Subject:
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Re: terrain in LDraw
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 14 Aug 2001 00:26:30 GMT
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Viewed:
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530 times
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I was wondering if you knew the pixel/stud ratio offhand. This bit of
information might be useful for future reference.
Thx,
Mike
In lugnet.cad.dev, Jacob Sparre Andersen writes:
> Mike:
>
> > How do you get the .PGM format? I have converted .DEM to .BMP before. Is
> > it much different?
>
> No. PGM is basically a "pure ASCII grey-scale only" version
> of BMP. You can find information and conversion tools at:
>
> http://sourceforge.net/projects/netpbm/
>
> > PS - Do you have any screenshots? I noticed there weren't any on your website.
>
> "screenshots"?!?
>
> It is a command line tool, so I haven't found it appropriate
> to spend time making screenshots.
>
> Jacob
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Message has 1 Reply: ![](/news/x.gif) | | RE: terrain in LDraw
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| (...) 1 pixel = 1 stud. I used Jacob's utility to create the terrain for the CAD scenes I did of Fallingwater: (URL) make the scene, I colored in a topographical map of the landscape with white as high and black as low. I saved it as a low quality (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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Message is in Reply To:
![](/news/x.gif) | | Re: terrain in LDraw
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| Mike: (...) No. PGM is basically a "pure ASCII grey-scale only" version of BMP. You can find information and conversion tools at: (URL) PS - Do you have any screenshots? I noticed there weren't any on your website. "screenshots"?!? It is a command (...) (23 years ago, 13-Aug-01, to lugnet.cad.dev)
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23 Messages in This Thread: ![terrain in LDraw -Michael Horvath (10-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (10-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/246.gif) ![Re: terrain in LDraw -Jaco van der Molen (10-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (10-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (10-Aug-01 to lugnet.cad.dev)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: terrain in LDraw -Michael Horvath (12-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (13-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/246.gif) ![Re: terrain in LDraw -Michael Horvath (13-Aug-01 to lugnet.cad.dev)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (14-Aug-01 to lugnet.cad.dev)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![You are here](/news/here.gif) ![](/news/46.gif) ![RE: terrain in LDraw -Bram Lambrecht (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/246.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/268.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![RE: terrain in LDraw -Bram Lambrecht (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Michael Horvath (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif) ![](/news/46.gif) ![Re: terrain in LDraw -Jacob Sparre Andersen (14-Aug-01 to lugnet.cad.dev, lugnet.build.arch)](/news/x.gif)
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