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 CAD / *39870 (-20)
  Re: Help with tyre - 51011
 
In lugnet.cad.dat.parts, Philippe Hurbain wrote: Hi Philippe, Sorry for taking so long to reply. (...) (URL) (...) So far as I know. I don't seem to have trouble with any other parts. Thanks in advance for any ideas/suggestions. All the best, Allan (...) (18 years ago, 28-May-06, to lugnet.cad.dat.parts, lugnet.cad.leocad, FTX)
 
  Re: LPub and Mega-POV Question
 
(...) Hi Kevin, I hope you don't mind a question. I read your comments above and was thinking I might like to transition to that path for creating instructions. I've used Mega POV-Ray for a long time, but my goal is, as you note, just to have the (...) (18 years ago, 28-May-06, to lugnet.cad.ray)
 
  lego from China and Czech Republic
 
Is it just me, or are Legos becoming of a lower quaility. They just don't seem to fit together the same. China and Czech republic, Perhaps that explains it. Perhaps the reason for the color change. I still cannot believe that they did a scientific (...) (18 years ago, 28-May-06, to lugnet.cad)
 
  Re: Unable to compile LDGLite 1.0.7 from Source on SuSe Linux
 
I could compile on Fedora Core4 with this patch: --- ../ldglite/main.c 2003-08-15 03:26:15.000...000 +0200 +++ main.c 2006-01-09 19:22:08.000...000 +0100 @@ -1388,7 +1388,7 @@ int lineheight = 14.0; int charwidth = 9.0; - extern void (...) (18 years ago, 28-May-06, to lugnet.cad.dev, FTX)
 
  Re: LEGO's acknowledgement of LDraw
 
(...) This is seriously good news. Between this, and the way the NXT and other stuff is being developed, it is very encouraging seeing the Lego Company embracing community interaction so firmly. Maybe we will start to see Lego encouraging people to (...) (18 years ago, 27-May-06, to lugnet.cad, FTX)
 
  Unable to compile LDGLite 1.0.7 from Source on SuSe Linux
 
Having downloaded and unzipped the 1.0.7 source from SourceForge (and having had similar errors trying the version recommended on the LDraw getting started guide), I am having difficulty getting it to build. At first, when I was building, it was (...) (18 years ago, 27-May-06, to lugnet.cad.dev, FTX)
 
  Re: LEGO's acknowledgement of LDraw
 
(...) Wow -- this is VERY cool. Way to go, Kevin and Geoff! (off to email the Jessimans the link to this post) -Tim (18 years ago, 27-May-06, to lugnet.cad)
 
  Re: New parts and update?
 
(...) Whoops, my mistake :-) Still: half a year is quite long? (18 years ago, 27-May-06, to lugnet.cad.dat.parts)
 
  Re: New parts and update?
 
Um, Dude, that was December 2005.. like 6 Months ago, not 1.5 years (...) (18 years ago, 26-May-06, to lugnet.cad.dat.parts)
 
  Re: LEGO error with POV-RAY
 
(...) Perhaps this can help: (URL) did a search on "3650": (URL) PS: A bit about me since I'm a first-time poster: I'm 17, and live in the Boston (...) Welcome, glad to have you here, please post the result of your efforts. /Lars (18 years ago, 25-May-06, to lugnet.cad.ray)
 
  Re: LEGO error with POV-RAY
 
(...) (snip) (...) I know that this isn't an LPub problem. I've successfully used LPub before to generate biulding instructions and BOMs before, but this time I was using it to use LGEO. (...) (snip) (...) Yeah. POV-RAY (when not using LPub) even (...) (18 years ago, 26-May-06, to lugnet.cad.ray, FTX)
 
  New parts and update?
 
Hi all, It has been a long time since I posted, but here is one again. Lately I am getting some questions about new parts and a new update from the Dutch cad community. Questions are: why does it take so long for a part to be official and when will (...) (18 years ago, 26-May-06, to lugnet.cad.dat.parts)
 
  Re: LPub and Mega-POV Question
 
(...) Thanks for the tip, Tim. - David (18 years ago, 26-May-06, to lugnet.cad.ray)
 
  Re: LPub and Mega-POV Question
 
(...) I was not aware of that! I had simply assumed that Megapov 2.11 had that same feature. No wonder it wasn't outlining my models... (...) Thank you very much for that information. I just downloaded both programs. Thanks, David (18 years ago, 26-May-06, to lugnet.cad.ray)
 
  Re: LPub and Mega-POV Question
 
(...) I will second Kevin's suggestion of changing to ldview or ldglite. They produce excellent instruction pics and I think they look much better than MegaPOV with edge-lines for instructions. That said, I would strongly recommend backing up all (...) (18 years ago, 26-May-06, to lugnet.cad.ray)
 
  Re: LPub and Mega-POV Question
 
(...) Hi David, From what I remember, MEGA-POV 0.7 is the last one that had the edge line capabilities. It was dropped in the follow on version of MEG_POV and I don't know if subsequent versions ever brought it back. So, if you're set on ray tracing (...) (18 years ago, 26-May-06, to lugnet.cad.ray)
 
  Re: LEGO error with POV-RAY
 
(...) (snip) (...) Hi Reuven, Sorry if the LPub dialog is not very helpful, but the interface between LPub and POV-Ray is by definition not very communicative. LPub does not perform renders on its own, it uses external renderers to get the job done. (...) (18 years ago, 26-May-06, to lugnet.cad.ray, FTX)
 
  Re: LEGO error with POV-RAY
 
(...) (snip) (...) (snip) OK, so I tried your method. The good news: I got it to work. The bad news: not on my model. So first for the good news. I used the pyramid model that comes with LDraw. I was able to make this render, using LPub, LGEO and (...) (18 years ago, 26-May-06, to lugnet.cad.ray, FTX)
 
  LEGO's acknowledgement of LDraw
 
Recently we learned that LEGO respects the LDraw CAD family enough to invest its own software development time and energies so that LDD can import and export LDraw models. I was very proud of us and our efforts when this happened. I recently (...) (18 years ago, 26-May-06, to lugnet.cad) !! 
 
  Re: LEGO error with POV-RAY
 
(...) Hello Reuven. I've had problems with LGEO parts too, so I know how you feel. (...) I suggest an entirely different approach to using LGEO parts. Try this: (1) Download and install LPub on your computer from this link: (URL) Open LPub. (It will (...) (18 years ago, 26-May-06, to lugnet.cad.ray)


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