-Jul-00, to lugnet.loc.au, lugnet.org.au, lugnet.gaming)
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| | Re: Upcoming Studs BrikWars -- new Rules?
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(...) The weaponsmith bowed low. On the ground in front of him lay a pole with a long blade. At a signal from the Shogun one of his bodygaurd stepped forward an hefted the weapon. The warrior swung the pole to test it's balance and weight. He moved (...) (24 years ago, 20-Jul-00, to lugnet.loc.au, lugnet.org.au, lugnet.gaming)
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| | Re: Upcoming Studs BrikWars -- new Rules?
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(...) I'm afraid they're not quite ready for public consumption just yet, we're still ironing out some bugs - right now I'm waiting to hear back from Jason Catena about them, since he's a lot more knowledgable about medieval Japan and the rules were (...) (24 years ago, 19-Jul-00, to lugnet.loc.au, lugnet.org.au, lugnet.gaming)
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| | Re: Upcoming Studs BrikWars -- new Rules?
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(...) If you do, please please please post a review of them. I've yet to use them, but they seem to be a pretty big improvement. I'm trying to get the NELUG guys to switch over to them for our games... Anyway, I'd be very interested in how they (...) (24 years ago, 19-Jul-00, to lugnet.loc.au, lugnet.org.au, lugnet.gaming)
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| | Upcoming Studs BrikWars -- new Rules?
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[Same voice-over as in the Shogun Bonsai thread (URL) ] Those who say that there is one set of Rules, forget the primal order of the universe -- the only constant is Change. It seems the gods have been smiling on our worthy warriors, for a wise (...) (24 years ago, 19-Jul-00, to lugnet.loc.au, lugnet.org.au, lugnet.gaming)
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| | Re: The next Ohio BrikWar meeting
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(...) August 12th is bad for me. Perhaps August 26th might work. Adrian (24 years ago, 19-Jul-00, to lugnet.loc.us.oh.col, lugnet.general, lugnet.gaming)
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| | Re: The next Ohio BrikWar meeting
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(...) Ah, my mistake. Drew "Luke" Lawrence (24 years ago, 19-Jul-00, to lugnet.loc.us.oh.col, lugnet.general, lugnet.gaming)
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| | Re: The next Ohio BrikWar meeting
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(...) I should point out that I actually offered to hold a LEGO party *out* of my apartment, not in it. As those of you who came to my last LEGO party know, my apartment is tiny and stuffed with stuff (including too much LEGO!), and while people (...) (24 years ago, 18-Jul-00, to lugnet.loc.us.oh.col, lugnet.general, lugnet.gaming)
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| | The next Ohio BrikWar meeting
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What day is ok with everybody? I think I can do just about any weekend except for: July 30th August 4th August 18th I want to do it in Columbus this time, so I can make it. (And, also, a very nice person named Carolyn Cheney offered to host it in (...) (24 years ago, 17-Jul-00, to lugnet.loc.us.oh.col, lugnet.general, lugnet.gaming)
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| | Re: Gen Con?
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(...) meant (...) Oh. Milwaukee Aug 10-13 Chris (24 years ago, 14-Jul-00, to lugnet.gaming)
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| | Re: Gen Con?
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(...) While I would look forward to having lunch with you Chris, what I actually meant was: where and when is the con itself? Sorry for the confusion... SteveC (24 years ago, 14-Jul-00, to lugnet.gaming)
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| | Re: Gen Con?
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(...) Dunno. Saturday at noon? Let's see, there's: Toys (Chinese), the thai place on the same block, Major Goolsbys on the corner, Wendy's (down the sky way), a Chicago style pizza place in the mall, Athens Cafe was bulldozed for the new building, (...) (24 years ago, 14-Jul-00, to lugnet.gaming)
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| | Re: Gen Con?
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(...) When and where? SteveC (24 years ago, 14-Jul-00, to lugnet.gaming)
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| | Gen Con?
