To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.dev.macOpen lugnet.cad.dev.mac in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / Macintosh / 269
268  |  270
Subject: 
ldglite broke in Mac OS X 10.2.2
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Mon, 25 Nov 2002 06:41:14 GMT
Viewed: 
1812 times
  
The ldglite window in Mac OS X 10.2.2 shows nothing...  I am assuming it
broke in 10.2.  Apple changed quite a bit between 10.1 and 10.2.

It probably just needs to be rebuilt.

James



Message has 1 Reply:
  Re: ldglite broke in Mac OS X 10.2.2
 
(...) I just checked and the SourceForge compile farm only has 10.1 available so I can't compile it on 10.2 right now. Didn't Apple switch to make extensive use of OpenGL in the 10.2 desktop? Who knows what that may have broken. (Perhaps the patched (...) (22 years ago, 25-Nov-02, to lugnet.cad.dev.mac)

13 Messages in This Thread:





Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR