| | RE: concave polys and LDraw
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(...) There was a thread about it back in June 1998 ("LDraw and quads"), I don't think we ever decided if quads were allowed to be concave. It seems that LDraw first transforms the 4 vertices and then fills the four-sided polygon or triangle (if one (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Java LDraw/LDLite
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(...) standard (...) To me, that would be the primary advantage of a Java version[1], I haven't played with LDraw much because the biggest thing that put me off is the parts database, half the models I look at seem to have missing parts and when I (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev, lugnet.cad)
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| | Re: Java LDraw/LDLite
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I actually thought of this long ago and mentioned it to LDraw Master James himself. He didn't sound very interested in it at the time because he didn't think java was fast enough to support it. I sorta dropped the idea after that. I'm glad Todd made (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev, lugnet.cad)
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| | Re: DAT voting page up
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Todd Lehman wrote in message ... (...) You can't. Even with a part in hand you can't because how do you know every part thru the ages is the same. A case in point, I just did an inventory of all the parts I have and found two 45 1 x 2 slopes that (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: DAT voting page up
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Todd Lehman wrote in message ... (...) Old version tiles didn't have these grooves and LDraw, to my knowledge, doesn't model it because of precision. Case in point ... (...) <FLAME><FLAME THROWER><AIR SUPPORT><ICBM> Nuff said Roy (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Modeling without the real element -- bad
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all my parts are designed to be usable. if they are out by a large amount or are unusable then i will fix it. (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: DAT voting page up
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Paul Gyugyi wrote in message <36D655B5.93F4637D@g...yi.com>... (...) That sounds great Paul. What I've been doing is working with the internal scripting of Rhino to stripe and weld the internal structure. Since I use the DATs via DXF conversion and (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: baseplate
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i have obtained the information i seek so do not worry. (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Modeling without the real element -- bad
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Todd Lehman wrote in message ... (...) without (...) to (...) Whoa, big boy. Calling someone careless when they are doing the best they can is pretty ... oh how did you put it... ah, yes... anal-retentive. Shall that be "mother's milk" or "milk of (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Part Numbering Crisis in LDraw
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Paul Gyugyi wrote in message <36D65C66.E5F7A69@gy...yi.com>... (...) to (...) part/tracking (...) This is certainly true with metallic elements, but with clear I don't think so since ABS resin or any plastic resin I've seen is basic clear amber (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Modeling without the real element -- bad
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(...) Sure, but it's not like the modelers are payed to make the parts. Personally, my motivation for making a new part is the enjoyment I feel from being able to use it in a model. But, to take the part 32140.DAT as an example agian, this (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Modeling without the real element -- bad
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(...) Why wouldn't rejecting flawed parts improve the quality of the parts? It's not like they'd never get in -- they'd just get fixed right away. --Todd (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Java LDraw/LDLite
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Might it be great in 12 months though? --Todd (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | RE: DAT voting page up
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(...) I'm glad you think so, beacuse I was going to suggest that to you, when you made the coins ;-) (...) You can have a hint of how to model the numerals by looking at L3P's primitive substitute for stud.dat (in any L3P generated POV file). /Lars (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Modeling without the real element -- bad
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(...) I'm sure this happens all the time. A lot of the current LDraw elements are wrong, in some way. Some examples, from the top of my head: - The teeth of the Technic gear cogs are too wide. In real life, the width is 10 LDU, but on the LDraw cogs (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: DAT voting page up
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(...) i have fixed it because i built kings mountain fortress on the part and all the studs are in place (...) it was a small oversight on my part. even if i had the part in front of me then i still could have missed the stud (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: baseplate
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Would that be the space-baseplate? (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Part Numbering Crisis in LDraw
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(...) Well, to be honest, I just want to get a firm consensus on the best way to number these things. Something that will (hopefully) be agreable to the majority of users. Something I can use without greying too many more hairs. The real problem is (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Part Numbering Crisis in LDraw
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I recall hearing once that the chrome parts had to be made from a different mold than non-chrome parts because the coating added some thickness. So on the chrome version, e.g. the plastic studs would be a little smaller. Also, I'd expect molds for (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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| | Re: Java LDraw/LDLite
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WinCE's java support is really very poor. -gyug (...) (26 years ago, 26-Feb-99, to lugnet.cad.dev)
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