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| rendering (score: 0.465) |
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| | Minimum distance?
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| Hi all, Currently I am rendering a model and it has this step in it: (URL) uses the Buffer Exchange command. I am using the great LPub for rendering my instructions, but whatever I do, this particular step keeps clipping. I tried things with minimum (...) (22 years ago, 16-Apr-03, to lugnet.cad, lugnet.cad.ray)
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| rendering (score: 0.465) |
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| | Re: Minimum distance?
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| Unfortunately it does not. It was 3000 and I set it to 10000 but the all images are still the same size. Using the new version of LPup I get error messages: File 'door-l_0_01.pov was changed outside POVWIN - reload? When I click Yes to the reload (...) (22 years ago, 16-Apr-03, to lugnet.cad, lugnet.cad.ray)
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| rendering (score: 0.465) |
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| | New E-mail address
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| Dear fellow LEGO fans, I am sending this message to the groups I regularly read and post to, because since today my E-mail address that I used to post with no longer exists! It was jmolen@globalxs.nl... :-( My new adres will be jmolen@zonnet.nl and (...) (22 years ago, 28-Mar-03, to lugnet.cad, lugnet.cad.dat.models, lugnet.cad.dat.models.sets, lugnet.cad.dat.parts, lugnet.cad.dev, lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.cad.ray, lugnet.harrypotter, lugnet.inst, lugnet.loc.nl, lugnet.space, lugnet.starwars, lugnet.technic)
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| rendering (score: 0.462) |
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| | Lack of Color in Renderings
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| All, I recently tried rendering a tan (LDraw #382) plate using MLCAD and L3PAO. As this shows: (URL) color! I have also tried this and other pieces in yellow and dark red (# 320). I should also note that I rendered things in August and everything (...) (22 years ago, 25-Mar-03, to lugnet.cad.ray, lugnet.cad)
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| rendering (score: 0.461) |
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| rendering (score: 0.461) |
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| | Re: water floor
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| "Thomas Burger" <tburger321@aol.com> skrev i meddelandet news:HBF1z9.9s1@lugnet.com... (...) Here's the water from my "Titanic" rendering (Can be seen on Brickshelf "Sinking ships", no URL available - I'm offline while writing). It combines a 'plane (...) (22 years ago, 8-Mar-03, to lugnet.cad.ray)
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| rendering (score: 0.459) |
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| | Re: Drill and Hooklift Truck Renders
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| (...) Maybe you should try LDraw Boxer (see: (URL) ) which is a real nifty application that replaces bricks with "hidden" studs for boxes sans studs. Saves a lot of parsing, especially on level 3! Jeroen (who is rendering the 8880 Super car for 9 (...) (22 years ago, 20-Feb-03, to lugnet.cad.ray, lugnet.technic)
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| rendering (score: 0.456) |
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| | Re: 10026 Naboo Fighter SE Render
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| (...) I would have tried to add a blu sky with cloud textures. That would probably make the reflective surface of the crome parts look more interesting. It may increase the rendering time even more, though. Fredrik (22 years ago, 18-Feb-03, to lugnet.cad.ray)
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| rendering (score: 0.455) |
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| | .INC files for radiosity updated
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| Hi all, I updated the radiosity files today. The sysem is somewhat simpler: the files are called radio_0.inc (no radiosity), radio_1.inc (simple radiosity), radio_2.inc (medium quality) and radio_3.inc (high quality). There are also c-versions which (...) (22 years ago, 13-Feb-03, to lugnet.cad.ray)
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| rendering (score: 0.455) |
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| | Fog yourself
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| Hi all, After some e-mails with Albert-Jan van Ree, in which he tried to figure out fog, I did some experimenting. The effect Albert-Jan was after (and actually me too) was making the background foggier than the foreground. I have tried it before (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
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| rendering (score: 0.454) |
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| | Level B Simplification - LDraw Boxer
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| Level B Simplification: Replace with plain boxes only those parts that has all its studs and inside totally hidden by other parts. I've just finished a program that scans for all non-transparent parts that has their studs and bottoms covered with (...) (22 years ago, 11-Feb-03, to lugnet.cad.ray)
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| rendering (score: 0.454) |
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| | Re: Anyone willing to render a scene for me?
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| "miguel agullo" <technicpuppy@yahoo.com> skrev i meddelandet news:HA3I7F.GAD@lugnet.com... (...) I've also found that a *dim*, shadowless light at exactly the same position as the camera more or less guarantees that everything you *see* is also (...) (22 years ago, 10-Feb-03, to lugnet.cad.ray)
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| rendering (score: 0.454) |
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| | Re: Anyone willing to render a scene for me?
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| (...) Well, it seems like you're off to a good start. (...) First thing you have to know is that you can set up a scene which would work fine in real life and not render properly in POV or any other program. This is because real lightning and (...) (22 years ago, 10-Feb-03, to lugnet.cad.ray)
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| rendering (score: 0.454) |
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| | I got povray 3.5 and l3pao to get along, mostly but...
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| I keep getting this error in Povray when l3pao opens povray for rendering an image: Loaded 8 tools from C:\PROGRAM FILES\POV-RAY FOR WINDOWS V3.5\INI\PVTOOLS.INI into Tool Menu. Calling rendering engine with parameters ' +I "CAR.pov" +W640 +H480 (...) (22 years ago, 6-Feb-03, to lugnet.cad.ray)
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| rendering (score: 0.454) |
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| rendering (score: 0.454) |
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| | POV 3.5, Radiosity, and Multiple Passes??
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| I'm rendering an image at 800x600 in POV-Ray 3.5 right now, on an old 400mhz (ouch!) computer. It's using radiosity settings Jeroen de Haan provided to me over email. I've done other renders with these settings successfully, that usually take about (...) (22 years ago, 27-Jan-03, to lugnet.cad.ray)
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| rendering (score: 0.453) |
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| | Re: POV 3.5, Radiosity, and Multiple Passes??
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| (...) :-( It's been 7hrs 41 mins, and it's still halfway through rendering the second-to-last, rather blurry pass. I can't understand for the life of me why rendering such little detail takes so long, I would expect this from the actual final (...) (22 years ago, 28-Jan-03, to lugnet.cad.ray)
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| rendering (score: 0.453) |
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| | Re: POV 3.5, Radiosity, and Multiple Passes??
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| Ok, so I figured something out. It's not the model I'm rendering or the radiosity settings that are taking forever, POV is hanging on _one_ part. A 1x2x3 panel. It was clear in my first attempt, so I changed it to white (Color15). Still hangs on (...) (22 years ago, 29-Jan-03, to lugnet.cad.ray)
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| rendering (score: 0.452) |
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| | Re: POV 3.5, Radiosity, and Multiple Passes??
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| (...) Thanks, Travis! An update to everyone - I mailed Travis my POV file last night, and he has discovered the same, then replaced my color defs with his... (mine were straight L3P colors), and it's working fine. I'm also able to render (with (...) (22 years ago, 29-Jan-03, to lugnet.cad.ray)
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