Subject:
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Re: L3P Launcher for Mac OS X
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Thu, 12 Jun 2003 15:04:09 GMT
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Viewed:
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1629 times
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> > > http://www.cc.utah.edu/~jer29950/lego/l3p/
> >
> > Nice user interface.
>
> Hey, how'd Lars get to see the interface? I didn't see any screenshots
> on the webpage. I'm curious, does it look like l3pao, or lpub, or
> something completely different? James, have you considered talking to
> Kevin about providing a GUI for lpub that runs on OSX? I'd almost bet
> that aside from the GUI the lpub source code is fairly portable.
Um, Lars must have Mac OS X...?
Here are some screenshots:
http://firebolt.mlmc.utah.edu/L3PLauncher1.jpg
http://firebolt.mlmc.utah.edu/L3PLauncher2.jpg
The app is Cocoa, so I can easily make the GUI using Apple's Interface Builder,
which is just a drag and drop GUI maker. Easiest thing in the world. I just
set the background to Apple's "Brushed metal".
I have already started on totally changing the entire interface. I want to make
it so that I can use L3P Launcher to make QTVR models. That is, I have some
perl scripts that I used to create these:
http://firebolt.mlmc.utah.edu/BlueJet.mov
http://firebolt.mlmc.utah.edu/BlueJetFlyby.mov
http://firebolt.mlmc.utah.edu/Exo_53.mov
All the scripts do is execute l3p with a different camera angle. I want L3P
Launcher to be able to do that, and other batch renders. So I am changing it so
that there is a batch render queue, and then each queued render can have a saved
l3p state. I don't know exactly how I am going to do it. I'm still trying to
figure it out. That is why I released this. I figure it will take me along
time to figure out what I am doing and so I figured I might as well get this
working version (even if it is missing alot of stuff) out the door.
About LPUB, Cocoa can be Objective-C or Java. Objective-C is a subset of ANSI C
(like C++ is). If it is just a command line tool like l3p, I can easily create
a GUI. All my app does right now is get the button states and launch l3p with
the correct variables. If LPUB isn't command line, well, I would have to know
what I am doing more.
No really, my programming skills are fruiting, so I am actually able to do stuff
now that I haven't for a long time. But it takes me awhile, since I know so few
API's. Perhaps. I don't want to promise though because I am doing so many other
things (I've taken up drawing and writing and I've started writing a little
music again too! But most important, I've actually started playing with my
LEGOS!)
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Message is in Reply To:
| | Re: L3P Launcher for Mac OS X
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| (...) Hey, how'd Lars get to see the interface? I didn't see any screenshots on the webpage. I'm curious, does it look like l3pao, or lpub, or something completely different? James, have you considered talking to Kevin about providing a GUI for lpub (...) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
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