| | Re: BrickQuest Modular Dungeon System
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(...) Oh absolutely! I'll set the entire board up and leave up for display for the weekend, rather than bringing it out a room at a time, but I intend to play several games... Peter (21 years ago, 31-Jul-03, to lugnet.gaming, FTX)
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| | Re: Question for Hendo Regarding Val_Central
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(...) Ok, like I said, there's no rush on 'em. I just wanna see explosions! -Dan (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: Decommisioning Question
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(...) Yes. That is how I interpret the rules. It would be good if the decommissioning happens in-game too, though. For example, the ship might fly and return home (if possible) before being retired to open up its slots. -GM Hendo (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: Question for Hendo Regarding Val_Central
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(...) Hey Dan et al, I'm just about out of steam for today (Wednesday), but my priority for Thursday evening is all Starship. So Galactic emails and my SM emails will be sent before the weekend. :) Cheers, -GM Hendo (21 years ago, 31-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickQuest Modular Dungeon System
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(...) Pete, we *have* to play a full game at Comic Con this fall. ~Trev (21 years ago, 31-Jul-03, to lugnet.gaming, FTX)
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| | Re: Speaking of happier weblinks
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(...) I can imagine it reincarnating in somebody's backyard or in some random sector or something, that be pretty funny...."UFS Valach reappears somewhere in A-1 of Outer Rim." Sean (21 years ago, 31-Jul-03, to lugnet.gaming.starship)
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| | Re: BrickFest Pirate Game
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(...) Larger ships are more important. I've got plenty of cutters (and I'm thinking I want to bring them all to show off [of course I don't have the largest collection of cutters since Steve Jackson has at least 30 now] even if it would save to have (...) (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickFest Pirate Game
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I'm in. What sort of ships are you looking for? Players to bring their own cutters and possibly a size upgrade? Scott (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Stealth Units find Arch Nemesis?
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My buddy Shaun Boo'ed and hissed at me for making Snipers (riflemen with Stealth). But now I'm thinking that I remember that Scouts can see Stealth units with less than full coverage. If it's not already there, it should be. Also, what about (...) (21 years ago, 30-Jul-03, to lugnet.gaming)
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| | Re: Speaking of happier weblinks
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(...) Actually, that week's email was rather rushed, so I didn't have time to role-play it well. I may re-incarnate the ship for the revised Helix adventure, and after that you might want it back. The exact nature of the Anomaly was never well (...) (21 years ago, 30-Jul-03, to lugnet.gaming.starship)
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| | Decommisioning Question
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Good mornin'. Hope you all had a good night's rest. I have a question about decommisioning ships. If a ship is decommisioned, do all the slots used for the ship open up? (For instance, if I decommisioned my Icewind, would I recieve one HQ propulsion (...) (21 years ago, 30-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickFest Pirate Game
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(...) I'm in. (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickFest Pirate Game
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(...) First, let me say count me in for at least a while! Last year was a blast. Second, I have a ship of my own. It will need to be classed as I'm not sure what size it is (bigger than a cutter, smaller than a breadbox). You'll have to forgive the (...) (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickQuest Modular Dungeon System
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I've gotten a few emails this evening and it's obvious that there's an interest in the game mechanics and that people are getting into outdated materials I had up on the site for a few playtesters and others to review. That's fine, just realize (...) (21 years ago, 30-Jul-03, to lugnet.gaming, FTX)
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| | Brick Battles at Gen Con!
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Along with all the other events that GLUG ran this past weekend, I ran several sessions of Brick Battles, and came away extremely pleased with how it performed at it's first public outing. I brought two different scenarios along to try and show two (...) (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.castle, lugnet.org.glug)
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| | Re: Speaking of happier weblinks
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(...) Yea Richard you can update it to 'The UFS Valach was destroyed in Helix Sector when it came into contact with a stellar anomaly. All 13 crewmen were killed instantly, may they rest in peace.' (21 years ago, 30-Jul-03, to lugnet.gaming.starship)
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| | Question for Hendo Regarding Val_Central
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Hi Hendo. Just wondering when the Valyance emails will go out next. No rush, but I'm so anxious; that storyline is brewing rather well. -Dan (21 years ago, 30-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickQuest Modular Dungeon System
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(...) There are a number of changes to those rules, by the way. (...) Right. That's definitely been on my mind. Of course, any minifig can stand for any class. As for customizing the classes... it was always my intention after getting the round (...) (21 years ago, 30-Jul-03, to lugnet.castle, lugnet.gaming, FTX)
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| | Re: BrickQuest Modular Dungeon System
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Hi Peter, Let me start off by saying this looks really cool, I went to the BrickQuest site and saw the rules and everything, and I'm impressed. One thing I'm not too comfortable with is the fact that the class minifigs are pre-generated. Maybe if (...) (21 years ago, 30-Jul-03, to lugnet.castle, lugnet.gaming, FTX)
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| | Re: Speaking of happier weblinks (repost from Jeffrey Shaw)
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(...) Sounds like a fine plan to me. According to my records, the following are former Starship vessels no longer in service: -UFS Valach. Blown up at Helix. -KMS Dragonslayer. Destroyed at Spraw. -The Legacy. Decomissioned. -Hendo (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | Re: Andrew?
