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 CAD / Development / 6932 (-20)
  Re: Inline POV-Ray code?
 
(...) I made some heads using inline POV code: (URL) (23 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) Actually a cheap fix that *almost* works is to go into the printed head file (such as 3626bp05.dat) and rip out anything that's not color 0. ie. gut everything but the printing. Then paste in 3626.dat instead of s\3626bs01.dat. This will slap (...) (23 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) It's not something that can, or needs to be, fixed. Only surfaces drawn with primitive files[1] can be curved in POV-Ray[2]. The patterned area of the minifig faces are not drawn with the cylinder primitives, so they come out faceted. Steve 1) (...) (23 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
"Steve Bliss" <partsref@yahoo.com> wrote in message news:n6h77ug2idkrqil...4ax.com... (...) Yeah. Hey if we could solve the centering and rotation problem with a table, couldn't we run converters to Anton Raves' library? Would this project be too (...) (23 years ago, 20-Feb-01, to lugnet.cad.dev, lugnet.cad.ray, lugnet.cad.dev.org.ldraw)
 
  Re: Inline POV-Ray code?
 
(...) Just a guess, but I don't think all the printed heads exist in the LGEO parts, so l3p can't substitute that way. And they probably don't use the cylinder primitives because of the printed faces, so once again l3p can't substitute. I suppose (...) (23 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) Yes, there are plans for this. My current issue is with the syntax being used. I'd rather use general 0 IF ... 0 ELSE ... 0 ENDIF meta-statements, rather than the 0 L3P meta-statements. (...) It seems like LGEO is pretty static now. Lutz is (...) (23 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
"Travis Cobbs" <tcobbs@REMOVE.halibut.com> wrote in message news:GrstMI.BB7@lugnet.com... (...) Brings me to a question about the minifig head. I had a high-res printout of Cale Leiphart's The Fight scene made for BricksWest, and there were some (...) (23 years ago, 20-Feb-01, to lugnet.cad.dev, lugnet.cad.ray)
 
  New LDView screen saver mode
 
I don't include instructions in the release, but LDView 1.9.2 can now be used as a screen saver. This is still in the verification stage, and as such may lock/crash/reboot your computer, etc. (Note that it does none of these things on my computer.) (...) (23 years ago, 20-Feb-02, to lugnet.cad.dev)
 
  *** LDView Version 1.9.2 Released ***
 
LDView version 1.9.2 is now available, in both source and binary forms. You can download either from: (URL) of the highlights of version 1.9.2 include: Option to texture map LEGO logo onto studs. Wireframe Cutaway Faster lighting (on some cards (...) (23 years ago, 20-Feb-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev)  
 
  Re: Inline POV-Ray code?
 
(...) Yes, that's the info I'm looking for. Thanks, Travis (and Vincent, too). Related question (for the parts officials, I suppose): Are there any plans (even tentative) to move towards adding this sort of stuff to official parts? Or is the current (...) (23 years ago, 19-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) I don't know if any official parts do it, but it is possible. Based on an earlier lugnet.cad.ray message, you do this: 0 L3P IFNOTPOV (regular ldraw code goes here) 0 L3P ELSEPOV 0 (POV-Ray code goes here, commented-out) 0 L3P ENDPOV You can (...) (23 years ago, 19-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
Tony Hafner <hafhead@PANTSplanetquake.com> wrote in message news:GrsoEF.Ips@lugnet.com... (...) any. (...) Read Steve Bliss' reply to my message titled "How to add own parts to LGEO?". He describes how to include POV-Ray code in .DAT files that can (...) (23 years ago, 19-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: File Check utility (was: Case of part filenames?)
 
(...) OK, it's done. It will probably be a problem going forward, until I can clean up the code and combine it into one source. Anyone ever played with lex and perl? That would probably be a better way of doing this - the current code is pretty (...) (23 years ago, 19-Feb-02, to lugnet.cad.dev)
 
  Inline POV-Ray code?
 
I seem to recall that some curved parts have separate definitions in the parts file itself for POV-Ray to render them better. But I can't find any. Is this actually possible? Do such parts exist? Is there a "better" way (ie through L3P) to get (...) (23 years ago, 19-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: File Check utility (was: Case of part filenames?)
 
(...) Yep, I will do that. I think it should be pretty straightforward. Not quite as straightforward as it would be if they actually ran off the same source code, but close... Steve (23 years ago, 19-Feb-02, to lugnet.cad.dev)
 
  File Check utility (was: Case of part filenames?)
 
(...) Thanks! Now I know. One related thing- is there any way that you could add the new checks to the "File Check" utility as well? I had a number of parts that I had scanned with that tool and they came up OK. Then the submission form refused the (...) (23 years ago, 19-Feb-02, to lugnet.cad.dev)
 
  Re: Case of part filenames?
 
(...) You got it. It didn't use to matter, but now we're trying to move to lower case. Mostly. It didn't use to matter -- DOS's file system is 'case-insensitive'. But DOS always stores & returns filenames as all-caps, so most filenames were (...) (23 years ago, 19-Feb-02, to lugnet.cad.dev)
 
  Case of part filenames?
 
What's the story with upper vs. lower case in part filenames? In my brief survey of my parts directory, it looks like all the files use all upper case where they use letters (".DAT" and the "P" for patterned elements). Additionally, many parts (...) (23 years ago, 19-Feb-02, to lugnet.cad.dev)
 
  progress report (was "Re: Looking for DAT of Wedge Curved 2x6x1")
 
(...) I've posted an almost-comlete version of 41765: "(URL) only things remaining for this one is encoding the sliced tubes (i.e., where the top-studs meet the sidewalls). Thanks, Franklin (23 years ago, 18-Feb-02, to lugnet.cad.dev)
 
  Re: Part 6588 Question
 
(...) Heh, yeah. You're absolutely right. OK, I give up: what was the 7 for? Steve (23 years ago, 18-Feb-02, to lugnet.db.brictionary, lugnet.cad.dev)


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