Subject:
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Re: Challenge/Request for the CAD gurus
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Newsgroups:
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lugnet.cad
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Date:
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Sat, 10 Nov 2001 19:49:53 GMT
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Viewed:
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606 times
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In lugnet.cad, Michael Horvath writes:
> 1. it's hard,
> 2. it's a pain in the butt
Um...it's a good thing that no one said that when they were thinking about
creating LDraw, or MLCAD, or LEOCad, or the LGEO library, or L3p, or LDAO,
or....
> 3. I'd hate someone to ask me to do it
I'm not ask for something made for Jake that no one else can use. I am
proposing that we all pitch in and create robust documentation for the
entire LEGO (not LEGO CAD) community to use.
> 4. I had a lot of naive questions like this to ask, then I realized that
> it's not so hard, and that I really just didn't have sufficient motivation to
> do it myself
As do many people how would like to use CAD to do something quick and dirty,
but entirely cool. I don't think that newbie questions equate to naive
questions.
> Really, the instruction manuals aren't that necessary, once you get your
> fingers dirty and stuck in the muck of things, so to speak.
This doesn't make sense to me. Are you saying that documentation for
computer programs in unnecessary? That people should just tool around in a
program until they figure out what they want, or discover new things that
they can do that they never thought of? Imagine if MS Word didn't ship with
documentation or a robust help system. Do you think any "standard" users
would actually use it? Doubtful.
If I am not clear on the point you are making, please let me know. I am just
terribly confused by your position.
> Also, there are some technical barriers that stand in the way of development.
What technical barriers stand in the way of documentation?
> Along some
> lines this can be true, and would require significant coding effort in order
> to overcome; but, this isn't really relevant to this topic. Maybe you
> should keep your sights kind of small, and think more in the terms of, "What
> could I do in order to inspire others to work in more equal increments
> toward some common, or commonly held ideal, or effort." You'd more likely
> see a lot more FAQ's and stuff on people's web pages if you took that method.
Totally confused. Please explain.
> Sorry to rant, but, boy, was I knocked down to size when I came upon this
> very same realization. Plus, it made lugnet/the ldraw world a lot more fun.
>
> I'm worried that I'm ranting.
Not ranting, I don't think, but I am totally confused. It sounds like you
are saying that each person is on his own to figure out how the bevy of
programs available work, and work together.
Perhaps I didn't explain myself very well with my first message. Really what
I am calling out for is some introductory, how-to, "LEGO CAD for Dummies"
documentation. A single source to get newbies up and running, as well as
take medium skilled people to the more advanced levels. I personally think
that more people would make it to the advanced levels if it didn't take so
long to get through the introductory steps.
Jake
---
Jake McKee
AFOL
LUGNET #211
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Message has 1 Reply: | | Re: Challenge/Request for the CAD gurus
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| (...) Agreed 100%. I'd love to contribute to such a project, as I feel that I have some skill to pass on. The biggest hinderance I have to this is twofold: 1. time (well, okay, kinda lame since I'm now unemployed, but still...) 2. thinking back to (...) (23 years ago, 10-Nov-01, to lugnet.cad)
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Message is in Reply To:
| | Re: Challenge/Request for the CAD gurus
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| 1. it's hard, 2. it's a pain in the butt 3. I'd hate someone to ask me to do it 4. I had a lot of naive questions like this to ask, then I realized that it's not so hard, and that I realy just didn't have sufficient motivation to do it myself (...) (23 years ago, 9-Nov-01, to lugnet.cad)
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