Subject:
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RE: terrain in LDraw
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Newsgroups:
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lugnet.cad.dev, lugnet.build.arch
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Date:
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Tue, 14 Aug 2001 00:55:36 GMT
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Reply-To:
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<bram@poNOMORESPAM.cwru.edu>
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Viewed:
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43 times
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Mike Horvath writes:
> I was wondering if you knew the pixel/stud ratio offhand. This bit of
> information might be useful for future reference.
1 pixel = 1 stud. I used Jacob's utility to create the terrain for the CAD
scenes I did of Fallingwater:
http://lego.bldesign.org/?m=fallwtr
To make the scene, I colored in a topographical map of the landscape with
white as high and black as low. I saved it as a low quality JPEG to add
some texture. I colored another image to reflect the river/stone/vegetated
areas. I think I used Paint Shop Pro to create the PGM files. I used both
images with the utility to create the DAT file (all very slow on a P166 with
16 MB of RAM) I then used L2P to convert the DAT file to a POV scene. I
replaced the 1x1x5 bricks with a box and a cylinder to speed up rendering.
Working with the utilities and computer speed available at the time, it was
a rather labor intensive project.
I was at Fallingwater (the real thing) this weekend, and looking back at
these renderings, I see how inaccurate the scenery (and some of the model)
is. I took some photos (when I was allowed to) of the sides of the building
you never see in published photos, so maybe someday I can try again for a
more realistic model...and who knows, maybe then I can do it in gray, tan,
and brown instead of black, white, and red.
--Bram
Bram Lambrecht
bram@cwru.edu
http://bldesign.org/
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Message has 3 Replies: | | Re: terrain in LDraw
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| Oh, I didn't know you'd made a DAT file out of that yet. I just visited your site and was looking at that model. Very nice! Would you consider contributing your model to my new village I'm building? I'm trying to make it a screen north of Datsville. (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
| | | Re: terrain in LDraw
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| I don't understand the command line. I have a PGM. I typed "pgmtoldr filename.pgm" at the command prompt, and received a bunch of errors. No DAT file. :( Do I need a bunch of Linux stuff to run it? Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev, lugnet.build.arch)
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Message is in Reply To:
| | Re: terrain in LDraw
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| I was wondering if you knew the pixel/stud ratio offhand. This bit of information might be useful for future reference. Thx, Mike (...) (23 years ago, 14-Aug-01, to lugnet.cad.dev)
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