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 CAD / Development / Macintosh / *435 (-20)
  MBC's QTVR objects
 
I was getting some strange behavior from the QTVR objects that MBC was making. If I made the mistake of trying to rotate the object in the vertical plane, the object would stop rotating in the horizontal plane. I finally remembered that I had a (...) (23 years ago, 22-Jun-03, to lugnet.cad.dev.mac)
 
  Mac Brick CAD (carbon version) - New Release
 
I have prepared Mac Brick CAD (MBC) version 0.6.1 and placed it on my .Mac page. (URL) file is called MBC 0.6.1.sit) This version fixes many reported bugs and adds the following new feature Export to Pictures Export to Quicktime Virtual Reality (...) (23 years ago, 21-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) You're right. Back in December I used remote ssh access to his Mac, but this time I went to his office to borrow his Mac for five minutes :-) /Lars (23 years ago, 13-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) you had was remote ssh terminal access, like what I have on the sourceforge compile farm OSX machine. I didn't realize you could actually see what you're doing. That's cheating! ;^) Have fun, Don (23 years ago, 13-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) I have occational Mac OSX access at a colleague's Mac. I used this to make the MacOSX L3P: (URL) (23 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) Um, Lars must have Mac OS X...? Here are some screenshots: (URL) app is Cocoa, so I can easily make the GUI using Apple's Interface Builder, which is just a drag and drop GUI maker. Easiest thing in the world. I just set the background to (...) (23 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) Hey, how'd Lars get to see the interface? I didn't see any screenshots on the webpage. I'm curious, does it look like l3pao, or lpub, or something completely different? James, have you considered talking to Kevin about providing a GUI for lpub (...) (23 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) Showing the L3Globe is a good idea, but it seems you have mixed up latitude/longitude colors, see (URL) (23 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  L3P Launcher for Mac OS X
 
I am releasing a beta of an app I am working on that runs l3p without the Terminal.app. I have already made alot of changes to the window, but it "doesn't work" yet. So in the mean time, I am releasing this version that works. Moral is don't get use (...) (23 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  More time to kill more MBC reports to be filed
 
Well, VPC hosed my Pismo (Disk First Aid reports a "missing thread something or other"), so while I am backing up more files before I wipe the drive tomorrow I decided to test MBC (and LDV) on my PB 1400c. The following observations were made on a (...) (23 years ago, 31-May-03, to lugnet.cad.dev.mac)
 
  report: Mac Brick CAD 0.6
 
Well I decided to take a break during the Memorial Day weekend, so I got out my poking stick :) Here goes... A. Things I couldn't reproduce: 1. crash on save if file with same name already exist in save location: could not reproduce 2. When saving a (...) (23 years ago, 28-May-03, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
(...) Hehe, where is Pinky? ((URL) Now, of course, I have to figure out what are bugs in the parts file, what (...) Most of them are program issues. If you covert a model with L3P and render it with POV-Ray, all of that will disappear. (...) I see (...) (23 years ago, 25-May-03, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
(...) Just had to comment - do you have any idea how common that transposition is? Sigh... <grin>. (...) Thank you and the other posters here - yes, trashing the prefs solved the problem, and I can now start learning the ins and outs of modeling. (...) (23 years ago, 24-May-03, to lugnet.cad.dev.mac)
 
  Mac Brick CAD (cocoa version) - New Development Release
 
Mac Brick CAD (MBC) in cocoa - formally known as Mac Lego Modeller. After some delay, here is an update to my Cocoa release. As before, this is for test pilots and lacks lots of features (use the Carbon/Classic versions for better features) But that (...) (23 years ago, 23-May-03, to lugnet.cad.dev.mac)  
 
  Re: Mac Brick CAD (MBC)
 
Brain, (...) It depends on how adventureous you are - actually this software is pretty benign, so Alpha means I still have loose ends to tie up but most of the core stuff is in place. (...) Parts not showing up! James has already answered this, but (...) (23 years ago, 23-May-03, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
(...) MBC doesn't know where your LDRAW directory is, so you are only seeing the parts that are internal to MBC. Get the LDRAW directory like James said, then throw away all of your preference files that have anything to do with LDRAWing (...) (23 years ago, 23-May-03, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
(...) Brian, Download the Linux parts from (URL) is called "Linux" parts, but what it is really just non-Windows parts. Your project sounds very cool. Yes, please post questions here. Also, the Mac side of LDraw is going through something of a (...) (23 years ago, 22-May-03, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD (MBC)
 
(...) OK, questions from a *rank* novice at this stuff - ie, somebody who shouldn't even remotely be involved in an alpha release, but... Why do many of the parts of the models not show up (for instance, I have many bushings hanging in mid-space (...) (23 years ago, 22-May-03, to lugnet.cad.dev.mac)
 
  WWDC 2003!
 
Anyone going to WWDC 2003? I just found out I am going! Yippe! James (23 years ago, 22-May-03, to lugnet.cad.dev.mac)
 
  Re: I can't send James Reynolds mail
 
Chris, Try james.e.reynolds@m.cc.utah.edu. James (...) (23 years ago, 16-May-03, to lugnet.cad.dev.mac)


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