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(...) Odd, I seem to have the new address on some documentation, but not other. My mistake... As for the Monkey, well it's on course to the Grave Belt, but it is a mighty slow vessel. You might expect something important in several weeks' time... ;o (...) (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | Re: Speaking of happier weblinks (repost from Jeffrey Shaw)
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(...) In email while awaiting posting rights for Lugnet, Jeffrey Shaw wrote: Sorry for the off list, but I can't post to Lugnet yet... I think we could dedicate a special web page for those who have met a shiny end... Please see what everyone else (...) (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | BrickQuest Modular Dungeon System
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I ran four 2-hour sessions of BrickQuest at GenCon 2003 Indy and it was very successful! All who played it had a great time; there were a couple D&Ders who liked the rules so much they were going to play it with a grid and miniatures. I made a few (...) (21 years ago, 29-Jul-03, to lugnet.gaming, lugnet.castle, lugnet.build, lugnet.org.glug, FTX) !!
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| | Re: Andrew?
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(...) No, you have the wrong address. I changed over to hotmail a while back because of my website's change of address. Here's the new address: lego_dude9@hotmail.com Take your time with the Monkey--it'll be some time before the emails contain (...) (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | BrickFest Pirate Game
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This is a call for interest in Evil Stevie's Pirate Game at BrickFest. I am considering for this year a shorter game of 4 hours (perhaps up to 5 or 6). At Gen Con we managed a campaign game in 4 hours (with setup time included) that got a few people (...) (21 years ago, 29-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: Speaking of happier weblinks
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(...) Seems to me appropriate that we could immortalise lost ships (lost in the game). I have deleted the weblink for the ship and captain, updated the pic from the better quality Hammerhead source, and added your sentence on Valach having met a (...) (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | Evil Stevie's Pirate Game Success at Gen Con
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This will be a brief report. More later in this thread (including hopefully a link to an extensive writeup of the games). ESPG was a smashing (almost literally - we had several hurricane accidents) success. We ran over 20 hours of ESPG. We ran two (...) (21 years ago, 28-Jul-03, to lugnet.pirates, lugnet.gaming, lugnet.org.glug) !
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| | Re: Speaking of unhappy weblinks (and possible deletions from the registry)
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(...) Hip hip harray! -Dan (21 years ago, 28-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: Speaking of unhappy weblinks (and possible deletions from the registry)
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Hey Richard! I just want to thank you for all your help in managing the Ship Registry!! Everyone give a cheer for Richard! :) -Hendo (21 years ago, 28-Jul-03, to lugnet.gaming.starship)
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| | Andrew?
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Hey Andrew, I got a bounce back from my email regarding galactic movement of the Salvage Monkey. (I sent to lego_dude@anglefire.com). Did you get it, or did I perhaps use the wrong address? -GM Hendo (21 years ago, 28-Jul-03, to lugnet.gaming.starship)
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| | Re: Speaking of unhappy weblinks (and possible deletions from the registry)
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(...) Freedom Falcon/War Hawk (URL) Hammerhead (URL) for the UFS Valach, they met a very shiny fate awhile back in Helix, do you still want it registered just with a fate and stuff or do you wanna just delete it? Hasta la Vista, Sean (...) (21 years ago, 27-Jul-03, to lugnet.gaming.starship)
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| | A-ha!
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(...) No happy page for the Resilince because of a very slight mistake. (URL) (21 years ago, 27-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: Speaking of unhappy weblinks (and possible deletions from the registry)
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(...) -{Dan} (21 years ago, 27-Jul-03, to lugnet.gaming.starship)
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| | Speaking of unhappy weblinks (and possible deletions from the registry)
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(...) Speaking of which, these ship's links did not return a happy page today (and are so moving into the editorial crosshairs :-) USS Resilince (URL) Defiler (URL) (broken images) The Wandering Drifter (URL) (broken images) CRS Spartan (URL) (...) (21 years ago, 27-Jul-03, to lugnet.gaming.starship)
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| | Welcome new player Lenny (and minor correction to the Registry)
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Dudes and dudettes, Lenny has joined the ranks of Starship players, with his EBKD Kalashnikov: (URL) dude :-) In other considerably less exciting news, the correction Andrew requested to the name of one of his vessels has also been made. Don't (...) (21 years ago, 27-Jul-03, to lugnet.gaming.starship)
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| | Re: The Sol Sector Website is Online
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(...) Yeah, the ones who won't die. A good alliance, too. Finally, another nation that loves war! I just have to be careful where the Genocide bombs and such drop... -Dan (21 years ago, 25-Jul-03, to lugnet.gaming.starship, FTX)
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| | Weekend Reports 07/25/03
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Galactic Greetings! I have sent out the galactic travel reports for this week, as well as my SM emails. I will try to respond as a player and also add the new Sol Sector link soon. Cheers! -GM Hendo (21 years ago, 25-Jul-03, to lugnet.gaming.starship)
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| | Re: The Sol Sector Website is Online
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(...) Well, your ship near Valyance is allied with *some* of the Valyancians... (grins) -H. (21 years ago, 25-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: The Sol Sector Website is Online
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(...) Besides the USC stuff on Earth that you so graciously allow there, I think I'm going to send a ship from my land on Earth. This is gonna be a cool sector to visit. Good thing I'm allied with you, unlike my ship near Valyance. Heh. Good work! (...) (21 years ago, 24-Jul-03, to lugnet.gaming.starship, FTX)
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| | The Sol Sector Website is Online
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The website for the Sol Sector is finally online, at <www.commandercurt.n...olSector>. I have come up with a new idea for my sector. When you get to the first page, there is a 3-D map of star systems. All those systems are part of my sector. Each (...) (21 years ago, 24-Jul-03, to lugnet.gaming.starship, FTX)
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