To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.dev.macOpen lugnet.cad.dev.mac in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / Macintosh / 793
792  |  794
Subject: 
Re: Need (working) program to generate instruction pictures
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Sun, 4 Mar 2007 01:38:43 GMT
Reply-To: 
cjmasi@*nogarbageplease*verizon%StopSpammers%.net
Viewed: 
4736 times
  
Jim DeVona wrote:
In lugnet.cad.dev.mac, Lutz Uhlmann wrote:

Hi,

I need some programm to create bitmaps (or other file formats) stepwise
instructions, just like the old Ldraw did in DOS.

I tried ldglite, but it just shows a white window, even after loading
a model. Do I need some addtional software? I am using OS X Tiger, Mac Mini
Intel duo core.

Or is there any better programm? best would be if it could generate pictures
for each step just like official instructions, with the parts new for this
step in full color and stuff from previous steps faded.

Thanks, Lutz

I'd like something like that too. Although I don't think there's currently
anything that will make the whole instructions for you, Bricksmith's "Export
Steps" option may be a useful start. It creates a separate LDraw file for each
step in your model (or each submodel thereof) representing the model up to that
point. Then you could render each step file with L3P. I've thought of writing a
script to help do that, but it's pretty far back on my queue. Otherwise I guess
you could just take a bunch of screenshots.

I've observed the same problem with ldglite on my Intel Mac. However, I just
realized that although there are display problems, [it works fine from the
command line]! Based on the notes in the ldglite.txt readme, try something like
this:

| /path/to/ldglite.app/Contents/MacOS/ldglite -i2 -mS /path/to/model.ldr

The |-i2| option generates PNGs with transparent backgrounds and |-mS| saves an
image for every step without opening a window. Cool!

Jim

Odd... one of the first things I did was check to see if LDGLite worked
on my MacBook, and it worked without a problem. My first guesses are
that your LDRAW dir didn't get copied over from your old computer,
and/or your .MacOSX/environment.plist file didn't get copied from your
old Mac. Remember, the double clickable version of LDGLite reads
~/.MacOSX/environment.plist for the location of your LDRAW directory and
the command line version reads ~/.tcshrc (or whatever file you have set
up to tell the shell you use where to find stuff).

Chris

--
http://mysite.verizon.net/cjmasi/lego/

Learn about brittle bone disease
http://www.oif.org/



Message has 1 Reply:
  Re: Need (working) program to generate instruction pictures
 
(...) Hmm. I'm curious how it works on your machine. There's not a problem with my LDraw directory or $LDRAWDIR definition; it's an environment variable, regardless of where it's defined. The problem isn't with the LDraw parts, its with the visible (...) (18 years ago, 4-Mar-07, to lugnet.cad.dev.mac)

Message is in Reply To:
  Re: Need (working) program to generate instruction pictures
 
(...) I'd like something like that too. Although I don't think there's currently anything that will make the whole instructions for you, Bricksmith's "Export Steps" option may be a useful start. It creates a separate LDraw file for each step in your (...) (18 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)

12 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR