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 CAD / *40495 (-20)
  Re: Parts Releases and the CA
 
(...) With over 50% of the parts by non-CA authors now re-written (see (URL) the list of non-CA authors (with parts still in the library/tracker) is as follows Name (number of parts authored) Chris Alano (5) Eric D'Aragon (1) Fredrik Glöckner (1) (...) (18 years ago, 25-Sep-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Missing seams
 
(...) The problem is that L3P fails to recognize the two unofficial parts as parts. Try moving 3429.DAT and 3430.DAT to the PARTS folder. See also (URL) have already a long time ago updated L3P to scan a part's header for "Unofficial Part" but I'm (...) (18 years ago, 24-Sep-06, to lugnet.people.newbie, lugnet.cad.ray)
 
  Minifig Food Cherry
 
Hi there, Has anyone ever made or mocked this part? (URL) (18 years ago, 24-Sep-06, to lugnet.cad.dat.parts)
 
  Re: Missing seams
 
(...) Maybe Lars has fixed this in L3P 1.4 (wink, wink, nudge, nudge Lars ;-) ) -Orion (18 years ago, 24-Sep-06, to lugnet.people.newbie, lugnet.cad.ray, FTX)
 
  Re: Missing seams
 
Just an update. I never really resolved the problem. But for now I am working around the problem by manually entering the .5 spacing that L3P would usually add between parts in POV-Ray. Here's the corrected file. (URL) Thanks to everyone for your (...) (18 years ago, 24-Sep-06, to lugnet.people.newbie, lugnet.cad.ray, FTX)
 
  RE: tool for maintaining new official parts header
 
A few minor bugs 1) You need to commit any changes in the field the cursor is in before saving the header back to the document (eg make a minor chnage to the description and click save; it's not saved - you must click on another field first) 2) (...) (18 years ago, 24-Sep-06, to lugnet.cad)
 
  Re: Missing seams
 
(...) Thanks for your help. You've deffinitely helped me understand some of what creates that authentic lego look in the POV-Ray picture. :) But I tried everything and I just can't get L3P or POV-Ray to shrink/separate the unofficial parts in the (...) (18 years ago, 24-Sep-06, to lugnet.people.newbie, lugnet.cad.ray, FTX)
 
  Re: Missing seams
 
(...) It looks like you're using LGEO parts in your picture. These have (slightly) rounded edges on all the bricks that visually create seams. The forklift part isn't modeled in LGEO, so L3P falls back to the LDraw geometry for that part, which (...) (18 years ago, 24-Sep-06, to lugnet.people.newbie, lugnet.cad.ray, FTX)
 
  Re: Missing seams
 
(...) Thanks for the quick response. But I'm still confused about something. If POV-Ray doesn't draw lines/seams, then what causes the other parts to display seams in the POV-Ray picture? (Such as the supporting bricks for the forklift rails) Thanks (...) (18 years ago, 24-Sep-06, to lugnet.people.newbie, lugnet.cad.ray, FTX)
 
  Re: tool for maintaining new official parts header
 
Dean Earley schrieb: (...) Now the installer is immo. (...) I have just uploaded a new version which has hopefully no bugs and all ideas mentioned above are implemented. Please enjoy and let me have your feedback. MikeHeide (18 years ago, 23-Sep-06, to lugnet.cad)
 
  Re: Missing seams
 
(...) Hi David, The problem is a shortcoming in L3P. The way L3P adds seam "lines" is to shrink the pieces by a small amount. How L3P determines what to shrink (since it wouldn't be appropriate to shrink any subpart assemblies) may introduce the (...) (18 years ago, 23-Sep-06, to lugnet.people.newbie, lugnet.cad.ray, FTX)
 
  Re: Missing seams
 
(...) Hi David, The short answer is that there are no seams, only lines. Since a line is a one-dimensional object it is invisible in POVray. The long answer is that POVray won't show edge lines because they are not really useful and don't fit with (...) (18 years ago, 23-Sep-06, to lugnet.people.newbie, lugnet.cad.ray, FTX)
 
  Missing seams
 
Any idea why the some pieces don't show seams in POV-Ray but they do in MLCad? Sorry if this has been addressed elsewhere. I did search for it, but I didn't find anything. (Newbie to all this.) For example, this is the model as seen in MLCAD. (...) (18 years ago, 23-Sep-06, to lugnet.people.newbie, lugnet.cad.ray, FTX)
 
  Re: Non-CA parts rewrite
 
Being worked on by myself (...) Being worked on by Guy (...) (18 years ago, 22-Sep-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Question about making a pattern
 
(...) I'd say use rings. You will end up with an good representation of the pattern, without ending up with a huge filesize and polygon count. Andy (18 years ago, 22-Sep-06, to lugnet.cad)
 
  Re: Question about making a pattern
 
(...) the dithered section would be an example for an acceptable usage of bmp2dat (a prog I don't like because of its bumpy output). therefore I would vectorize surfboard, wave and outer ring and use bmp2dat for the sunset. w. (18 years ago, 22-Sep-06, to lugnet.cad)
 
  Re: Lincoln Logs with Ldraw : )
 
(...) I remember having had that set - actually it belonged to my older sister. The inner cross made it easy to distinguish her Minitalia Bricks from my newer System with cylinders. This was its only advantage. The plastic they used for was crap - (...) (18 years ago, 22-Sep-06, to lugnet.cad, FTX)
 
  Bricksmith 1.5: The Minifigure Cometh
 
(2 URLs) Bricksmith 1.5> adds the following features: A (URL) Minifigure Generator> Move and Rotate panels Pressing x, y, or z keys rotates parts It also fixes the following bugs: Holding option while nudging parts reliably selects the third axis (...) (18 years ago, 22-Sep-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX)  
 
  Question about making a pattern
 
i have a question if anyone can help (URL) is a picture of a torso i plan to do, my question is shoult i dither the red and yellow, or should i just make a red, orange and yellow ring? (18 years ago, 21-Sep-06, to lugnet.cad)
 
  Re: Raytracing Challenge II: Remix Disco
 
(...) --SNIP-- (...) Forgot to cross-post here so see the parent post for details. Tim (18 years ago, 21-Sep-06, to lugnet.cad.ray, lugnet.build.contests, FTX)


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