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Hi all, Are any LUGNuts going to GenCon? Want to get together for a lunch or something? My schedule this year is pretty flexible. Chris (24 years ago, 14-Jul-00, to lugnet.gaming)
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| | Re: Trailers in BrikWars
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(...) First, for the truck and trailer combo, it would be easiest to count them both together as a single big vehicle. Even though the cab is the powered vehicle and the trailer is a towed object, the cab engine and control systems have to be just (...) (24 years ago, 14-Jul-00, to lugnet.gaming)
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| | Re: The (first) Battle for Nagateppo Monastery
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(...) True, true. Great battle by the way. One of those wild skrimish games that has loads of personality. Bruce (24 years ago, 13-Jul-00, to lugnet.gaming)
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| | Trailers in BrikWars
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Lets say I have a trailer with a Really Big Gun (TM) being pulled by another vehicle, similar to a Howitzer. Now, the trailer does not have controls for driving, nor does it have a motor, but it does have a weapons bank and a power source to run the (...) (24 years ago, 13-Jul-00, to lugnet.gaming)
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| | Re: The (first) Battle for Nagateppo Monastery
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(...) haha Timmy, Brittney Spears - Who can withstand their evil? Only the dark grove. - Mike Rayhawk ---...--- Check out the Official BrikWars Home Page at (URL) ---...--- (24 years ago, 13-Jul-00, to lugnet.gaming)
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| | Re: The (first) Battle for Nagateppo Monastery
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(...) Flashy dramatics, Vain mortal's flesh fries crisply, Bamboo laughs softly. (24 years ago, 11-Jul-00, to lugnet.gaming)
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| | Re: The (first) Battle for Nagateppo Monastery
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Wow. That is a beautiful structure. I didn't even get to the text yet. <wow> -Andy Lynch ----- Original Message ----- From: "Mike Rayhawk" <rayhawk@artcenter.edu> To: <lugnet.fun.gaming@lugnet.com> Sent: Monday, July 10, 2000 1:01 PM Subject: The (...) (24 years ago, 10-Jul-00, to lugnet.gaming)
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| | Re: The (first) Battle for Nagateppo Monastery
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(...) Nice! I had no idea bamboo was that powerful. I quake in fear, and secretly plot to include bamboo in my future armies. eric (24 years ago, 10-Jul-00, to lugnet.gaming)
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| | The (first) Battle for Nagateppo Monastery
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I was talking with Jason Catena a few months ago about some ideas for Japanese medieval BrikWars, and I ended up setting up a battle in Portland to try some of them out. It was a funny game, so we made a web site and put it up at (URL) , take a (...) (24 years ago, 10-Jul-00, to lugnet.gaming)
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| | Modern to Pirate conversion
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Hey, I just got 6451 River Response (RES-Q) because it was $10 off at my local KB and now I'm regretting not getting it sooner. Lots of parts for converting the two-bow speedboat over to two skinny cutters! First, there are two yellow 'skinny' (...) (24 years ago, 6-Jul-00, to lugnet.gaming, lugnet.pirates)
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| | Re: Pirate Gaming
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(...) My gaming page actually is in the fun.gaming page links. (24 years ago, 6-Jul-00, to lugnet.gaming)
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| | Re: Black Pennants!
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(...) but (...) Welcome aboard, ye lubber. I be the cap'n of this here ship, and...wot's tha', laddie? Be ye laffin' at me? Ha'n't ye ever heard o' Pink Pyrate Pete? Cap'n Pigglesworth to ye. If'n ye think this ship not be a proper figh'in' vessel, (...) (24 years ago, 6-Jul-00, to lugnet.gaming)
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| | Re: Pirate Game at Dragon*Con
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(...) That, and to give some social structure to the game. Most people want to team up anyway . . . this just formalizes it a little bit and invites more roleplaying. Sometimes groups of friends form fleets. Sometimes I can use experienced players (...) (24 years ago, 6-Jul-00, to lugnet.gaming)
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| | Re: Pirate Gaming
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(...) front page, and I bet Frank wouldn't mind a link to his game collection (tho of course it's for him to say, and not me). (24 years ago, 6-Jul-00, to lugnet.gaming)
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| | Re: Black Pennants!
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(...) Pink it is, matey. Don't be talking down the pink fleet . . . they be small but dangerous. Remember the Boy Named Sue? (Pink banners be damnably hard to find, too, arrr . . .) (24 years ago, 6-Jul-00, to lugnet.gaming)
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| | Re: Black Pennants!
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(...) couple (...) soon (...) the (...) and (...) On no. This is like naming the seven dwarfs. Ummmmm, white, red, yellow, blue, green, black. Six. Pink? Arrrr, I feel sea-sick. Bruce (24 years ago, 5-Jul-00, to lugnet.gaming)
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| | Re: Pirate Gaming
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(...) (URL) Frank Filz ---...--- Work: mailto:ffilz@us.ibm.com (business only please) Home: mailto:ffilz@mindspring.com (24 years ago, 5-Jul-00, to lugnet.gaming)
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| | Pirate Gaming
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Seems there is rampant discussion about a Pirate based wargame going on, and the game sounds really cool! Could I have some more info? Perhaps a link to some rules? I used to collect Pirates actively before they were killed off, so I am very (...) (24 years ago, 5-Jul-00, to lugnet.gaming)
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| | Re: Black Pennants!
