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 CAD / MLCad / *1773 (-20)
  Re: Once again, a relativley major bug...
 
(...) I'll be the first to admit : never even looked at LDView. Up until now I have done everything in MLCAD, and if I needed a nice image I'd use L3P and do a POVRAY. I'll look into LDView, who knows what I've missed :D (...) I don't even mind if (...) (21 years ago, 17-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Don't forget that Mac OS uses OpenGL as well. The entire Mac OS X window manager is an OpenGL app, which means that the whole GUI can do transparencies, drop shadows, rotations, etc etc and all be video card accelerated. Apple calls it Quartz (...) (21 years ago, 17-Sep-03, to lugnet.cad.mlcad, FTX)
 
  Re: Once again, a relativley major bug...
 
(...) I agree that cross-platform is good, and I also think that OpenGL is a more appropriate API to use because of this. However, I think it's only fair to point out that after releasing a Linux native version of LDView, I got exactly one piece of (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad, FTX)
 
  Re: Once again, a relativley major bug...
 
Excuse my Direct3D statment, I guess OpenGL is the way to go because of the linux crowd (plus, thinking a little more....OpenGL is actually faster than Direct3D). But the rendering engine in my view is less important mainly because as I said in my (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Gotta agree, I'd HATE to see that happen. It's already a pity the new track designer program most likely won't work under Wine (since it uses much of .NET from what I read in the announcement) let's not let this one go please. We can't expect (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)
 
  RE: Once again, a relativley major bug...
 
(...) I agree in principle with everything Amaury says, but before everyone gets their knickers in a knot (or their shorts bunched up) the word jealous is probably a small error in translation. I'm going to assume Amaury is a native French speaker (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
replying to both here : (...) No, this is a bad idea, in that it would lock up the software to MS and make it much more difficult to use under other platforms (read linux+wine) (...) Agreed, I like the way the 3d view controls from autocad works. (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)
 
  Re: Feature Request - User Defined Model Directory
 
I see. Now I understand. rob (21 years ago, 15-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Hey, that's great! I also just discovered the plus and minus keys on the numpad also zoom in and out by increments. --Ryan (URL) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: My Waah
 
(...) You can change all movement increments including angles in the Settings>General>Change dialog box, "Step, Grid, Snap" tab. --Ryan (URL) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
Besides us Admin/Programmer geeks gotta stick together...as to direct X.. (...) Joe Greene UNIX Systems, Network and IT Specialist a.k.a. Guesseppi Piegatura di Carta If you aren't having fun, you're doing the wrong thing! All opinions expressed are (...) (21 years ago, 14-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Hi Andrew, Your feature request is no less important than a bug report. I think it is good to put out new feature requests because they typically are meaningful to more than one person. This is how the program gets better. I'm just a stickler (...) (21 years ago, 14-Sep-03, to lugnet.cad.mlcad)
 
  Re: My Waah
 
(...) CTRL + cursor key (left/right) on z-axes CTRL + cursor key (up/donw) on x-axes CTRL + PageuP/Down on y-axes hmm ... I might have mixed up the axeses - anyway you'll find out. at least I'm 100% sure on about the "A" key rotating on the y-xes (...) (21 years ago, 14-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
I guess I was mistaken in my first post, it's a feature request, sorry. But I still think it's major, maybe because I am used to the functionality of an "Absolute" rotation system. -AK (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) But.... was it a bug or a feature request? (...) Kevin (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
I am in no way saying MLCad is bad, just the 3d view rotation. By the way, you were wrong about both of those programs being paid for, ZModeler is free. I do know how much work goes into 3D, but I'm not referencing to anything that involves changing (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: My Waah
 
(...) Check out this reference guide from Jeff Boen: (URL) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  My Waah
 
<WAAH> Angle connectors.. specifically #5 (haven't played with others much yet) can't quite seem to get the rotation to match the angle of the pice.. any suggestions? </WAAH> I love MLCad. It is an excellent piece of software.. I'll have to remember (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Wow, cool!! I didn't know this either. (...) And I was just about to post asking what the heck STRG was, glad I caught this in the reply field :-) -Tim (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Wow, I didn't know this. Learn somthing new every day. Thanks for shareing. -Orion P.S. By the way, it's ctrl-shift for U.S. keyboards. (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)


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