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 CAD / Development / 8932 (-20)
  Re: Status of LDDP open source release
 
(...) I imagine that's because kylix/delphi doesn't exist on OS X, because with a sourceforge project, LDDP programmers would have access to the sourceforge compile farm (which includes a OS X box). However, once the source is available perhaps (...) (21 years ago, 19-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Status of LDDP open source release
 
Hello! (...) Well.. since there is no platform on Mac we would be able to compile it on there eventually won't. I dont know if there exists some kind of emulator (Linux or Windows) for Mac.. maybe that would be an alternative. But there will be for (...) (21 years ago, 19-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) It seems like that. Here's the exact change I made to make it work: % cvs diff makefile.osmesa Index: makefile.osmesa ===...=== RCS file: /cvsroot/ldglite/ldg...e.osmesa,v retrieving revision 1.2 diff -u -3 -p -r1.2 makefile.osmesa --- (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) Please see (URL) makefile correction apparently didn't make it back to sourceforge... /Lars (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) Tried that. Here's the tail of the output from the build: gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG -DTILE_RENDER_OPTION -DOSMESA_OPTION -IMesa-5.0.1/include ldliteVR_main.o platform.o dirscan.o gleps.o (...) (21 years ago, 19-May-03, to lugnet.cad.dev)
 
  Re: Status of LDDP open source release
 
(...) James (21 years ago, 19-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) That did fix the problem. the make finished successfully! and it works! (URL) need to get Steve to teach me how to use it :) (...) nothing - no match. Thank you so much for your help :) Dan (21 years ago, 18-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) Standard? Not unless you're a Microsoft follower. However, I must admit I'm baffled by this one. The -DUNIX is supposed to tell platform.h to define some flags which cause the stricmp and strnicmp functions in platform.c to get built. You've (...) (21 years ago, 18-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) ok, cool - got that, now I get this: $ gmake -f makefile.osmesa gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG -DTILE_RENDER_OPTION -DOSMESA_OPTION -IMesa-5.0.1/include ldliteVR_main.o platform.o dirscan.o (...) (21 years ago, 18-May-03, to lugnet.cad.dev)
 
  Is anyone making part 44224.dat?
 
It's the click joints on the AT-TE and AT-AT. If not, I'll give it a go. The mate to 44224 doesn't have a number I can find, does anyone know it? -Orion (21 years ago, 18-May-03, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) You seem to be missing glut.h. I thought I spotted it in the Mesa-5.0.1/include/GL directory, but I may have also installed the MesaDemos package which contains glut. If you don't have glut.h in that directory you can either install (but not (...) (21 years ago, 18-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) hmmm... here's what I get: $ gmake -f makefile.osmesa gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG -DTILE_RENDER_OPTION -DOSMESA_OPTION -IMesa-5.0.1/include -c -o dirscan.o dirscan.c dirscan.c: In function (...) (21 years ago, 17-May-03, to lugnet.cad.dev)
 
  Status of LDDP open source release
 
Hello! Some time ago I talked of creating an open source project for LDraw Design Pad , short LDDP. I created a project on sourceforge.net and uploaded the last release to the file system. (URL) know of some people they would be interested to bring (...) (21 years ago, 17-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)  
 
  Re: Building LDGLite for off-screen rendering only
 
(...) If it's the current version of Mesa (5.0.1), and it's been configured with the correct ./configure switches, then no, I don't see why using a symlink would cause any problems. Anyhow, I just patched things up to work with the latest sources. (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only
 
(...) I had done that (I thought). And now I have done it again. Same result. I suppose I should admit that I cheated a little bit, and just used a symlink to the directory containing Mesa (to keep my directory structure clean). But is there any (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
(...) Or more likely, (since I just got the same result myself) is that I created the stubs and the new makefile for the stock 0.9.5 sources instead of the latest CVS sources since that's what I had lying around. Apparently I need a few more stubs (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
(...) I only glanced at the list of errors, but maybe this is the problem. If you already built ldglite then you have to start over from scratch with the new makefile. Unfortunately my makefile skills are not the best. There's no "make clean". So (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
(...) [...] (...) I should probably have written that it is on a Red Hat (mostly) 7.3 system with some kind of x86 processor. Play well, Jacob -- City X'ers mail van (building instructions): (URL) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
[ XFUT lugnet.cad.dev ] (...) So far it works fine, but ... (...) This fails. Here's the end of the output from the build: ---...--- gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG -DTILE_RENDER_OPTION -DOSMESA_OPTION (...) (21 years ago, 16-May-03, to lugnet.cad.dev.org.ldraw, lugnet.cad, lugnet.cad.dev)
 
  Re: Bendible parts Web Page
 
Yeah! I can't say right now that I would use it, but I have wanted the ability every now and then. And I am always for any software that will run on Macintosh, even if it is through a webpage (which is what you describe sounds like). James (...) (21 years ago, 12-May-03, to lugnet.cad.dev)


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