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 CAD / Development / *8315 (-20)
  Re: Mac OS 8.6
 
(...) Voila ! Yes, Stuffit Expander (v 5.5) did unwind the tar.gz file :) Now I get no missing file messages, but I did get 30 or 40 syntax errors. The drawing is much more complete than before. The biggest hassle is that the window title bar for (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: A comprehensive LDraw object model
 
(...) Well, this raises the point: what ideal is the LDraw format aiming for? I don't think it's really going anywhere; any real change to the format would break compatability with the legacy LDRAW.EXE. I'm proposing a class library for the existing (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: Category for segments parts
 
Carsten wrote: CS> .... CS> For example it would be nice to have ML-Cad known that a special pat is a CS> segment part and when you drop it in the model window it woul ask right away CS> where to set start and end-point and calculate the segment (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: Mac OS 8.6
 
(...) Can Stuffit Expander handle a .tar.gz file? That would be perfect since there's already a complete set of parts files already in that format. This parts file works well on linux and Mac OS X. (URL) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: A comprehensive LDraw object model
 
(...) Standard libraries/classes for reading, writing and processing LDraw and MPD files is certainly a good idea, but I am not certain rendering functions should be a part of such a library although it is an obvious extension. Jacob (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Category for segments parts
 
Hello! Past few days when i was working up parts who never have been reviewed before in parts tracker I noticed a lot of segment parts for Lego Technic. Basically these parts consists of a small segment or link to make a wire or tube of it (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: Mac OS 8.6
 
(...) I can handle (i.e. decompress) .gz files on the mac. Is a more complete set of parts files available in .gz somewhere ? I *think* that Stuffit Expander can handle .zip files (but probably not .exe). Any chance the ldraw027.exe could be made (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Introductions
 
I'm Barney Hilken, author of Robot Controller, an application for controlling lego mindstorms from MacOS X. I have a degree in maths and a PhD in theoretical computer science and several years research experience in applications of logic to computer (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Mac OS 8.6
 
(...) It sounds like the parts files available on Marsbase do not include the original parts from the ldraw027.exe file, just the updates. What you guys need to do is have someone convert the linux parts file to a sit, or hqx, or whatever archive (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Mac OS 8.6
 
James, Yes, indeed the preferences file does appear to be part of the issue, however... 1) I get a partial rendering (and a whole mess of missing file messages). Do these drawings (specifically M6067.DAT) require parts that are not in the marsbase (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDMC News Digest (To Get The Ball Rolling)
 
(...) sounds great to me, the interface looks wonderful!there's even something there about animations! (...) OK. I think I'll get the files you have for download for OS X, and see if I can do anything with it on this OS. Gary (I guess I could always (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Mac OS 8.6
 
(...) Ok it will run, it can't find most of the .dats- but it does run :-) it worked with the OpenGL extenshions that were on my system (don't know where or when I got them) and I installed the new ones anyway. Gary (I'm happy as a lark-as the (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: A comprehensive LDraw object model
 
"Sproaticus" <jsproat@io.com> schrieb im Newsbeitrag news:GrA7CA.24y@lugnet.com... (...) Shall this lines be only container classes or shall they have the working code? If they have working code, they are heavily depending on the target system (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) <snip> First, this is a nifty idea. Objectifying this is long overdue. But I was struck wondering, is this trying to objectify the current dat format as it is, or an ideal one as we would like to see it be... Also, are you a fan of the MVC (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Introductions
 
I was hoping we could break the ice. I was thinking we could all just post a message to the newsgroup giving a little info about ourselves. It could be as brief as you like, such as "Hi, I use a Mac and program" or something more if you want. This (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
 
  Re: A comprehensive LDraw object model
 
(...) IIRC (and I wish I could find the reference) the LDraw spec does support this. It depends on the order of the points in the polygon; e.g. clockwise points out, counterclockwise points in. Or something like that. But last I heard of this, there (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) I'll have a better answer for this when I port my Java implementation to Perl. But yah, I guess "comprehensive" and "generic" don't quite mix well. I want comprehensive, in that this library could be used for many different methods of (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
I like this. I don't think I can contribute that much. I would like to though. I have been working in Java with my animation program ((URL) and I can contribute a class for LineType1. Most useful is a rotation function that I would like to think is (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) The base class is abstract, the ones not marked "abstract" aren't. This class hierarchy is actually the class library I whipped up over the past week. About 95% of what I posted here has working code, but I didn't want to push any of that if (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) Actually this brings up a different issue. I haven't put alot of thought into it yet, but I think it would be useful to add information in the part files that would allow a program to differentiate between geometry that represents 'outside' (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)


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