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On the subject of piece acquiring - the new Dino Island sets have a lot of Cutter Bow pieces in them (The Island Hopper (5935) comes with two white ones :))). The Naboo fighter also comes with two Gray ones (And is half price in a few shops in the (...) (24 years ago, 5-Jul-00, to lugnet.gaming)
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| | Re: Pirate Game at Dragon*Con
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(...) Atlanta (...) at (...) into (...) I'm curious as to what the scenario set up here is. You mention people starting with cutters, and 4 hours not being enough time to upgrade (from my experience, 5 or 6 hours may not be enough either), but have (...) (24 years ago, 5-Jul-00, to lugnet.gaming)
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| | Re: Black Pennants!
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(...) couple (...) soon (...) the (...) and (...) 3051 Blaze Attack also has a pair of black pennants, along with a cannon and some other decent parts. Frank (24 years ago, 5-Jul-00, to lugnet.gaming)
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| | Black Pennants!
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So now there's a seventh color of pennant . . . black! Franklin gave me a couple of black pennants at Dragon*Con. Now we can have a seventh pirate fleet, as soon as I can get my hands on another half-dozen of those. He says they come from the (...) (24 years ago, 4-Jul-00, to lugnet.gaming)
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| | Pirate Game at Dragon*Con
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Franklin Cain and I ran two 4-hour, 24-player scenarios at Dragon*Con in Atlanta this past Saturday. Lessons learned: (1) Two experienced referees are BARELY enough for this many players. (2) 4 hours, when at least one will be consumed in setup and (...) (24 years ago, 4-Jul-00, to lugnet.gaming)
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| | Re: My Brickfest Pirate Game Pictures
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(...) ...Woohoo! Great pics and walk thru! It was almost as if I was there... oh wait, I was there (at least mostly :-) ...Thanks for the write up, and thanks again for running it (cant wait till next year!) (...) ...Those emergency cutters were (...) (24 years ago, 3-Jul-00, to lugnet.gaming)
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| | Re: SimCity tiles (was: Group project, anyone?)
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(...) I'm not sure you can with SC3K. I'm still working it out. If I have to do some hacking to utilize an option that was released with previous versions of the program and not this one, I'll be miffed :( Later, Mike (24 years ago, 2-Jul-00, to lugnet.cad.dat.ideas, lugnet.gaming)
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| | Re: My Brickfest Pirate Game Pictures
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Steve Jackson wrote in message ... (...) Of course all the people who posted their pictures must also be thanked, I just searched them out and added commentary. I still need to finish processing the web cam pictures, I'll be referencing a bunch of (...) (24 years ago, 2-Jul-00, to lugnet.gaming)
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| | SimCity tiles (was: Group project, anyone?)
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(...) I didn't know you could import customized objects into the recent versions of SimCity -- I wonder if they have a Linux version of it out yet. :) --Todd (24 years ago, 29-Jun-00, to lugnet.cad.dat.ideas, lugnet.gaming)
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| | Re: Battle of Tank Stream
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(...) Glad you liked it Mike, and thanks for the rulebook - much as we didn't use every page, it was definitely consoling to have a copy (or three) of it lying around (oh and top marks on the writing style - this rulebook would be required reading (...) (24 years ago, 26-Jun-00, to lugnet.loc.au.nsw.syd, lugnet.org.au, lugnet.gaming)
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| | Re: My Brickfest Pirate Game Pictures
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(...) Hm, ask and ye shall receive, I guess. ;) Since I haven't taken the ketch apart (yet), I set it up for a few quick pictures while I had the digital camera set up. The ketch is a pretty simple design, based on the idea that it had to be the (...) (24 years ago, 26-Jun-00, to lugnet.gaming)
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| | Re: Battle of Tank Stream
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(...) It really has! I can't believe that SHAG had the audacity to field both the Village People *and* ABBA - I've never seen such a diabolical maneuver. (Although there was one time we had a sorceror start summoning Britney Spears clones all over (...) (24 years ago, 26-Jun-00, to lugnet.loc.au.nsw.syd, lugnet.org.au, lugnet.gaming)
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| | Re: My Brickfest Pirate Game Pictures
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Here's another thanks to Frank for posting all the pictures. There are some great islands there . . . and I like what I can see here of the bomb ketch design! ROFL at Timmy and Jar Jar marooned . . . (24 years ago, 26-Jun-00, to lugnet.gaming)
