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 CAD / LDraw Files / Parts / 6349
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Subject: 
Re: Help with Patterns
Newsgroups: 
lugnet.cad.dat.parts
Date: 
Tue, 26 Aug 2008 04:55:43 GMT
Viewed: 
10279 times
  
In lugnet.cad.dat.parts, Benjamin Lyttle wrote:
In lugnet.cad.dat.parts, Benjamin Lyttle wrote:
In lugnet.cad.dat.parts, Willy Tschager wrote:
In lugnet.cad.dat.parts, Benjamin Lyttle wrote:

Hi Ben,

you should also aviod or bring down the number of T-junctions
http://news.lugnet.com/cad/dat/parts/?n=6086&t=i&v=a to a minimum.

Bye, w.

So I'm sitting here staring at my part and all of the quads I've used to make it
up wondering, how do I minimize T-junctions?  Are there primatives that can
replace the quads/ triangles?  I have a LOT of T-junctions in what I've made up
so far.  I'm still getting my head around Quad2dat.  Suggestions?!?

Ok so for reference I'm going to try to link you to brickshelf where I've
uploaded an MLcad screenshot

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=3378576

This is where I'm at - I did actually notice the 'holes' talked about in the
article when moving the image around in Mlcad.

hope this works -

B

You know what, I just figured how to manipulate rect.dat - do those make a
difference with 'holes' or is it the same thing?



Message has 1 Reply:
  Re: Help with Patterns
 
(...) It's the same thing. Actually, it's worse -- rect.dat has edge-lines. So it can't be used in place of a quad. Generally, avoiding t-junctions is harder when working with primitives - you have to know where the outside vertices are on the (...) (16 years ago, 26-Aug-08, to lugnet.cad.dat.parts)

Message is in Reply To:
  Re: Help with Patterns
 
(...) Ok so for reference I'm going to try to link you to brickshelf where I've uploaded an MLcad screenshot (URL) is where I'm at - I did actually notice the 'holes' talked about in the article when moving the image around in Mlcad. hope this works (...) (16 years ago, 26-Aug-08, to lugnet.cad.dat.parts)

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