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 Castle / *17575 (-20)
  Re: Some support for game project...
 
(...) I agree, (...) Sounds like Necromancy, I myself think that this sort of stuff should be included in the game, gives it more of an edge, take the Necromancer for instance, who wouldn't want a spell, where you can raise a skelaton or two to do (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) Speaking of combat, what about after combat? looting should be aloud, as well as taking prisoners. you could sell them at the market place. on the line of the market place, how about these as some costs fo weapons: Standerd sword 5gp Katana (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) Trying to catch up on this thread, but running out of time to post right now. Gonna go quick... Another suggestion: How about a third type of monster: Diplomatic. Thus, Non-Aggressive would be like elk, Aggressive would be like wolves, but (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) And some of us are just plain not allowed to use any instant messager or chat room. :) I think that using a message board along with email will work just fine. It isn't like this is going to be played in real time or something... -JHK (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) Although I agree there is a time lag with email, I would argue that programs like AIM and ICQ are problematic for some people who have low speed connections, firewalls, or other system issues. Additionally, if people are in different time (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) Without a doubt, death of a character is a normal part of most RPGs. Anyone who plays should accept, in fact enjoy, the fact that such fictional characters can go into high-risk situations that would be impossible in real life, and much of the (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) I'll be posting something soon! ;) (...) Hard core maniacs? Yeah, that's us. (...) I get mine from other lugnet.castle creations, and from my own head. If I just think of a cool way to build a little house into a cliff or something, I just go (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Some support for game project...
 
(...) I personally like the idea of including resurrection of characters if this is a fantasy game. However, I would place huge restrictions on it. The kind of magic that can bring back the dead would be tremendously powerful magic (for presumably a (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: A name for the game project...
 
(...) [Sorry for any typos. I'm wearing gloves because it is rather cold here.] I would stray away from any game name that includes the trademark word Lego. Unless the game is sanctioned by TLC, you could risk trademark infringement. IMO, Yaron's (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: A name for the game project...
 
(...) Well, How about abreviations: L.C.A (lego castle adventur), M.L.G (medievil lego game) ,or decide on a name for the realm and name it that Eg: Legonia, Halavance. I know its not very good but try it Also, one night while I was catching up on (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: A name for the game project...
 
Hi all, Returning to the game project, Alex & I tried to come up with a name for the new game project and we came up so far with 'CastleVanture' or 'CastleQuest'. So tell us what you think and if anybody have any other suggestions... Thanks Love (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) This is a sure thing. tons of people have sighned the roll call, and ive only seen about ten of them...so i think they are still lurking... (...) well, i went around .space before writing this, and as far as i can tell, their hard core (...) (22 years ago, 28-Jan-03, to lugnet.castle)
 
  Re: Some support for game project...
 
Hmm. I'm not much of a castle builder, but I LOVE to make Castle minifigs. I'd be willing to post pictures of the little fellers so others can RP them, if you like. I can't really offer any other support, largely because I'm a rank newbie. Take (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) Though I am no authority on Brickshelf, I shall explain as best I can. Anything uploaded to Brickshelf has to be moderated (approved) by one of the Admins (which I believe is just Kevin Loch). Anything that goes against the Brickshelf TOS (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) taking your advise, i have desided after 5 months of lurking since my last post, I will present somthing to the comuntity 1) HI!!! 2) Knock, Knock 3) this is a cool brickshelf folder (MINE!) (URL) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) white, and the statues look great. In the castle, I am impressed with the wall of casks/barrels. Is it meant to be wine? Ale? Maybe alchemist's fire? (...) I felt the pics were well sized. Allowed me to see most details without having to wait (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) Thanks very much! That roof is heavy, heavier than the whole rest of the building. Upside down v-things? White hinges two fingers on one side, three fingers on the other. (...) The lower sides below the window arches? They are another silly (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Activity on .castle
 
(...) First, the White Temple: Very impressive! The roof is very original, and I like the way it opens. The upside-down V-things underneath the roofline a very cool as well. What piece is used for the little arches along the sides? So.... who are (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Debut MOC: Castle Earthflower
 
(...) It seems that the brickshelf "problem" was actually a problem with my own computer, but either way, I have made a page answering these two questions. (URL) some of the pictures are in a smaller size. I hope they will load quicker this way. (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  Re: Wheel of Time Minifigs!
 
Rocco, I plan on making some of my own WOT minifigs as well, now that I'm almost done Fires of Heaven I'm so inspired! True, without a visual reference it may be hard to create some places in WOT world, however I suggest a wonderful book called (...) (22 years ago, 27-Jan-03, to lugnet.castle)


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