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Subject: 
Re: Need (working) program to generate instruction pictures
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Sun, 4 Mar 2007 01:38:43 GMT
Reply-To: 
CJMASI@*avoidspamNOGARBAGEPLEASE*VERIZON.NET
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Jim DeVona wrote:
> In lugnet.cad.dev.mac, Lutz Uhlmann wrote:
> 
> > Hi,
> > 
> > I need some programm to create bitmaps (or other file formats) stepwise
> > instructions, just like the old Ldraw did in DOS.
> > 
> > I tried ldglite, but it just shows a white window, even after loading
> > a model. Do I need some addtional software? I am using OS X Tiger, Mac Mini
> > Intel duo core.
> > 
> > Or is there any better programm? best would be if it could generate pictures
> > for each step just like official instructions, with the parts new for this
> > step in full color and stuff from previous steps faded.
> > 
> > Thanks, Lutz
> 
> I'd like something like that too. Although I don't think there's currently
> anything that will make the whole instructions for you, Bricksmith's "Export
> Steps" option may be a useful start. It creates a separate LDraw file for each
> step in your model (or each submodel thereof) representing the model up to that
> point. Then you could render each step file with L3P. I've thought of writing a
> script to help do that, but it's pretty far back on my queue. Otherwise I guess
> you could just take a bunch of screenshots.
> 
> I've observed the same problem with ldglite on my Intel Mac. However, I just
> realized that although there are display problems, [it works fine from the
> command line]! Based on the notes in the ldglite.txt readme, try something like
> this:
> 
> | /path/to/ldglite.app/Contents/MacOS/ldglite -i2 -mS /path/to/model.ldr
> 
> The |-i2| option generates PNGs with transparent backgrounds and |-mS| saves an
> image for every step without opening a window. Cool!
> 
> Jim

Odd... one of the first things I did was check to see if LDGLite worked
on my MacBook, and it worked without a problem. My first guesses are
that your LDRAW dir didn't get copied over from your old computer,
and/or your .MacOSX/environment.plist file didn't get copied from your
old Mac. Remember, the double clickable version of LDGLite reads
~/.MacOSX/environment.plist for the location of your LDRAW directory and
the command line version reads ~/.tcshrc (or whatever file you have set
up to tell the shell you use where to find stuff).

Chris

--
http://mysite.verizon.net/cjmasi/lego/

Learn about brittle bone disease
http://www.oif.org/



Message has 1 Reply:
  Re: Need (working) program to generate instruction pictures
 
(...) Hmm. I'm curious how it works on your machine. There's not a problem with my LDraw directory or $LDRAWDIR definition; it's an environment variable, regardless of where it's defined. The problem isn't with the LDraw parts, its with the visible (...) (20 years ago, 4-Mar-07, to lugnet.cad.dev.mac)

Message is in Reply To:
  Re: Need (working) program to generate instruction pictures
 
(...) I'd like something like that too. Although I don't think there's currently anything that will make the whole instructions for you, Bricksmith's "Export Steps" option may be a useful start. It creates a separate LDraw file for each step in your (...) (20 years ago, 3-Mar-07, to lugnet.cad.dev.mac, FTX)

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