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 CAD / Development / *11441 (-20)
  Re: L3P v1.3 for Mac OSX
 
(...) Chris, I think the LGEO parts are worth the effort, which is now pretty minimal -- downloading the LGEO library (two files: the 'complete' library through update 14, and update 15, at (URL)), setting the LGEODIR environment variable, and (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev.mac, FTX)
 
  LSC Proposal 0.99a
 
This is a re-post of the LSC proposal 0.99 with two changes: I removed the stipulation under 'voting' about the ad-hoc committee per (URL) this thread>. I changed the dates for voting from one day (July 20) to five days, July 17-22. This covers both (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Thanks for the update Lars. Tom, I have been playing a bit with L3P, but I have never used the LGEO parts. Are they worth the extra effort? (I have no idea how to use them, but I am sure that I can figure it out from the available info... that (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
I am sorry to interrupt your interesting discussion, but I would like to unsubscribe to this mailing list. Unfortunately, I have changed to a new computer so I've lost the info on how to go on with that. Again, sorry to interrupt. / Patrick Fridh - (...) (21 years ago, 30-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I'll try to get the fixed version of L3P Launcher out this or next week. Unfortunately, I got myself hooked on RPG's. So I haven't been too productive lately... WWDC was fun last week. I talked to the guy who wrote a Cocoa ldarw editor but got (...) (21 years ago, 30-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Lars, Thanks for the quick fix, and thanks again for supporting Mac OS X! Regards, Tom (21 years ago, 30-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) You're welcome, nice to hear from Mac users. (...) parts (...) with (...) update 14 (...) slope (...) the (...) code (...) dish) (...) (some (...) the (...) Good investigation! An internal datastructure (Lgeo flags) with bit fields was laid (...) (21 years ago, 30-Jun-03, to lugnet.cad.dev.mac)
 
  Re: Math questions
 
(...) Cool, Thanks. --Orion (21 years ago, 30-Jun-03, to lugnet.cad.dev)
 
  Re: Math questions
 
(...) (URL) Also, how about a reference to how to detect bow-tie quad? (URL) that the link inside above posting to L3Input.cpp is dead, please use (URL) much more info on quads, please read (URL) (21 years ago, 30-Jun-03, to lugnet.cad.dev)
 
  Math questions
 
Could someone point me toward a good reference on how to extract the angles from a transformation matrix? Also, how about a reference to how to detect bow-tie quad? Thanks in advance, Orion (21 years ago, 29-Jun-03, to lugnet.cad.dev)
 
  Re: "the new way" (was: Re: Self-Certification in parts tracker)
 
(...) [snip] I remembered this old post, and thought I'd post a followup. Better late than never. Here is a summary of part updates by year Year Files Updates 1997 128 3 1998 806 10 1999 685 6 2000 376 2 2001 224 3 2002 848 6 2003 81 1 So, based on (...) (21 years ago, 29-Jun-03, to lugnet.cad.dev)
 
  Re: L3P Launcher for Mac OS X
 
(...) James, I like the overall approach, and look forward to seeing the finished product. One note is that checking the 'Use LGEO Library' box on the 'Other' pane leads to an error from the LGEODIR environment variable not being set. For this (...) (21 years ago, 29-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I haven't used the LGEO substitution. I haven't seen comments from anyone else on this list that indicated they use them either. Sorry! (21 years ago, 29-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) First off, many thanks to Lars for making this tool available for OS X! L3P has been working very well overall, but I'm having an issue with LGEO parts substitution, which I'm curious to know if anyone else has seen. This is with the 20021209 (...) (21 years ago, 29-Jun-03, to lugnet.cad.dev.mac)
 
  Re: Minifig Generator Plugin for LDDesignPad Version 1.6
 
(...) Absolutely no reason that I can think of. Unless a program deliberately wanted to have separate settings (or multiple settings). (...) Good point. (...) Or check both places. :) Steve (21 years ago, 28-Jun-03, to lugnet.cad.dev)
 
  Re: Minifig Generator Plugin for LDDesignPad Version 1.6
 
(...) Well, looking at the LDraw.ini, it apppears that we could swap over to using it. -Orion (21 years ago, 27-Jun-03, to lugnet.cad.dev)
 
  Re: portable version of mklist?
 
(...) According to my "Sent Items" folder I sent mklist13.zip including both mklist.c and mklist.exe to you at July 3rd, 2000. On your request I resent it to you on May 14th, 2002. And today I'll send it for the third time :-) /Lars (21 years ago, 27-Jun-03, to lugnet.cad.dev)
 
  Re: Minifig Generator Plugin for LDDesignPad Version 1.6
 
(...) Hey, I'm with you. ldglite checks the environment variables first, then looks in the <windir>/ldraw.ini file before using a default. env_str = platform_getenv("LDRAWDIR"); if (env_str != NULL) strcpy(pathname, env_str); else if (...) (21 years ago, 27-Jun-03, to lugnet.cad.dev)
 
  Re: Minifig Generator Plugin for LDDesignPad Version 1.6
 
(...) Was there some reason that y'all didn't use <windir>\ldraw.ini? If for nothing else, it has the ldraw path. Steve (21 years ago, 27-Jun-03, to lugnet.cad.dev)
 
  Re: Minifig Generator Plugin for LDDesignPad Version 1.6
 
(...) Are you planning to support plugins via dlopen and dlsym? That'd be fantastic. I just modified my plugin test program to take a plugin name on the command line and ran some more of the lddp plugins successfully. (I think the bezier plugin (...) (21 years ago, 26-Jun-03, to lugnet.cad.dev)


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