| | Re: Brickfest
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(...) A couple requests: If you played in the pirate game, and haven't already identified yourself and your ship, please let me know your ship's and captain's names. Also, pointing out yourself in one of the many pictures would be helpfull (though I (...) (24 years ago, 13-Jun-00, to lugnet.org.us.wamalug, lugnet.gaming, lugnet.pirates)
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| | Re: Pirate Game Postmortem (Was: Re: Brickfest)
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Well, I guess I'm going to do some piecemeal responses... I will craft a final report in a week or so though. Some quick comments before addressing some of Lindsay's comments: After looking at some of the pictures, I'm glad I forgot tape measures (...) (24 years ago, 13-Jun-00, to lugnet.gaming)
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| | Re: Pirate Game Mortars: First Draft
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(...) I'll have to look these over when I have more time. I've definitely got some ideas on how to incorporate them, and I'm sure this first pass is most of the way there. I agree that they will probably mostly be usefull in a more battle type game, (...) (24 years ago, 13-Jun-00, to lugnet.gaming)
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| | Re: Pirate Game Mortars: First Draft
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Neato! It is hard to imagine this coming into play in the normal game much. However, it seems like this game, once you have a group who plays regularly, would almost require scenario construction. And your Big Honkin' Morter(tm) would be great for a (...) (24 years ago, 13-Jun-00, to lugnet.gaming)
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| | Re: Brickfest BrikWars
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(...) That's partly due to the fact that Stephen had rounded up lots of people for the Pirate Game early Saturday, and thus when the BW started there were a lot of people already involved in the Pirate Game and less prone to leave. Also, the (...) (24 years ago, 13-Jun-00, to lugnet.gaming)
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| | Re: Brickfest
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Hi Frank, Just wanted to let you know that my NLS, Jackie and I were the couple that played Colin and Wanda's ship for the first part of the pirate game. I collect, and brought two small buildings of mine for the Castle area. :-) Thanks for running (...) (24 years ago, 13-Jun-00, to lugnet.loc.us.nc, lugnet.general, lugnet.org.us.wamalug, lugnet.gaming, lugnet.pirates)
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| | Brickfest BrikWars
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I heard that you guys were going to try and run BrikWars games at the Brickfest, but I haven't seen any mention of them in the postmortems - I take it they weren't a big hit? I was interested to see how (or if) the game worked out, since as far as I (...) (24 years ago, 13-Jun-00, to lugnet.org.us.wamalug, lugnet.gaming)
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| | Re: Brickfest
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(...) Ah...well, I've been posting my info and postmortems in .fun.gaming, so check for it there. ;) best LFB (24 years ago, 13-Jun-00, to lugnet.org.us.wamalug, lugnet.gaming, lugnet.pirates)
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| | Re: Brickfest
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(...) The Chief Magistrate at Port Block would be happy to collect comments and make them available anonymously as required. It seems to me that Chief Magistrate at Port Block is about as independant as one could get ;-) And I'm interested in this (...) (24 years ago, 13-Jun-00, to lugnet.org.us.wamalug, lugnet.gaming, lugnet.pirates)
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| | Pirate Game Postmortem (Was: Re: Brickfest)
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Hi! (...) This is probably why Steve has many "assistants." When a game is that large, is it possible to allow people unconnected to that particular battle to mediate? I have a feeling that a 5- or 6- person Pirate Game might feasibly be run by one (...) (24 years ago, 13-Jun-00, to lugnet.gaming)
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| | Pirate Game Mortars: First Draft
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Hi Frank and Pirate Game folks! Here's my musing on the "Big Honkin' Mortar" issue. Comments, suggestions, detections of imbalance, etc. are welcome. ARCHIMEDES' REVENGE: Siege Mortars in Evil Stevie's Pirate Game (I haven't written an introduction (...) (24 years ago, 13-Jun-00, to lugnet.gaming)
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| | Re: Brickfest
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Christopher Weeks wrote in message ... (...) comments (...) I'll probably mostly wait (I'm close to ready to crash for today for one thing). (...) rolls (...) missing (...) But I (...) I actually have no problem with people pre-rolling. If they are (...) (24 years ago, 13-Jun-00, to lugnet.gaming)
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| | Re: Brickfest
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(...) Either way...I can see pros and cons to waiting and to pre-empting. (...) It was fun, but as everyone knows, it was slow. Some of what should have happened was expectation management. Over on dino-island, Stephen got us to largely manage (...) (24 years ago, 13-Jun-00, to lugnet.gaming)
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| | Re: Brickfest
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(...) All right, if anyone feels uncomfortable about posting their thoughts, LMKWYT and I'll post them w/names omitted. (...) Personally, the least-fun thing was the pace. Once we started to really get going, attacking and all, we had to wait a long (...) (24 years ago, 13-Jun-00, to lugnet.gaming)
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| | Re: Brickfest
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Shiri Dori wrote in message ... (...) there (...) Something I'd like to see is comments on the game from as many players as possible. If someone could nominate themselves to collect anonymous comments if necessary that would be nice. I plan to (...) (24 years ago, 13-Jun-00, to lugnet.general, lugnet.org.us.wamalug, lugnet.gaming, lugnet.pirates)
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| | Re: Brickfest
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(...) I'll join in, if you don't mind. (my pics should be on later tonight-- working on it). (...) Same here! I had an all-around fab time. (...) Ooooh, I must say that the _Gloire_ was truly awesome in size and features. Lindsay did a great job on (...) (24 years ago, 13-Jun-00, to lugnet.general, lugnet.org.us.wamalug, lugnet.gaming, lugnet.pirates)
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| | Brickfest
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I haven't dealt with my pictures yet, but I thought I'd drop in some reflections on the past weekend. I'm really glad I marked off the weekend for Brickfest back when the date was first announced. I really had a great time, and it's nice to finally (...) (24 years ago, 12-Jun-00, to lugnet.loc.us.nc, lugnet.general, lugnet.org.us.wamalug, lugnet.gaming, lugnet.pirates)
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| | Re: My Ogre was a Daily Illuminator!
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(...) ...schweeet! Now we need a game of ogre at the next fest! (...) wubwub stephen f roberts wamalug guy ((URL) Guide ((URL) the wildlink ((URL) #160 (24 years ago, 12-Jun-00, to lugnet.build, lugnet.gaming)
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| | My Ogre was a Daily Illuminator!
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Wow! My microfig-scale Ogre and G.E.V. were the Steve Jackson Games' Daily Illuminator for May 23, 2000! Yeah! :-, Anyone want to tackle the howitzer and Mark III Ogre? ;-) Cheers, - jsproat [Following was duplicated from the Daily Illuminator (...) (24 years ago, 12-Jun-00, to lugnet.build, lugnet.gaming)
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| | Re: Return of the UNDEAD>>>
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<snips a lot> (...) The upside down crucifix symbolizes their demonic natures (i.e., from Hell, or thereabouts...) -Chris (24 years ago, 12-Jun-00, to lugnet.loc.ca.on.tor, lugnet.gaming)
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