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 Animation / *614 (-20)
  LEGO animation software
 
Hello, Are there any software developers out there who would be interested in collaborating on a project with me to design, develop and produce software for CGI LEGO animation? I'm thinking something along the lines of an MLCad GUI, coupled with (...) (21 years ago, 22-Jan-04, to lugnet.animation, lugnet.cad.ray)
 
  BrickFest PDX 2004 Animation Festival Entry Forms Available Online
 
Animators and BrickFest PDX 2004 Participants, Deadlines for Tell-a-Joke Animation Competition and "History of Flight" Animation Competition being held February 13th and 14 at BricksFest PDX 2004 are quickly approaching. The entries must be received (...) (21 years ago, 8-Jan-04, to lugnet.animation, lugnet.events.brickfest) !! 
 
  Re: Unfinished Project Release
 
(...) Which I'm not good at, which is why I had trouble. :) (...) That is, if you try to use the clock on the LDraw-generated file. If you're just rendering a new file for every frame there's no pain. I agree with you, though, on the difficulty of (...) (21 years ago, 3-Jan-04, to lugnet.animation)
 
  Re: Unfinished Project Release
 
Animating with POVray is a matter of mathematics, but animating Ldraw-generated things is pure horror. You have to analyse the source file to locate the different objects, you have to find out where the pivots are (which is not easy, since the (...) (21 years ago, 2-Jan-04, to lugnet.animation)
 
  Re: Unfinished Project Release
 
(...) Chris, Actually it took longer than you'd expect. I haven't learned enough about using the PoV-Ray clock yet, so I did it the hard way. For each frame I created a new file with MLCad, then ran it through L3P to produce the POV file. From there (...) (21 years ago, 2-Jan-04, to lugnet.animation)
 
  Re: Unfinished Project Release
 
(...) It's a shame there isn't a bit more. How long did you spend on that, Mike? I tried to do some POV animation a while back, but the learning curve was a little too steep for what I wanted to do. (21 years ago, 2-Jan-04, to lugnet.animation)
 
  Unfinished Project Release
 
Usually people try to finish projects before they release them, but...got to make room for other projects, you know. So I stopped production of "Piano Player", which I started a few weeks ago while waiting for components to arrive for the next (...) (21 years ago, 23-Dec-03, to lugnet.animation)
 
  Re: Proof I'm going insane
 
"Mike Thorn" <buachaille@neo.rr.com> schreef in bericht news:6.0.1.1.0.20031....rr.com... (...) feet (...) Uhm... maybe it IS just you ;) I, for example, would put on shoes in this case... and the key issue of animation is making photos of NEARLY (...) (21 years ago, 17-Dec-03, to lugnet.animation)
 
  Spotted Cow Studios 'Upcoming Films' page
 
Just a short announcement here... Spotted Cow Studios has just completed its 'Upcoming Films' page at the Studios' website: (URL) and click on "Upcoming Films." On this page you can see short progress reports and a short description of each (...) (21 years ago, 16-Dec-03, to lugnet.animation)
 
  Proof I'm going insane
 
Who do you know in their right mind that would stand in their stocking feet on a cold, hard cement floor in their basement for three straight hours endlessly clicking off over 650 photos of exactly the same thing?? We animators are a nutty lot. :) (...) (21 years ago, 13-Dec-03, to lugnet.animation)
 
  Re: Which camera?
 
(...) Specifically, make sure you get one that does all the above in streaming webcam mode. The most valuable tool in stop-mo animation is onion-skinning. This generally only works in "webcam" mode, in my experience. I use a Logitech QuickCam Pro (...) (21 years ago, 12-Dec-03, to lugnet.animation)
 
  VODB Trailer
 
Spotted Cow Studios is pleased to release a trailer for their latest project (pending copyright approval)... The Valley Of Dry Bones (URL) trailer includes some still shots of the scenes as well as some concept animation lovingly crafted by PoV-Ray. (...) (21 years ago, 11-Dec-03, to lugnet.animation)
 
  One more Toa Symbol Cube Animation
 
(URL) mentioned somewhere: (URL) (21 years ago, 7-Dec-03, to lugnet.animation, lugnet.technic.bionicle)
 
  Re: Which camera?
 
(...) I don't have the Pro4K though I've heard great things about it. However, I would recommend that you spend a little more and go out and buy yourself a digital camera, somewhere in the 2+MP range. The reasons being that you will get excellent (...) (21 years ago, 5-Dec-03, to lugnet.animation)
 
  Which camera?
 
Up to this point I have been using a sony miniDV camcorder with firewire. But I want to switch to something USB. I have heard the QuickCam ro 400 is pretty good, anyone have experience with it? Or any other recommendations? Thanks, Rand (21 years ago, 5-Dec-03, to lugnet.animation)
 
  Delivery chute
 
It's been a while since I contributed to my favorite group, so I thought I would post this... This afternoon while I was, uh...working hard, I happened to see one of my Technic figure seats laying around and it occurred to me that the backrest was (...) (21 years ago, 28-Nov-03, to lugnet.animation)
 
  Re: Lewa in Exo Toa Zaps Makuta
 
(...) Thanks for the kind words! It was all luck. I started with a pic that had fortuitous lighting: (URL) initial thought was just to add a lens flare using PhotoImpact (www.ulead.com). After a lot of fiddling around I added lightning: (URL) then I (...) (21 years ago, 27-Nov-03, to lugnet.animation)
 
  Re: Lewa in Exo Toa Zaps Makuta
 
(...) And of course how you created the zap effect. I can quite easily create the fireball (I did a smaller version in my film Glowing Orbs) but the lightning stumps me. You didn't draw each part by hand, did you?! ~Mike (21 years ago, 27-Nov-03, to lugnet.animation, lugnet.technic.bionicle)
 
  Re: Lewa in Exo Toa Zaps Makuta
 
(...) really cool - to me - how the slowness of the effects actually makes the segment seem longer than it is. Most folks who would show off a clip that short would have something that just went ZIP! and you wouldn't really now what you'd seen. The (...) (21 years ago, 27-Nov-03, to lugnet.animation, lugnet.technic.bionicle)
 
  Lewa in Exo Toa Zaps Makuta
 
My paint program tweens! Woo hoo! (URL) (21 years ago, 27-Nov-03, to lugnet.animation, lugnet.technic.bionicle)


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