Subject:
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Re: ldglite broke in Mac OS X 10.2.2
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Fri, 29 Nov 2002 07:38:40 GMT
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Viewed:
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1791 times
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In lugnet.cad.dev.mac, Lars C. Hassing writes:
> In lugnet.cad.dev.mac, James Reynolds writes:
> > > ld: Undefined symbols:
> > > ___gxx_personality_v0
> > > make: *** [ldglite] Error 1
> >
> > I was told to fix this by adding "-lstdc++" to the cc flags.
>
> I think I told you to add it to the *linking* command ;-)
> I don't know your makefile, perhaps there is an LFLAGS?
> Removing it from C[C]FLAGS will get rid of these warnings:
> > cc: -lstdc++: linker input file unused because linking not done
Well, I program about as well as I speak German. That is, I can understand
alot of what goes on, but people tend to laugh when I try it. :-)
James
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Message is in Reply To:
| | Re: ldglite broke in Mac OS X 10.2.2
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| (...) I think I told you to add it to the *linking* command ;-) I don't know your makefile, perhaps there is an LFLAGS? Removing it from C[C]FLAGS will get rid of these warnings: (...) /Lars (22 years ago, 28-Nov-02, to lugnet.cad.dev.mac)
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