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| | Re: My Brickfest Pirate Game Pictures
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Frank, I just wanted to say thanks for posting all of these comments about the pictures from the Pirate game at BrickFest. I'm sure it took quite a bit of time to do, and I wanted to let you know that it was appreciated. :-) -Andy Lynch ----- (...) (24 years ago, 24-Jun-00, to lugnet.gaming)
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| | Re: My Brickfest Pirate Game Pictures
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Did I miss anyone's pictures besides: Dan and Jennifer Boger's Chris Weeks (not posted yet) Web Cam (lots of work, a couple hundred pictures were taken) (24 years ago, 23-Jun-00, to lugnet.gaming)
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| | Shiri Dori's Pictures
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Shiri Dori's Pictures: (URL) Courtney is getting psyched for the game. pirates2: I'm confused about something (standing). Jeff Stembel, Andy Lynch, Chris Weeks, Jameson, Lindsay Braun. pirates3_mike: Mike Shamu in the center. Stephen Roberts is (...) (24 years ago, 23-Jun-00, to lugnet.gaming)
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| | Tim Courtney's Pictures
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Tim Courtney's Pictures: (URL) Roberts p6100075: Lindsay Braun and the assembled fleet. Lindsay's ship is by his foot and the Eldorado Fortress is beside him. p6100076: Jeff Stembel, Andy Lynch, Jackie Lynch, Chris Weeks, and Stephen Roberts's legs. (...) (24 years ago, 23-Jun-00, to lugnet.gaming)
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| | Re: My Brickfest Pirate Game Pictures
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The island Chuck Rex shows in this picture: (URL) be featured in a later pirate game... (24 years ago, 23-Jun-00, to lugnet.gaming)
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| | Jason Rowoldt's Pictures
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Here's Jason's pictures: (URL) looks like turn 1. People clockwise from the left are Jackie Lynch, Chris Weeks, Stephen Roberts, Abe Friedman, Jameson, someone's legs, the back of Shiri's head, Andy Lynch's legs. This is a nice picture of the (...) (24 years ago, 23-Jun-00, to lugnet.gaming)
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| | Re: Abe Friedman's Friday Brickfest Pirate Pictures
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(...) (URL) image22 and image23: (...) (24 years ago, 23-Jun-00, to lugnet.gaming)
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| | Abe Friedman's Friday Brickfest Pirate Pictures
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The following pictures aren't of the game, but show some of the pirate stuff present: image22 and image23: Lindsay Braun's Gloire. We didn't use this in the game (though I might have brought it out if the pirates needed a severe spanking... image24: (...) (24 years ago, 23-Jun-00, to lugnet.gaming)
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| | Abe Friedman's Brickfest Pirate Game Pictures
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Ok, I'm going to follow up with comments on other folks pictures, so we'll start with Abe Friedman's pictures: (URL) Island is visited by three ships. That's Chris Weeks's ship in the upper left (and I think those are Chris's legs), Stephen (...) (24 years ago, 23-Jun-00, to lugnet.gaming)
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| | My Brickfest Pirate Game Pictures
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Ok, I've uploaded my Pirate Game pictures to here: (URL) brief description of each picture: pgame-01: Here we are on turn 2 I think. Around the room clockwise starting in the upper left are Stephen Roberts, Abe Friedman, Jameson, Lindsay Braun, Tim (...) (24 years ago, 23-Jun-00, to lugnet.gaming)
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| | Siege Mortar Pics (Was: Re: Brickfest 2000 Pirate Game Postmortem)
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OK, pics of the Pirate Game Siege Mortar are up: (URL) provide more info if needed, but I'm dead tired right now...just back from MI. I'm crossposting it to .build given all the questions I had about the things at Brickfest, but followups will (...) (24 years ago, 22-Jun-00, to lugnet.gaming, lugnet.build)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) Must..... restrain.... evil.... cackle....... (...) Plunder! Arrr!!! (...) Arrr! Y' see, matey, if'n y' lives long enou', y' learn how t' keep on livin'! Franklin (24 years ago, 21-Jun-00, to lugnet.gaming, lugnet.loc.us.wa)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) big train event at the Seattle Center. I figured since there will be a lot of AFOL's here for the event we could have a Brickfest of sorts right along with it. Interested? Anyone? (...) sure I can count in one or two more as well from the guys (...) (24 years ago, 21-Jun-00, to lugnet.gaming, lugnet.loc.us.wa)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) I like the way the mortars are shaping up. Opportunity fire for a fort really is an appropriate advantage, as long as normal initiative time between shots isn't violated, simulating load/reload time. Sean, the pirate mad (24 years ago, 