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 Castle / Castle Organizations / Castle World / *1341 (-20)
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) i think sorjin is actually the first true intellectual to reach the island. this is totally cool, amongst the hoards of warriors, soldiers, explorers, villians and such an actually intellectual is just utterly cool. i want to send an (...) (23 years ago, 21-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) lines together with character development - it's clear that Sorjin is very serious about what he does. And that devil, woohoo!! Finally we've met the first intelligent (or semi-intelligent) creature on the Isle. Wow! I'm proud of us all guys, (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) Thanks a lot- and more is definitely coming soon. I have two more comics on the way (one totally ready), but I don't want to post them until I fill out the intervening journals. (...) Yeah, it worked out okay, but I did a lot more (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) Thanks! I was largely inspired to try the comic format by your own Elias and Blade series. It was a lot of fun, though more limiting that I had realized in terms of how much you can communicate. (...) Yes- I had planned to use a different (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) enjoy reading more about your characters' adventures. The comic format really works well! You've layed (laid?) it out very well. I really liked the comic and was thrilled to see a devil in the story. I had forgotten all about those cool Kahuka (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Sorjin's Comic 1: An Experiment
 
(...) have a good mix of close-ups and distance shots. I also see that you introduced everyone to the Devil - a creature native to the East of the Isle. I'm not sure what else to say - the story was entertaining and the introduction of a race, while (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw)
 
  IOM: Sorjin's Comic 1: An Experiment
 
For the next thrilling installment of Sorjin's Adventures on the Isle of Mist, I present Comic 1: (URL) you would like to read Sorjin's adventures from the beginning, you may want to start at the index page: (URL) various reasons, I will not be (...) (23 years ago, 20-Nov-01, to lugnet.castle.org.cw) !! 
 
  Re: Volldai and the Isle of Mist
 
(...) curious indeed. That lizard's awful bright... Nice ref to what I assume is Vincent Gage's airship! Cool! -Shiri (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Re: Stone living quarters now grace the Isle of Mist
 
(...) Like Pawel said, very clever idea with the columns! The variants of Eric Brok's great ideas tend to be great as well. ;-) I especially like the discussion around the construction, and the mid-construction shots. The jokes got me laughing! Good (...) (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Re: Stone living quarters now grace the Isle of Mist
 
(...) I like it! Very simple (except for the columns out front - that's clever) and practical. So what are you planning on doing next? I read about the debate - got any more info for us? -- Pawel (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Stone Dragon Clan sets up camp
 
(...) Well, since temporary means anything that is not permanent, as long as he plans on replacing the wooden barracks, they qualify to be called "temporary." I could build a giant stone fortress and call it temporary if I planned to demolish it and (...) (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Stone living quarters now grace the Isle of Mist
 
Yeah, thats right. The Exiled Bricktanesians completed their first structure on Friday. I know that its like Monday predawn right now, but I didnt get to posting here until now. By the way, the image files are rather large in kilobytes, and I will (...) (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM: Stone Dragon Clan sets up camp
 
(...) okay, call me obsessive-compulsive, but ive been thinking about your barracks for quite some time now. first, you say "temporary" and also "upgrade later", i think these two things mean different. i seem to think of tent when i think (...) (23 years ago, 19-Nov-01, to lugnet.castle.org.cw)
 
  Volldai and the Isle of Mist
 
I emailed it to castle world, but Pawel wants me to do it this way, so here it goes. Volldai's adventures on the Isle of Mist continue. If you're looking for pictures, don't bother visiting, there aren't any. Yup, just text stories. If you still (...) (23 years ago, 18-Nov-01, to lugnet.castle.org.cw)
 
  Re: IoM: The Introduction and a few questions.
 
(...) Ok, they won't teleport to the second group. They are going to be what I call "flaked off". Basicly they will be teleported there by a quirk of the multiverse. (...) Thanks for suggestions. Slavick M (23 years ago, 17-Nov-01, to lugnet.castle.org.cw)
 
  Re: IoM: The Introduction and a few questions.
 
(...) True, but also under the header for "psionic creatures" I included creatures that were or are formed and maintained using psionics. Since the mist induces(sp.) hallucinations I thought it might affect the psionic creatures and characters at a (...) (23 years ago, 17-Nov-01, to lugnet.castle.org.cw)
 
  Re: IoM: The Introduction and a few questions.
 
(...) Thanks for the explanation... If they were not native to the mist, it would affect them... but probably not a large effect unless they were directly in the mist or very close to it. -Shiri (23 years ago, 16-Nov-01, to lugnet.castle.org.cw)
 
  Re: IOM inquiry ...
 
(...) Railroad Tycoon II Map Editor for the Macintosh. -- Pawel (23 years ago, 16-Nov-01, to lugnet.castle.org.cw)
 
  Re: IoM: The Introduction and a few questions.
 
(...) Psionics = psychic powers, i.e. telekinesis, telepathy, ESP, etc. Basically, non-magical mental powers. :) I believe a "psionic creature" would be any type of creature that relies heavily on such mental powers. Jeff (23 years ago, 16-Nov-01, to lugnet.castle.org.cw)
 
  Re: IoM: The Introduction and a few questions.
 
<snip> I like the story - good starting point. Like James said, much yet to be explained... (...) Well, I'm not sure what those are, *but* yes, the mist affects any creature that is not native to the Isle of Mist... and possibly some of those, too. (...) (23 years ago, 16-Nov-01, to lugnet.castle.org.cw)


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