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 CAD / Development / 7002 (-20)
  Re: Inline POV-Ray code?
 
In a nutshell, 'namespaces'. Switching among parts libraries to get different versions (or different data) should be an application capability, not the individual part file. (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) Well, if thats how you really feel, then why even bother to "write up a spec/reference page on 0 IFDEF" at all. The instant you put the line: 0 IFDEF <code> in a part file you're blessing a non-ldraw extension. The <code> is by definition a (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Another stupid part-authoring question (Primo?!?)
 
(...) Yes, the stud is hollow. The studline substitution would leave a hole 56 (or at least 48) LDU across... big enough to fit a microfig-scale capital ship. -- Tony Hafner www.hafhead.com (23 years ago, 28-Feb-02, to lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
In lugnet.cad.dev, Don Heyse writes: [snipped things down a bit] (...) Generally, yeah. But mostly to the extent that I haven't thought it through enough. (...) That could work, but IMO only pushes the issue to the side. To some extent, LDraw.org (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
Hello Ryan, i looked at the problem and you are right. I will fix it in the next version because current one is almost bug-free and in want ti implement one or two more features. Thanx for telling Carsten "Ryan Farrington" <ryanjf@ifriendly.com> (...) (23 years ago, 28-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) So it appears as if we agree that L3P-generated objects don't really belong in official LDRAW part files. Once again this brings us back to the 0 INCLUDE suggestion. Imagine that ldraw.org (or someone else) distributes a separate set of part (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Another stupid part-authoring question (Primo?!?)
 
(...) Hmm. I don't have any Primo parts handy, so I've got to throw out a basic question. Isn't the inside of the Primo stud actually hollow? If we made a Primo stud that was subject to studline'ing, that would leave a huge hole in the Primo parts, (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) No, I meant the POVRay code referring to L3P-generated objects. By allowing this code in official part files, we'd be endorsing language that hasn't been generally discussed and reviewed. Not that I see any particular problem with the code. (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: *** LDView Version 1.9.2 Released ***
 
(...) Hmm, that does seem strange. Do you get the dialog prompting you to select the LDraw directory? If not, do you either have LDraw in C:\LDRAW or have the LDRAWDIR environment variable set? If so, does the selection of a directory work? (Note (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
Carsten Schmitz wrote: [snip] (...) Carsten, this is a great tool, even for working on models, especially .mpd's! The Code Templates are invaluable; unfortunately, templates that I create are not saved, and the next time I load LDDesignPad they are (...) (23 years ago, 28-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) Yeah, LDLite, Ldglite, and L3Lab all have command-line options for polling. LDLite and Ldglite use a simple -P flag. L3Lab uses: -PollSilent -NoCache -DontAddToMRU -NotReusable -FromLDAO Just to be thorough, I think. :) LDAO's Editor also (...) (23 years ago, 28-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Another stupid part-authoring question (Primo?!?)
 
Tony, FWIW, my vote is, anytime a partially spherical or parabolic shape is above a certain size, I *highly* recommend using the "high-res" (i.e., "48"-part) primitives. And don't worry about being "one of the few" who express interest in a subset (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) That's a very good feature, even though as an old 3.1'er, I feel more comfortable with the obsolete but still supported .INI file system. When I double-click on a .DAT file, L3Lab in lauched, with 100% view, line type 2 on, poll off, and line (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  LDDesignPad v0.4 released!
 
Hello! LDDesignPad v0.4 is released. Get it at (URL) ! + = New feature * = Bugfix - = Removed feature v0.4 2002/02/27 +Added self-defined program feature +Added syntax-highlighting for optional lines +Added options to set Username / Email / (...) (23 years ago, 27-Feb-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev) ! 
 
  Re: More on Stickers (was: Questions on Stickers and Certification)
 
(...) I have (almost) this as a printed part on white, except the stripes and gaps are transposed from the DAT file (i.e. red triangles in the corners and four red stripes). (...) Chris (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: DirectX and .dat
 
(...) One other option (that I just added to LDView in OpenGL) is to use two directional lights that face in opposite directions. This probably won't work for the specular component, as the specular calculation actually requires the normal to be the (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: New tool: LDDesignPad 0.3 for LDraw
 
(...) Well, I don't know about the other viewers, but you'd have to modify the registry to make it work for LDView (not that this is difficult). The LDView registry settings are stored in: HKEY_CURRENT_USER\So...are\Travis Cobbs\LDView LDView (...) (23 years ago, 27-Feb-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) Which part of it aren't you keen about? Is it all the extra stuff in the dat file? If so, then perhaps this is a good time to dredge up my 0 INCLUDE suggestion yet again. ;) (URL) (23 years ago, 27-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Another stupid part-authoring question (Primo?!?)
 
Okay, I'm probably the only one here who really cares about Duplo parts (with the possible exception of Paul Easter). But I figure that some folks at least will appreciate having these added to the parts library. As part of modeling Duplo, I'm also (...) (23 years ago, 27-Feb-02, to lugnet.cad.dev)
 
  Re: Inline POV-Ray code?
 
(...) OK. I'll write up a spec/reference page on 0 IFDEF. It will include the following metacommands: 0 IFDEF <code> 0 IFNDEF <code> 0 ELSE 0 ENDIF Should there be a 0 ELSEIFDEF and/or 0 ELSEIFNDEF? (...) Steve (23 years ago, 27-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)


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