 | | A great idea! --> David's idea
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David, that is a smashing idea! Count me in! While I was thinking about this, I thought of a few set backs that are going to have to be ironed out before this thing gets going. 1. Who is going to do the action e-mails? Or will this be handled by (...) (21 years ago, 26-Apr-05, to lugnet.gaming)
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 | | Re: Sweep Building
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(...) Good work with a very usual shaped building. I really like the mixture of old and new architecture. I'm also impressed that you built a building just to work with another member's creation/project. Jason Spears | (URL) House of Bricks> | (URL) (...) (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto, lugnet.town, FTX)
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 | | Re: lgauge.com update
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(...) Tim, depending on the decoder modual you buy, you can do a great deal with the light outputs. The output is usually open collector DC, with mutiple outputs having a common positive node. Most decoders, and all current production units have the (...) (21 years ago, 26-Apr-05, to lugnet.trains, FTX)
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 | | Re: LSynth and string
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(...) I'm not too familiar with Lego string either but my proposal would be most useful for situations where you have any number of colours, twisting slowly around the string length (like a candy cane for example). I certainly don't recall seeing (...) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: Slug Photos
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(...) The low bonnet, hoods in the US, are for better visability. But enough is retained for houseing some control systems and structural integrety, and even dynamic brakes. Not to mention storing of wieght and a place to paint a RR's name on. 8) (...) (21 years ago, 26-Apr-05, to lugnet.trains, FTX)
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 | | Re: LSynth and string
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(...) I'll work on it. (...) I'll work on this too. (...) Kevin (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: Robot Wars
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"Akira Öberg" <jackiechan_78@hotmail.com> wrote in message news:IFJy8u.33B@lugnet.com... (...) P (...) Jeg har 2, men bor litt langt unna... Men kansje vi kan bygge hver vår del og så sende dem inn til en som putter alle delene sammen ? ;) "Join (...) (21 years ago, 26-Apr-05, to lugnet.loc.se)
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 | | Re: Moonbase corridor ideas
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(...) I think having a ground floor level could be quite neat. I like the second version better. Keep the spacing the same. I do wonder about the little courtyards that could be formed by a block of 4 moonbases all with ground floor cooridors. The (...) (21 years ago, 26-Apr-05, to lugnet.space, lugnet.general, FTX)
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 | | Minas Tirith scenes
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Hi all, "So, Bruce, why haven't you updated your Lord of the Rings story in over a year?" "Well, I keep getting distracted by other things, but I have been building sections of Minas Tirith off and on." Well, I've been alluding to these for quite a (...) (21 years ago, 26-Apr-05, to lugnet.announce.moc, lugnet.castle, FTX) !!
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 | | Re: FYI
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(...) No. (hint: this guy specializes in technic sports cars, but can also build everything else.) (21 years ago, 26-Apr-05, to lugnet.technic)
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 | | Re: LSynth and string
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(...) For POV-Ray, it seems like the best results would be obtained through some kind of mapping. Use a plain cylinder object with 'string texture' mapped onto it. Steve (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: Moonbase corridor ideas
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(...) 1 floor away from the normal corridor. One thing seems a bit off, though- you've got plates in your red/white height stacks. It looks like you've got a 2x3 plate at the very bottom, and 2x4 plates in between levels. That makes it look like the (...) (21 years ago, 26-Apr-05, to lugnet.space)
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 | | Re: LSynth and string
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(...) That sounds like the best idea, if someone wants to make this file. If no one has the time or inclination, then let's not hold this process up. (...) That would be a good idea, too. Steve (hmm, I wonder why lugnet won't accept this post?) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: LSynth and string
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(...) Those are definitely advantages toward Larry's file. We should probably integrate Larry's code into my subfile, one way or the other. One way to integrate the part files would be to submit Larry's file as a a subfile, in parts\s\, and have the (...) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | Re: Badgering emails
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(...) Badgers? We don't need no stinkin' badgers! (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto)
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 | | Sensors and other stuff
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I am in a position, for a limited period of time, to make some sensors. I expect to be able to complete a hundred or so in the next few weeks. My assumption is that people may be interested in IR Proximitiy Detectors (IRPDs), Visible Light (...) (21 years ago, 26-Apr-05, to lugnet.market.buy-sell-trade)
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 | | Re: LSynth and string
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(...) I know I've seen black and red LEGO string, but I've not seen multi-colored string (I'm not very worldy that way sticking to robotics and technic). Larry produced a string segment that looks a little like one of those tiny stands they get (...) (21 years ago, 26-Apr-05, to lugnet.cad)
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 | | New LEGO Pirate Site & Forum - PirateBricks.com
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Ahoy, me mateys! A few months ago we (my brother and I) thought that the LEGO community needed a site dedicated to the LEGO Pirate theme. And since both of us have always loved the LEGO Pirates, we decided to make that site! We currently have a (...) (21 years ago, 26-Apr-05, to lugnet.pirates)
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 | | Re: Sweep Building
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(...) The integrated old/new building is great. And I love your solution for covering up the gaps in the roof. The interior detailing is particularly good- empty buildings always pains me at shows. I know the tram isn't the focus of this post, but (...) (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto, FTX)
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 | | Re: I'm not a trainhead!!
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(...) It might be extremely blurry and dark, but the engineer's view is still my favourite Dave K (21 years ago, 26-Apr-05, to lugnet.org.ca.rtltoronto)
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