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 CAD / Development / 9077 (-20)
  Vertices not coplanar?
 
What troubles do these warnings cause? I see no problems with the renderings, no matter what renderer I use. How do I correct them? By splitting all the quads into two triangles each I guess? If so, why not make a tool that splits them up? /Tore (21 years ago, 17-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) Thanks for the info. After further consideration, I realized that there is one other thing that will prevent the -lgeo option from working properly, even for models that don't have mirrored sub-assemblies. Any parts in the part library that (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: List of part numbers with descriptions???
 
(...) Ow!!! (just smacked self in head) Thanks! James (21 years ago, 11-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: List of part numbers with descriptions???
 
(...) How about using the peeron master list? (URL) VW (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: List of part numbers with descriptions???
 
(...) You can use the parts.lst file in your LDRAW directory. All it is is a master list of all the part numbers/names in the PARTS folder sorted by number or description depending on how you ran MKLIST. --Orion (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  List of part numbers with descriptions???
 
I'm still working on my back-burner program to make labels for storage drawers. Does anyone know of a (simple, Windows-based) way to get a list of the parts descriptions? Getting a list of all LDRAW part numbers is no sweat (dir *.dat /b ><filename> (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) Two reasons I can think of: 1) Inventories: If you build a submodel using a Left Wing, and then mirror it, the inventory is going to show 2 left wings, when in reality there is 1 left wing and 1 right wing. 2) Instructions: Official LEGO (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) That's good to hear. (...) Yeah. I was aware of that. The good news is that it should only be a problem in LGEO if you have mirrored sub-assemblies. Looking at the models I have downloaded over time, I discovered that most people don't do this (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) I have tested your program against half a dozen files (including files with large mirrored sub-assemblies for wings and such) and the L3P generated renderings all showed the studs correctly. Well done. However, it doesn't work with -lgeo... (...) (21 years ago, 10-Jul-03, to lugnet.cad.dev)
 
  Re: Some secrets of MLCad revealed ...
 
(...) Yes, that makes sense. Hey, I did a little searching and found some references to "depth sprites" which seem to be supported in some of the latest graphics hardware. I haven't read it yet, but the pictures in this article seem to indicate that (...) (21 years ago, 9-Jul-03, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
OK, I have created a command line program to un-mirror studs. It is called UnMirrorStuds, and version 0.1 is available from the following location: (URL) download it and give it a try, and let me know what you think. I'd like to have people process (...) (21 years ago, 9-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) After bit of searching during lunch hour for Delphi DLL memory corruption problems, I think I may have found it. This page: (URL) using _fpreset() to fixup the floating point state on return from Delphi DLLs and it seems to work. Must've been (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: A Plea from a greenhorn (Re: WOULD YOU PLEASE...)
 
(...) I'm willing to accept this. I also like a reviewer technique (BrickCaster) of taking screen captures of the errors and posting them to the web. The pictures are actually more beneficial than dat code in learning how to screen for errors. I'd (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
(...) Feel free to Email anything to me. I'm a LDDP developer and I just recently got Delphi 7 -Orion (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) I'm not into sourceforge and I have no time to dig myself into it, but I can send my source to someone who is willing to try it in delphi 6. Niels (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) Yeah, that's all I had to go on. I had the most trouble getting the exported function name decorations to match. Never did that before. Since all your DLLs seem to have the same symtom would you mind contributing the source for one (or more (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) For ldglite I've been emulating LEDIT, so that means the same position as the previous part, but unrotated. This works pretty well when you're building in LEDIT mode because it's right where you're working and it's easy to move it to someplace (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
(...) What would the position and matrix be? I see two possibilities: Same position amd mtrix as previous part 0,0,0 and Indentity Matrix Of course we could add the ability for the user to choose between the two or input desired default position or (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: A Plea from a greenhorn (Re: WOULD YOU PLEASE...)
 
(...) Ok, after this thread and some off Lugnet discussion, I've come to a firm opinion. I will refrain from ANY part modfications on non Official Library parts and then subsequent posting on the PT. I will modify parts and Email them to the authors (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
I am using Delphi 3, which is (besides Delphi 1) the only version I've got. I haven't experienced writing DLLs before the LDDP plugins. The only info I had was the sample included with LDDP. Niels (21 years ago, 8-Jul-03, to lugnet.cad.dev)


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