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 CAD / LDraw Files / Parts / 5427
  Creating 47457.dat 2x2x2/3 Sloped&Rounded  [DAT]
 
Finally, my fair (if not terrible) first attempt at part authoring is ready for submission (as soon as parts@ldraw.org lets me). What a learning experience! It took 12 version saves to get "close". And I'm sure there's more to learn after the (...) (20 years ago, 19-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) submission (as soon as parts@ldraw.org lets me). (...) Looks good. You chose a relativle simple part for your first, unlike me: [LDrawPart 2618:7] (...) Don't worry about those. They're non-funtional and insignificant (...) Guessing is fine as (...) (20 years ago, 19-Sep-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
Congratulations on initial completion of your first part. (...) I don't have this part (at least I don't think), so I can't comment on the accuracy of the geometry. However, I can comment on three things I saw. First, it looks like you used color 16 (...) (20 years ago, 19-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) Ah, conditional lines! I didn't even think about those. Thanks! I'll look into it and see if I can figure it out. I'll also learn how to use Show All Edge Lines. By the way, the part is common to 3 of the large good guys of Knights Kingdom. I (...) (20 years ago, 20-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) My goodness, that was one massive scary part! I'm going to look that up and see how many lines it took! I would have chosen the click rotation joint. I figured I needed a very simple part to warm up. Talking about "not too far off", should I (...) (20 years ago, 20-Sep-04, to lugnet.cad.dat.parts, FTX)
 
  Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) I'm not a kid any more (I'm 37) and am quite new in the community. One of my deep desire is to contribute to the community by starting part authoring. So if you plan to write a tutorial (for kids it is perfect), easy to follow, about your (...) (20 years ago, 20-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) So if (...) I'm going to try some experimental pedagogy on elementary school kids starting this Tuesday. I'll be teaching about 6 Lego Robotics classes this fall where I hope to employ Virtual Lego. After I get some experience under my belt, (...) (20 years ago, 20-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) Hey Edwin, if you have time/resources could you experiment with showing kids LDD too? Or would that undermine what you're trying to do? Darrell (20 years ago, 20-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) I'm willing to experiment with anything as long as it helps kids learn concepts in math, science and engineering. Of course, I'll first have to learn LDD. Sooo, I'll pick it up tomorrow. At the moment, I'm hacking away at Game Maker 6.0 beta. (...) (20 years ago, 21-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) Yo Darrell, By LDD, do you mean LDDesign Pad or Lego Digital Designer? If it's Lego Digital Designer, then I am still unable to get it to work on my PC. It loads the parts, then just sits there. I guess I need to go figure out what's going on (...) (20 years ago, 21-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) Yah, I meant LEGO Digital Designer. I couldn't remember what you were actually teaching - whether it was FLL/bot/engineering/NQC programming or graphics programming. Since I now realize the graphics programming part is important to your class, (...) (20 years ago, 21-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) I try to stick to whole numbers whenever possible, or tenths if I must. That helps keep file sizes down. Keep in mind that 1 LDU is already 1/64th of an inch, making 0.001 LDU 1/64000 of an inch! No part file needs that level of detail. The (...) (20 years ago, 22-Sep-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
I personally round off the numbers to 4 decimals, but I’ve been known to do crazy stuff like modelling in 1/100 (max zoom in mlcad) and use 1-24 parts of high res primitives from time to time. But I would suggest you to round off to (at least) two (...) (20 years ago, 29-Sep-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) Features wish list For the purpose of improved readability in LDAO, I thought of entering each vertex with 2 decimal places. Then I discovered the color-coded vertices in LDDP. It was better, but I still wish the vertices aligned in columns. (...) (20 years ago, 1-Oct-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) The general standard is to go up to 3 decimal places in part files. I agree, main vertices really don't need more than 1 or 2 places. For derived vertices, more precision may be require to keep everything aligned, so going out to 3 places is (...) (20 years ago, 1-Oct-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) T2 is my lazy way of abbreviating "Type 2". T4 = Type 4, etc. I will look into LDScript. Thanks! Edwin :-) Edwin (20 years ago, 2-Oct-04, to lugnet.cad.dat.parts, FTX)

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