| | Re: Opinions sought on rendering method
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(...) I've found that getting rid of the transparent colors' refraction characteristics makes for a much clearer rendering, too: (URL) no refraction>> Jim (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
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| | Re: Opinions sought on rendering method
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(...) Unless Travis is explicitly setting it, I think POV-Ray defaults to 2.2. -Orion (17 years ago, 8-Oct-07, to lugnet.cad.ray)
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| | Re: Opinions sought on rendering method
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(...) Good point. I think the official instructions are harder to follow now with the fancy rendering. Sometimes you can't tell one color from another, especially black, white, and the various shades of gray. I can barely tell the white bricks from (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
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| | Re: Opinions sought on rendering method
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(...) Just for comparison, I rendered your model using the same technique as mine: (URL) m6459>> Transparent parts definitely seem to be a challenge. Jim (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
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| | Re: Opinions sought on rendering method
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(...) For instructions I'd definitely choose Version 1, for nice pictures Version 2 minus the hard, black edges and a little less shiny. As the other's have said: - too dark in the black. Actually, to me the whole picture is too dark - which monitor (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray)
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| | Re: Opinions sought on rendering method
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(...) - The shadows in version 2 cause color confusion. This is the most glaring example but it is repeated thoughout the rendering: the 1x2 grille piece is white in version 1 but looks grey in version 2. - No conditional lines rendered in both. - (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray)
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| | Re: Opinions sought on rendering method
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(...) I agree with Philo that the shadows are distracting. I don't think the stud logos are necessary, either. On the other hand, I think the transparent parts in the first rendering look a little too dark. There's also a grainy texture under some (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
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| | Re: Opinions sought on rendering method
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(...) For me, the keypoint here is "for instructions". Anything that remove legibility to the image should be avoided. In both versions conditional lines are not rendered. Not a huge problem here, could become one on models with many rounded (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
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| | Opinions sought on rendering method
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I'm working on a different rendering method (for instructions) using POV-Ray, and I wanted to get some opinions about the output. On that note, I have two sample renderings in two different sizes, and I'd like to get people's feedback. Note that I'm (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
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| | 3901.dat - Minifig Hair with Inline POV-code from Anton Raves Library [DAT]
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Anton, are you there? Two questions: * Is it ok to inline your modified POV code into DAT files? Do I have your permission to do so? * Where is the function/macro ring() defined? (Had to REM it out to stop POV-Ray from complaining...) 0 Minifig Hair (...) (17 years ago, 31-Aug-07, to lugnet.cad.ray)
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| | Re: RACHAL Polar - changeover day
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--snip-- (...) For future ones I'll try to include them but I simply didn't have time for this one. Sorry. Tim (17 years ago, 8-Aug-07, to lugnet.cad.dev.org.ldraw, lugnet.cad.ray, FTX)
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| | Re: RACHAL Polar - changeover day
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(...) Wow that is huge. I was wondering when we do have RACHAL if it would also be possible to include a .zip of the unofficial parts used in the .mpd file? Thanks. Looking forward to try it. Have some ideas. Zach Best (17 years ago, 8-Aug-07, to lugnet.cad.dev.org.ldraw, lugnet.cad.ray, FTX)
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| | Re: LGEO quirks with parts 6536 and 6187
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(...) Great! Thanks, Travis. (URL) fix render>> I had never noticed the link to those fixes from the L3P page. It's all part of the journey of discovery for LDraw novices, I suppose. Jim (17 years ago, 8-Aug-07, to lugnet.cad.ray, FTX)
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| | Re: LGEO quirks with parts 6536 and 6187
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It's known, and there are fixes. See (URL). --Travis (17 years ago, 8-Aug-07, to lugnet.cad.ray, FTX)
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| | LGEO quirks with parts 6536 and 6187
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In the course of experimenting with L3P and POV-Ray, I've noticed there are a few parts that appear positioned or oriented incorrectly when LGEO parts are used (with L3P's -lgeo option). Here is an example of the two I have found so far, (URL) 6536> (...) (17 years ago, 8-Aug-07, to lugnet.cad.ray, FTX)
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| | Re: realistic minifig heads with ldraw and povray?
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Hi again, here is the result of the newly rendered minifig heads: (URL) I think they look much better than the original heads. Greetings Sven (17 years ago, 3-Jul-07, to lugnet.cad.ray, FTX)
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| | Minifig Heads with Inline POV-code at LDraw Wiki POV Parts Repository
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(...) Done. Added 8 heads so far. (URL) link to my page: (URL) working on that Maxihead, experiencing major problems... I'm deeply sorry for bursting up in this subject. I don't find those "good reasons" good at all, compared to all that we miss. (...) (17 years ago, 2-Jul-07, to lugnet.cad.ray)
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| | Re: realistic minifig heads with ldraw and povray?
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(...) Actually, since this a fairly minor rule I was thinking more along the lines of an article entitled Generic Rules for Official Library Part Files but this will do for now. -Orion - (17 years ago, 2-Jul-07, to lugnet.cad.ray)
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| | Re: realistic minifig heads with ldraw and povray?
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(...) if this quick copy'n'paste: (URL) the job we could add it to the "LDraw.org Official Library Standards" at: (URL) me know. w. (17 years ago, 2-Jul-07, to lugnet.cad.ray)
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| | Re: realistic minifig heads with ldraw and povray?
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Hi guys, thank you very much for so many good answers in a very short time. I found Anton Raves converter page yesterday. In the end the converted data was useless for me and his documentation is unreadable on a Windows PC :-( As so many others Lutz (...) (17 years ago, 2-Jul-07, to lugnet.cad.ray)
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