To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.dev.macOpen lugnet.cad.dev.mac in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / Macintosh / *806 (-20)
  Re: Dancing Mech Modeling/animatino LDraw/POV-Ray Video Tutorial Series
 
(...) Hi, me again! Just started watching the first Bricksmith video and I noticed you pointed out something that's always bugged me - how the part browser matches spaces literally. I guess the LDraw part descriptions all reserve two characters for (...) (19 years ago, 16-Mar-07, to lugnet.cad, lugnet.cad.dev.mac)
 
  Re: txt2dat updated
 
(...) Received and uploaded, Mac & Linux users can now download binaries from the main page. I'd just like to thank Jim again for all his help producing this version, and I hope Mac & Linux users can get some good use out of my little program. ROSCO (19 years ago, 13-Mar-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: txt2dat updated
 
(...) I've updated the (URL) txt2dat online> interface to use the new version. You can use the "Custom description" option to enter a comment for the first line of the sticker file using txt2dat's new -d option. The downloadable binaries are on (...) (19 years ago, 13-Mar-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  txt2dat updated
 
My LDraw text generator, txt2dat has been updated. The new version can be found (URL) here>. Changes in this version: Upgraded to current library versions: - Triangle 1.6 - Freetype 2.3.2 (Require at least 2.1.9) Initial build support for Mac (...) (19 years ago, 13-Mar-07, to lugnet.announce, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  TextWrangler LDraw Kit
 
I like (URL) LDraw DesignPad>. However, I do a lot of work in (URL) TextWrangler> on my Mac, so I thought it would be neat if it had more features for working with LDraw files. Towards that end, I've starting putting together an assemblage of (...) (19 years ago, 13-Mar-07, to lugnet.announce, lugnet.cad.dev.mac, lugnet.cad, FTX)
 
  Bricksmith 1.6
 
(2 URLs) Bricksmith 1.6> adds the following features: Part Browser can be configured as a separate window Export Part List feature Background color preference Always switches to perspective mode when not drawing a head-on view Can insert raw (...) (19 years ago, 8-Mar-07, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX)  
 
  Re: Need (working) program to generate instruction pictures
 
(...) cockpit is drawn with a stipple function that's buggy in many ATI drivers. And the ledit text (toolbar?) is still drawn in the front buffer. The latest source code in CVS is patched for the toolbar problem on some radeon cards because it was (...) (19 years ago, 5-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) Good call. I ran it with -n4, and that makes things visible during rotation. The status bar and final appearance of the model (after you stop rotating, if your rotation style is different) don't get drawn until obscured by a menu, etc., so (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) [...] (...) Oh, I thought you got no model displayed when launching the Mac bundle. I figured that with the environment.plist file, you'd at least get the the model displayed. On my old PowerBook I used this as a environment.plist <?xml (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) I haven't followed all of this, but I suspect this is probably a driver issue. Ldglite is getting pretty old. It's so old that when I wrote the opengl bits the hardware (and software opengl) of the time was typically unable to render the model (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) OK. I've set up a proper .MacOSX/environment.plist now, but I can't see that it's made any difference. The [mis]behavior is the same. This and the video information your provided supports my gut feeling that the problem is limited to the (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) Jim, I'm not a programmer, but as it was explained to me by Don Heyse, that the only way for a double-clickable Mac application to get information about unix-like environment variables is if that variable is specified in a file called (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) Hmm. I'm curious how it works on your machine. There's not a problem with my LDraw directory or $LDRAWDIR definition; it's an environment variable, regardless of where it's defined. The problem isn't with the LDraw parts, its with the visible (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) Odd... one of the first things I did was check to see if LDGLite worked on my MacBook, and it worked without a problem. My first guesses are that your LDRAW dir didn't get copied over from your old computer, and/or your (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac)
 
  Re: Need (working) program to generate instruction pictures
 
(...) If you want, I can send you an alpha-quality Intel Mac binary of LDView 3.2, which can render the files (even from the command line), but I don't think it will be any easier to use than ldglite if you get ldglite to work. LDView doesn't (...) (19 years ago, 4-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Absolutely. But until such time as a program like that is available, I'm most interested in what can be done pragmatically with the tools available now. I've probably just confused the discussion of plans for future improvements - in which (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Well I would argue that is forcing the user to do something the program could do much more easily (and accurately). Both those make the assumption that the contents of the standard LDraw directory are always official, and the contents of the (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) Absolutely. Before I started using LDView and realized that Bricksmith could also use its Unofficial folder, any and all unofficial files I downloaded just got dumped in parts. To chime in on the filename length issue, my LDraw folder got real (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: LDView 3.1 on Mac OS X!
 
(...) As a user (and a programmer; though I've yet to do any work on LDView), I prefer the way Travis is doing things. Not that that makes it right; I'm just saying that you can't (and shouldn't) lump the users and the programmers into two competing (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Need (working) program to generate instruction pictures
 
(...) yes, I just thought the export option of Bricksmith just would generate pictures, but ended up with single step LDRs. They are of use for rendering, indeed. makes still some work... (...) Yes, I have done as a bypass so far. (...) Ah, thanks. (...) (19 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR