 | | Re: Moonbase corridor ideas
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(...) Thanks for the input! (21 years ago, 26-Apr-05, to lugnet.space, lugnet.general)
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 | | Entry - MPC - Dan Thompson- large
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It barely fits this category but it does fit. Here is my entry. (URL) machines get sore and cramped up, don't they? (21 years ago, 26-Apr-05, to lugnet.build.mecha)
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 | | Minor enhancement to PT UI
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I made a small change to the user interface for the Parts Tracker. Previously, the "Lookup" box (at the right end of the navbar) would only accept filenames for searching. If you didn't enter the name of a file currently in the unofficial library, (...) (21 years ago, 26-Apr-05, to lugnet.cad.dev)
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 | | Re: Curatorship of lugnet.trains
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(...) I think that would be a good Idea. You would have to make sure you give the person time to post it themselfs. I know it takes time to get the images online then write a post about it. Maybe you could also to a most recent train stuff from MOC (...) (21 years ago, 26-Apr-05, to lugnet.trains)
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 | | Re: Minas Tirith scenes
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(...) Very nice work. The city gates are quite large and look like they could withstand some punishment. One nit, I don't think the arch & slope combination works, I think it would look better if you just went with slopes for the whole thing. The (...) (21 years ago, 26-Apr-05, to lugnet.castle, FTX)
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 | | first public mecha
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I have finally done it. I got pictures and have uploaded them. (URL) is my baby. Actually it more resembles a fatter middle aged man with a beer gut. Features include extreme manuverability and posability. It is modeled as close to the human form as (...) (21 years ago, 26-Apr-05, to lugnet.build.mecha)
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 | | Re: LSynth and string
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(...) (URL) a 4 sided one) (URL) the 6 sided one I now use) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: Game Show Network
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On Sat, April 23, 2005 10:16 pm, Michael Harrod said: (...) ... (...) You may also want to keep an eye out for another piece they taped last weekend at the Star Wars Celebration 3 in Indy. There was a timed ISD build, and I was interviewed by the (...) (21 years ago, 26-Apr-05, to lugnet.mediawatch)
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 | | 6 sided string "primitive" with emphasis on primitive! [DAT]
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Since there was some discussion about this... I posted the 4 sided one here (URL) of these are very "good" as in high fidelity, they totally do not model that the string is 3 twisted cylindrical/toroidal shapes, but for black string they work pretty (...) (21 years ago, 26-Apr-05, to lugnet.cad.dat.parts)
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 | | Re: Blog Update
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(...) After some difficulty with being able to post on Lugnet, I am back and finally able to say, nice blog. I have no problems with the Bat adventures being posted. I myself have not gotten around to posting anything because I have been hard at (...) (21 years ago, 26-Apr-05, to lugnet.gaming.starship)
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 | | A great idea! --> David's idea
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David, that is a smashing idea! Count me in! While I was thinking about this, I thought of a few set backs that are going to have to be ironed out before this thing gets going. 1. Who is going to do the action e-mails? Or will this be handled by (...) (21 years ago, 26-Apr-05, to lugnet.gaming)
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 | | Re: Sweep Building
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(...) Good work with a very usual shaped building. I really like the mixture of old and new architecture. I'm also impressed that you built a building just to work with another member's creation/project. Jason Spears | (URL) House of Bricks> | (URL) (...) (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto, lugnet.town, FTX)
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 | | Re: lgauge.com update
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(...) Tim, depending on the decoder modual you buy, you can do a great deal with the light outputs. The output is usually open collector DC, with mutiple outputs having a common positive node. Most decoders, and all current production units have the (...) (21 years ago, 26-Apr-05, to lugnet.trains, FTX)
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 | | Re: LSynth and string
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(...) I'm not too familiar with Lego string either but my proposal would be most useful for situations where you have any number of colours, twisting slowly around the string length (like a candy cane for example). I certainly don't recall seeing (...) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: Slug Photos
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(...) The low bonnet, hoods in the US, are for better visability. But enough is retained for houseing some control systems and structural integrety, and even dynamic brakes. Not to mention storing of wieght and a place to paint a RR's name on. 8) (...) (21 years ago, 26-Apr-05, to lugnet.trains, FTX)
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 | | Re: LSynth and string
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(...) I'll work on it. (...) I'll work on this too. (...) Kevin (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: Robot Wars
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"Akira Öberg" <jackiechan_78@hotmail.com> wrote in message news:IFJy8u.33B@lugnet.com... (...) P (...) Jeg har 2, men bor litt langt unna... Men kansje vi kan bygge hver vår del og så sende dem inn til en som putter alle delene sammen ? ;) "Join (...) (21 years ago, 26-Apr-05, to lugnet.loc.se)
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 | | Re: Moonbase corridor ideas
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(...) I think having a ground floor level could be quite neat. I like the second version better. Keep the spacing the same. I do wonder about the little courtyards that could be formed by a block of 4 moonbases all with ground floor cooridors. The (...) (21 years ago, 26-Apr-05, to lugnet.space, lugnet.general, FTX)
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 | | Minas Tirith scenes
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Hi all, "So, Bruce, why haven't you updated your Lord of the Rings story in over a year?" "Well, I keep getting distracted by other things, but I have been building sections of Minas Tirith off and on." Well, I've been alluding to these for quite a (...) (21 years ago, 26-Apr-05, to lugnet.announce.moc, lugnet.castle, FTX) !!
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 | | Re: FYI
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(...) No. (hint: this guy specializes in technic sports cars, but can also build everything else.) (21 years ago, 26-Apr-05, to lugnet.technic)
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