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| ldraw (score: 0.907) |
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| | An idea
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| Wouldn't it be neat if, when you load a model in a CAD program, if a piece in the model is missing, it could automatically download the missing part from ldraw.org for you? Or periodically poll ldraw.org to see if DAT file updates are available, and (...) (23 years ago, 2-Aug-01, to lugnet.cad.dev)
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| ldraw (score: 0.907) |
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| | Re: terrain in LDraw
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| Mike: (...) My "fractal landscape" package can do that, if you can figure out how to convert your terrain to Portable Graymap (PGM) format: (URL) "Preserve wildlife, pickle a duck." (23 years ago, 10-Aug-01, to lugnet.cad.dev)
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| ldraw (score: 0.907) |
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| | Re: LDraw FilTEr
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| interesting. Gary Tore Eriksson <tore.eriksson@mbox3...wipnet.se> wrote in message news:3B813E9A.6D7C1F...pnet.se... (...) of if you watch this: (...) CheckBoxList. The boxes are not yet drawn. (...) (23 years ago, 20-Aug-01, to lugnet.cad, lugnet.cad.dev)
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| ldraw (score: 0.907) |
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| ldraw (score: 0.907) |
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| | Re: terrain in LDraw
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| How do you get the .PGM format? I have converted .DEM to .BMP before. Is it much different? Mike PS - Do you have any screenshots? I noticed there weren't any on your website. (...) (23 years ago, 12-Aug-01, to lugnet.cad.dev)
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| ldraw (score: 0.907) |
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| | Re: terrain in LDraw
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| Mike: (...) I see! I have added examples of images generated by my demonstration program to the webpage: (2 URLs) redaktørens opgave på internetnyhedstjenester. (23 years ago, 14-Aug-01, to lugnet.cad.dev)
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| ldraw (score: 0.907) |
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| ldraw (score: 0.907) |
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| | Re: terrain in LDraw
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| I was wondering if you knew the pixel/stud ratio offhand. This bit of information might be useful for future reference. Thx, Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev)
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| ldraw (score: 0.907) |
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| | RE: terrain in LDraw
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| (...) 1 pixel = 1 stud. I used Jacob's utility to create the terrain for the CAD scenes I did of Fallingwater: (URL) make the scene, I colored in a topographical map of the landscape with white as high and black as low. I saved it as a low quality (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.907) |
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| | Re: terrain in LDraw
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| Oh, I didn't know you'd made a DAT file out of that yet. I just visited your site and was looking at that model. Very nice! Would you consider contributing your model to my new village I'm building? I'm trying to make it a screen north of Datsville. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.907) |
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| | Re: terrain in LDraw
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| I don't understand the command line. I have a PGM. I typed "pgmtoldr filename.pgm" at the command prompt, and received a bunch of errors. No DAT file. :( Do I need a bunch of Linux stuff to run it? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.907) |
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| ldraw (score: 0.907) |
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| ldraw (score: 0.907) |
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| | Re: terrain in LDraw
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| Am I correct in assuming that the PGM -> DAT converter creates studs in the form of terrain? I saw the rendering of Falling Water and saw that the building was surrounded by lots of studs. Is this the result of using this converter? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.907) |
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| | Re: terrain in LDraw
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| Sorry. I guess you did include screenshots of completed files on your website. Sorry, I didn't recognize th *.png format. I've been using the "ready to run DOS package" dated 1999-6-15, available for download on your site. Well, it wasn't really (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.907) |
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| ldraw (score: 0.907) |
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| | Re: September LDraw.org MOTM/SOTM voting ready
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| (...) Actually, we will have to suspend voting till this gets sorted out. Going to ldraw.org\motm\ now shows the pre-vote page with no access to the voting pages. So until we get the new server up and running, we will have to pause the voting. -- (...) (23 years ago, 27-Aug-01, to lugnet.cad.dev.org.ldraw)
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| ldraw (score: 0.907) |
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| ldraw (score: 0.906) |
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| | Re: terrain in LDraw
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| Mike: (...) That may explain some of your problems. I have improved and modified the program a bit since then. (...) What did you expect? "Plain" non-brick landscapes in LDraw format? Or is the program just not your kind of user friendlyness? Jacob (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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| ldraw (score: 0.906) |