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 CAD / *26325 (-20)
  I had to do the 6075 : )
 
Still working on the 'figs, but the Castle came out well and I'm working on an animation with this set as a "set." PLMKWYT, -JSM (URL) (22 years ago, 14-Aug-02, to lugnet.cad, lugnet.cad.dat.models.sets)
 
  Re: Fatal Error
 
This is an internal error message indicating memory problems. When reseting the stub memory is allocated, if that fails it means MLCad can no longer display anything on it's window and terminates. This one is realy bad since MLCad can deal with low (...) (22 years ago, 14-Aug-02, to lugnet.cad.mlcad)
 
  Re: ?-?circ.dat  [DAT]
 
(...) Messing around with ldraw I set the part color to 24 instead of 16, and got the colors to invert. Try something like: 1 24 0 0 0 1 0 0 0 1 0 0 0 1 4-4edge.dat Though I'm not sure how well most renderers handle parts that use color 24. (I think (...) (22 years ago, 14-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  Star Wars Destoryer Droid 800
 
Hi. Here is a link to 8002, the Star Wars Destroyer Droid. I couldn't find it online so I built it myself. The file components that can be swapped to change it from standing up to rolled out. Read the readme file that goes with it. It took about 15 (...) (22 years ago, 13-Aug-02, to lugnet.cad.dat.models.sets)
 
  Re: ?-?circ.dat
 
(...) No, the lines I'm thinking of are supposed to support the rendering of ring primitives when zoomed out. The edge primitives could do this job if it weren't that they use the color 24 complementary color. /Tore (22 years ago, 13-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  Re: Why does it take long?
 
(...) Thanks a long I render it in 1 minute and 11s cool before it was done in 52 minutes (...) (22 years ago, 13-Aug-02, to lugnet.cad.ray)
 
  Re: Why does it take long?
 
(...) Good idea I was thinking to do that but I was not sure if was best to do it but now that you told me I use that technic instead the long one. (...) (22 years ago, 13-Aug-02, to lugnet.cad.ray)
 
  Re: Why does it take long?
 
(...) Probably because you render every picture three times! Don't use POVRay for generation of time delay in an animation, use the animation software instead (setting time for a frame, duplicating a frame etc) -- Anders Isaksson, Sweden BlockCAD: (...) (22 years ago, 13-Aug-02, to lugnet.cad.ray)
 
  New Mecha and LDraw Files
 
First off, I built a new mecha. Basically, I just wanted to add as much weaponry on it as I could. The bazooka is my personal favourite. ;-) It also comes with a zero-g pack, radome, and smoke discharger system. Naturally, I was inspired heavily by (...) (22 years ago, 13-Aug-02, to lugnet.build.mecha, lugnet.build.military, lugnet.announce.moc, lugnet.cad.dat.models)
 
  Re: Minifig Hand Cart?
 
(...) Yeah, I'm pretty sure that one hasn't been done yet. Steve (22 years ago, 13-Aug-02, to lugnet.cad.dat.parts)
 
  Where does LDraw look for files?
 
Found in LDraw FAQ: (...) That's perfectly clear, but still I have to ask: What if a file exists in two or more of these folders? Will it say: "Hey I found in 'The current folder'! Now I don't have to look anymore."? Or will it keep scanning and (...) (22 years ago, 13-Aug-02, to lugnet.cad.dev)
 
  Re: New version of MLCad command spec
 
(...) Then again, if it's all in the "do not delete this notice" section, Michael's concerns will be addressed. Here's some suggested verbiage: (...) Steve (22 years ago, 12-Aug-02, to lugnet.cad.mlcad)
 
  Re: Why does it take long?
 
(...) Ray tracing is very CPU intensive, and I guess also quite memory hungry. If you've got SDRAM then that could be a bottleneck. A P4 or AMD XP CPU running much faster with DDR would probably make a huge difference in this case, but I'm not (...) (22 years ago, 13-Aug-02, to lugnet.cad.ray)
 
  Why does it take long?
 
I have a P-3 at 867mhz with 256MB RAM with 2 hds C: 80GB and d: 20GB I'm using XP Pro. I used Pov-ray 3.1 with a resolution of 320x 240 no AA Initial_clock = 1 Final_clock = 75 Initial_Frame = 1 Final_Frame = 75 Cyclic_Animation = on Why does it (...) (22 years ago, 13-Aug-02, to lugnet.cad.ray)
 
  Minifig Hand Cart?
 
Does anyone have an unofficial .dat file of the 2495 Minifig Hand Truck? (URL) have looked through the parts tracker and through old lugnet.cad.* archives without finding anything. Is this one of the parts that simply hasn't been done yet? Thanks, (...) (22 years ago, 13-Aug-02, to lugnet.cad.dat.parts)
 
  Star wars Episode 3 - Rise of the Empire. Animation
 
Hey can we do somethink like this with pov-ray? (URL) cool hehehe!!! (22 years ago, 13-Aug-02, to lugnet.cad)
 
  Re: ?-?circ.dat
 
(...) I think the ring primitives will give you a solution. Like the 1-4rin39.dat for a thin "circle". CU Bernd (22 years ago, 13-Aug-02, to lugnet.cad.dat.parts.primitives)
 
  Re: MOTM and SOTM winners for July 2002
 
(...) Rollover requests are SOP. But the submitters must request a rollover, and few ever do. -- Terry K -- (22 years ago, 13-Aug-02, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDRAW renderer for the Mac
 
in art1$*ní­״ꝝ×´P (...) I like it, it actualy runs on my machine (mac os 8.6) all the comands work with no problems, including 'o' open. it seems to display most of chassis.dat,engine.dat and steering.dat. but verry little of the other (...) (22 years ago, 13-Aug-02, to lugnet.cad.dev.mac)
 
  ?-?circ.dat
 
I wish there were color 16 versions of the ?-?edge.dat primitives. These are the ones I would like to see: 1-16circ.dat 1-8circ.dat 3-8circ.dat 1-4circ.dat 2-4circ.dat 3-4circ.dat 4-4circ.dat Because: 1. Filling in curved support lines in patterned (...) (22 years ago, 12-Aug-02, to lugnet.cad.dat.parts.primitives)


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