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Subject: 
Re: Pirate Game Mortars: First Draft
Newsgroups: 
lugnet.gaming
Date: 
Tue, 13 Jun 2000 13:12:00 GMT
Viewed: 
1233 times
  
Neato!  It is hard to imagine this coming into play in the normal game much.
However, it seems like this game, once you have a group who plays regularly,
would almost require scenario construction.

And your Big Honkin' Morter(tm) would be great for a scenario where the "empire
strikes back."  Imagine a scene where the pirates have gotten so strong that
they have serious pirate fortifications and they're starting to align into a
pirate nation.  The "civilized" world gets together with a huge fleet and comes
gunning for them.  Included are mortar boats out to wreck the pirate
fortifications.  If the empire wins, then it was a fun scenario.  If they
lose, and the pirates capture mortars, then look out.  The next scenario will
be pirate raids against mainland settlements and fortifications.

In lugnet.fun.gaming, Lindsay Frederick Braun writes:

Hi Frank and Pirate Game folks!

Here's my musing on the "Big Honkin' Mortar" issue.  Comments,
suggestions, detections of imbalance, etc. are welcome.

I think the rules you came up with all sound good.  It seems that a ship that
doesn't want to be hit by mortar (and I'd think that would be all of them) can
easily avoid it.  And base owners don't deserve them if they can't field a
defensive fleet.  It also seems that if the mortar ships want to hit, they must
be stationary, so mortars on land can return fire.

Why can't I fill a morter with grapeshot?  I'd like to put a circle of shot
down on the board and do rigging and deck damage to an area affect.  Is that
historically unaccurate?  It seems like an obvious use for a weapon with that
kind of range.  And what about incendiary ordnance?  If it was done from
catapults, couldn't it be done from mortars?

Chris



Message has 1 Reply:
  Re: Pirate Game Mortars: First Draft
 
(...) I agree. Part of the goal of rule creation was to make these bits suitably rare--they would either need to be specialised or a pirate would need to seek them out quite deliberately. (...) strong that (...) comes (...) This is a good (...) (24 years ago, 13-Jun-00, to lugnet.gaming)

Message is in Reply To:
  Pirate Game Mortars: First Draft
 
Hi Frank and Pirate Game folks! Here's my musing on the "Big Honkin' Mortar" issue. Comments, suggestions, detections of imbalance, etc. are welcome. ARCHIMEDES' REVENGE: Siege Mortars in Evil Stevie's Pirate Game (I haven't written an introduction (...) (24 years ago, 13-Jun-00, to lugnet.gaming)

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