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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) Did Carsten ever post a copy of the letter or anything like that? Anyone know what year/month this was? How about what country he lived in at the time? Very odd... Obviously (er, apparently) TLG has lightened up considerably since then. --Todd (25 years ago, 14-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| | Re: Voting page for 9906 [DAT]
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| It means you have quads with the vertices in "bow-tie" order, rather than clockwise or counter-clockwise order. The corrected sequence for the line below would be: 4 16 16 144 6 16 140 6 -16 140 6 -16 144 6 LDraw handles "bowties" ok, but other (...) (25 years ago, 19-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) are one of the hardest things to make, IMO). I did a fractal terrain thing on my jade outpost model. (URL) ended up with a set of 32x32 "terrain" baseplates at varying resolution. One trick is to only include the visible bricks, and group (...) (25 years ago, 14-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| | Re: i admit i was wrong
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| (...) Not like that. I'm saying that a vote for removal from lugnet.* includes lugnet.cad.*, since lugnet.cad.8 is a part of lugnet.*. Since people can't vote twice, the percentage of the votes for lugnet.cad + lugnet.* will not equal greater than (...) (25 years ago, 20-Aug-99, to lugnet.admin.general, lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) Funny, after almost a year away from the lego ray-tracing world, I had just gotten back into it and had downloaded the latest versions of tools I had tried in the past, including leocad. I just spent the last couple of hours playing with (...) (25 years ago, 14-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) I didn't place all 10,000 parts separately, though. Thanks to Jacob's fractal landscape generator, I was able to convert a contour map and a color map of the Fallingwater landscape into a DAT file. To create the contour map, I first scanned (...) (25 years ago, 14-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) I don't care, really. I'm still wondering why we needed those newfangled L*P tools, anyways. :) I've always been amused at how everyone who creates a part library uses a totally wron^H^H^H^Hdifferent coordinate system and names the pieces (...) (25 years ago, 14-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) You continue to amaze, Leonardo. To have not been a programmer that recently, and to have come up with LeoCAD and make it work so well, it shocks me a little (in a good way). :) (...) I wouldn't go that far. In fact, I'd caution that we be (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) (URL) (...) (Waterfalls (...) That is a very interesting scene. Really hard to describe :) Ryan "God is always polishing my personality, giving me new things to work on. Since I've become a Christian, my whole perception of life has changed." (...) (25 years ago, 14-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) each (...) I agree with joining libraries, but the creators of the libraries might not, especially when parts are in both libraries. Then which do you keep? It may also take a lot of effort to match the scale, coordinate system, and insertion (...) (25 years ago, 14-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) TLG sent the author a letter saying that they had the copyrights over the bricks/studs and if he didn't remove his pages he would be sued. The author got so disappointed that he left the net. Leonardo (25 years ago, 14-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) IIRC (this would be from e-mail he sent me that I almost certainly no longer have, and is stuff I know because I was making an attempt to port it to a Windows version): - It was LEGO Germany - The dispute was over TLG's rights to "studded (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) I'd give that one a hearty "Heck, Yes!" :) Except I never did come up with a decent working version of Rayshade/Netshade. I finally settled for the POV- Ray port of L3G0. Even made a few parts for myself. :) No rounded edges, though. :( In (...) (25 years ago, 13-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| ldraw (score: 0.167) |
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| | Re: Parts for LDraw or parts for POV-Ray?
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| (...) Good idea, we shouldn't be discussing this in lugnet.flame.flame :) and Steve said: (...) I've done that to LeoCAD a few months ago, when you export a file to POV-Ray it first searches the LGEO library for the parts and then if it cannot find (...) (25 years ago, 13-Aug-99, to lugnet.cad.dev)
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| ldraw (score: 0.167) |
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| ldraw (score: 0.167) |
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| ldraw (score: 0.167) |
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| ldraw (score: 0.167) |