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 CAD / Ray-Tracing / 2830 (-20)
  Re: Opinions sought on rendering method
 
(...) I've found that getting rid of the transparent colors' refraction characteristics makes for a much clearer rendering, too: (URL) no refraction>> Jim (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: Opinions sought on rendering method
 
(...) Unless Travis is explicitly setting it, I think POV-Ray defaults to 2.2. -Orion (17 years ago, 8-Oct-07, to lugnet.cad.ray)
 
  Re: Opinions sought on rendering method
 
(...) Good point. I think the official instructions are harder to follow now with the fancy rendering. Sometimes you can't tell one color from another, especially black, white, and the various shades of gray. I can barely tell the white bricks from (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: Opinions sought on rendering method
 
(...) Just for comparison, I rendered your model using the same technique as mine: (URL) m6459>> Transparent parts definitely seem to be a challenge. Jim (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: Opinions sought on rendering method
 
(...) For instructions I'd definitely choose Version 1, for nice pictures Version 2 minus the hard, black edges and a little less shiny. As the other's have said: - too dark in the black. Actually, to me the whole picture is too dark - which monitor (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray)
 
  Re: Opinions sought on rendering method
 
(...) - The shadows in version 2 cause color confusion. This is the most glaring example but it is repeated thoughout the rendering: the 1x2 grille piece is white in version 1 but looks grey in version 2. - No conditional lines rendered in both. - (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray)
 
  Re: Opinions sought on rendering method
 
(...) I agree with Philo that the shadows are distracting. I don't think the stud logos are necessary, either. On the other hand, I think the transparent parts in the first rendering look a little too dark. There's also a grainy texture under some (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
 
  Re: Opinions sought on rendering method
 
(...) For me, the keypoint here is "for instructions". Anything that remove legibility to the image should be avoided. In both versions conditional lines are not rendered. Not a huge problem here, could become one on models with many rounded (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
 
  Opinions sought on rendering method
 
I'm working on a different rendering method (for instructions) using POV-Ray, and I wanted to get some opinions about the output. On that note, I have two sample renderings in two different sizes, and I'd like to get people's feedback. Note that I'm (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
 
  3901.dat - Minifig Hair with Inline POV-code from Anton Raves Library  [DAT]
 
Anton, are you there? Two questions: * Is it ok to inline your modified POV code into DAT files? Do I have your permission to do so? * Where is the function/macro ring() defined? (Had to REM it out to stop POV-Ray from complaining...) 0 Minifig Hair (...) (17 years ago, 31-Aug-07, to lugnet.cad.ray)
 
  Re: RACHAL Polar - changeover day
 
--snip-- (...) For future ones I'll try to include them but I simply didn't have time for this one. Sorry. Tim (17 years ago, 8-Aug-07, to lugnet.cad.dev.org.ldraw, lugnet.cad.ray, FTX)
 
  Re: RACHAL Polar - changeover day
 
(...) Wow that is huge. I was wondering when we do have RACHAL if it would also be possible to include a .zip of the unofficial parts used in the .mpd file? Thanks. Looking forward to try it. Have some ideas. Zach Best (17 years ago, 8-Aug-07, to lugnet.cad.dev.org.ldraw, lugnet.cad.ray, FTX)
 
  Re: LGEO quirks with parts 6536 and 6187
 
(...) Great! Thanks, Travis. (URL) fix render>> I had never noticed the link to those fixes from the L3P page. It's all part of the journey of discovery for LDraw novices, I suppose. Jim (17 years ago, 8-Aug-07, to lugnet.cad.ray, FTX)
 
  Re: LGEO quirks with parts 6536 and 6187
 
It's known, and there are fixes. See (URL). --Travis (17 years ago, 8-Aug-07, to lugnet.cad.ray, FTX)
 
  LGEO quirks with parts 6536 and 6187
 
In the course of experimenting with L3P and POV-Ray, I've noticed there are a few parts that appear positioned or oriented incorrectly when LGEO parts are used (with L3P's -lgeo option). Here is an example of the two I have found so far, (URL) 6536> (...) (17 years ago, 8-Aug-07, to lugnet.cad.ray, FTX)  
 
  Re: realistic minifig heads with ldraw and povray?
 
Hi again, here is the result of the newly rendered minifig heads: (URL) I think they look much better than the original heads. Greetings Sven (17 years ago, 3-Jul-07, to lugnet.cad.ray, FTX)
 
  Minifig Heads with Inline POV-code at LDraw Wiki POV Parts Repository
 
(...) Done. Added 8 heads so far. (URL) link to my page: (URL) working on that Maxihead, experiencing major problems... I'm deeply sorry for bursting up in this subject. I don't find those "good reasons" good at all, compared to all that we miss. (...) (17 years ago, 2-Jul-07, to lugnet.cad.ray)
 
  Re: realistic minifig heads with ldraw and povray?
 
(...) Actually, since this a fairly minor rule I was thinking more along the lines of an article entitled Generic Rules for Official Library Part Files but this will do for now. -Orion - (17 years ago, 2-Jul-07, to lugnet.cad.ray)
 
  Re: realistic minifig heads with ldraw and povray?
 
(...) if this quick copy'n'paste: (URL) the job we could add it to the "LDraw.org Official Library Standards" at: (URL) me know. w. (17 years ago, 2-Jul-07, to lugnet.cad.ray)
 
  Re: realistic minifig heads with ldraw and povray?
 
Hi guys, thank you very much for so many good answers in a very short time. I found Anton Raves converter page yesterday. In the end the converted data was useless for me and his documentation is unreadable on a Windows PC :-( As so many others Lutz (...) (17 years ago, 2-Jul-07, to lugnet.cad.ray)


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