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Subject: 
Re: terrain in LDraw
Newsgroups: 
lugnet.cad.dev
Date: 
Tue, 14 Aug 2001 00:26:30 GMT
Viewed: 
530 times
  
I was wondering if you knew the pixel/stud ratio offhand.  This bit of
information might be useful for future reference.

Thx,

Mike


In lugnet.cad.dev, Jacob Sparre Andersen writes:
Mike:

How do you get the .PGM format?  I have converted .DEM to .BMP before.  Is
it much different?

No. PGM is basically a "pure ASCII grey-scale only" version
of BMP. You can find information and conversion tools at:

  http://sourceforge.net/projects/netpbm/

PS - Do you have any screenshots?  I noticed there weren't any on your website.

"screenshots"?!?

It is a command line tool, so I haven't found it appropriate
to spend time making screenshots.

Jacob



Message has 1 Reply:
  RE: terrain in LDraw
 
(...) 1 pixel = 1 stud. I used Jacob's utility to create the terrain for the CAD scenes I did of Fallingwater: (URL) make the scene, I colored in a topographical map of the landscape with white as high and black as low. I saved it as a low quality (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)

Message is in Reply To:
  Re: terrain in LDraw
 
Mike: (...) No. PGM is basically a "pure ASCII grey-scale only" version of BMP. You can find information and conversion tools at: (URL) PS - Do you have any screenshots? I noticed there weren't any on your website. "screenshots"?!? It is a command (...) (23 years ago, 13-Aug-01, to lugnet.cad.dev)

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