21-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) Go ahead and upload to Brickshelf. Please do some dissassembly if there is anything which might not be clear from the final model. (...) At this point, it will be early July before I get a chance to read the seige mortar rules in depth and (...) (24 years ago, 21-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) The writeup looks excellent. It really summarises everything quite well. One quick comment: (...) Just to get it on the table, as it were, I'm currently in MI and so both the mortars and the digital camera are in NJ. I'm not yet very facile (...) (24 years ago, 21-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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Seattle? Well I'd like to try to get a game going this summer during PNLTC's big train event at the Seattle Center. I figured since there will be a lot of AFOL's here for the event we could have a Brickfest of sorts right along with it. Interested? (...) (24 years ago, 21-Jun-00, to lugnet.gaming, lugnet.loc.us.wa)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) Well put. The first campaign I played allowed for a Class 1 with a cannon or a Class 2 without (this was Evil Stevie's fleet so there were no shortages) I took a Class 2 with extra crew and intimidated a few fishermen into 'donating' thier (...) (24 years ago, 21-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) to (...) much, but it would be fun. (...) Arr! Having faced the amassed fleet of Capt'n Stevie before, I can safely say that ye won't be needing ta' bring anything but lots of caffinated beverages! As a survivor of the 12 hour battle during (...) (24 years ago, 20-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) ...woohoo! (...) ...Well, despite all our missteps and problems, everyone seemed had fun, which is the #1 goal of the game. And most people seemed to accept the little problems as just part of the game so didn't even mind them :-) (...) (...) (24 years ago, 20-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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Steve Jackson wrote in message ... (...) Hooray! Welcome aboard matey, or should that be captain... (...) Probably the best thing to do is just let the younger player do as they will, so long as they don't do something which directly affects (...) (24 years ago, 20-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) Ahoy, there Cap'n Steve! Welcome aboard!!! :-D Franklin (24 years ago, 20-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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Aha! It looks like I can now read/post to the Lugnet web interface! Unless of course this message does not show up, in which case, ignore the above. I enjoyed reading Frank's writeup. Yes, as far as I know, this is the first major "blindtest" of the (...) (24 years ago, 20-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) Well, that makes two of us. I've actually hardly unpacked. I really need to take a picture of my work area. My computer right now is in a little cozzy cubby made up of all the boxes of stuff. I've maybe unpacked two boxes, and then I've gotten (...) (24 years ago, 19-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) I have not yet done so. I might do it tomorrow morning...I'd meant to get it done before now. Chris (24 years ago, 19-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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One other thing, I'm working on a writeup of the game. I've looked at all the pictures posted so far (has anyone yet to post pictures besides myself?), and I got through about an hour or so worth of the web cam, selecting out good pictures. I still (...) (24 years ago, 19-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) ...I still think we should have lunched at Long John Silver's to get lots of little paper hats :-) ...you can go back to ignoring me now... wubwub stephen f roberts wamalug guy ((URL) Guide ((URL) the wildlink ((URL) #160 (24 years ago, 19-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) ...I think cutters worked well enuf for our general level of cluelessness :-) Tho perhaps it would have been nicer with size 2 ships so we could at least have a spare gun about :-) ...you can go back to ignoring me now... wubwub stephen f (...) (24 years ago, 19-Jun-00, to lugnet.gaming)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) ...BTW: I thought your 'instant cutters' with 2 end to end boat pieces worked quite well. U should ship off pics to Evil Stevie for reference in emergencies like we had (too few cutters!) (...) ...I agree the 18" worked great as a way to limit (...) (24 years ago, 19-Jun-00, to lugnet.gaming)
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| | Re: BrikWars in DC (WAMALUG)
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I know John expressed interest in playing again. We just need to work out a date. Jason (...) WAMALUG (...) (24 years ago, 19-Jun-00, to lugnet.gaming, lugnet.org.us.wamalug)
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| | Re: Brickfest 2000 Pirate Game Postmortem
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(...) And dice and pirate props. Good point. I will need to make a check list for preperation and packing. (24 years ago, 19-Jun-00, to lugnet.gaming)
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