 | | Re: Please read this!
|
|
Hi Matt, Stuff like "terra incognito" isn't the problem. The following: ****** Hmm
you continue to demean such an epitome principle as rank, yet in your stance, never waiver from its respective boundaries
Dash spoke, as he continued. If you are (...) (23 years ago, 23-Dec-02, to lugnet.castle, lugnet.general)
|
| |
 | | Re: Some questions and comments (but no complaints) on the new Orient line
|
|
(...) Set 1351 Movie Backdrop Studio also had 4 of the dark grey large wagon wheels. (23 years ago, 23-Dec-02, to lugnet.adventurers)
|
| |
 | | Re: Some questions and comments (but no complaints) on the new Orient line
|
|
(...) Strange but true, there were multiples in the Rebel Blockade Runner in dark grey too. (23 years ago, 23-Dec-02, to lugnet.adventurers)
|
| |
 | | Re: Orient sets pictured at S@H
|
|
.pirates folk may like to skip the Australian price analysis, and go to the 'An interesting pirate possibility...' bit below... In lugnet.loc.au, Pete White writes: <snip> (...) <snip> The sets that I didn't report on before are: 7409 Tomb Robber, (...) (23 years ago, 23-Dec-02, to lugnet.loc.au)
|
| |
 | | Re: Large LDraw/MPD Files?
|
|
(...) In August 2001 I did a render of Datsville with QUAL=0 (URL) be able to render the huge POV file (11 MB) generated by L3P in finite time on my old PC (450 MHz Pentium II, 128 MB RAM) the QUAL flag in the POV file was set to 0 initially using (...) (23 years ago, 23-Dec-02, to lugnet.cad)
|
| |
 | | Some questions and comments (but no complaints) on the new Orient line
|
|
Hey y'all, I was looking at all the new Orient sets at legoshop.com and I must say I'm impressed. The first three mini-series didn't interest me (especially Dino Island -yuk) but this series really jumps out. I'm planning on buying all of them once (...) (23 years ago, 23-Dec-02, to lugnet.adventurers)
|
| |
 | | Re: LPub 2.1.0.3 released
|
|
(...) Yes, I plan adding -co for orthographic camera with automatic camera positioning. But the orthographic camera has changed in PovRay 3.5, and it is playing games with me. Perhaps I'll use the command "version 3.0" to overcome my trouble... (...) (23 years ago, 23-Dec-02, to lugnet.cad, lugnet.inst)
|
| |
 | | Re: SW MiniBust-- Imperial Stormtrooper
|
|
This is really neat. Not only did you make an amazing creation (uncanny likeness at such a small scale; well done sir!), but you have potentially created a fad. I can see this one booming off like some others. Cool. -Chris Also, gotta agree with Gil (...) (23 years ago, 23-Dec-02, to lugnet.starwars)
|
| |
 | | Re: flame sensor
|
|
(...) Lego actually make an 'official' temperature sensor. I guess that in combination with the light sensor, you'd be able to detect a candle flame. The biggest problem may be how to get the temp sensor close enough to the flame to unambiguously (...) (23 years ago, 23-Dec-02, to lugnet.robotics)
|
| |
 | | Re: Best Halloween costume I've ever seen
|
|
(...) (23 years ago, 23-Dec-02, to lugnet.general)
|
| |
 | | 2nd wave m-wings ship tomorrow
|
|
I'd like to apologize for the delay on these. They were supposed to be out this friday but I ran into some problems at my not so local post office. I also wrongly sent a ship notice to 3 of you. Here's a picture to let you know they're all good to (...) (23 years ago, 23-Dec-02, to lugnet.market.buy-sell-trade)
|
| |
 | | RE: flame sensor
|
|
Look here (URL) Message----- From: news-gateway@lugnet.com [mailto:news-gateway...ugnet.com] On Behalf Of Vincent Grace Sent: Sunday, December 22, 2002 3:16 PM To: lego-robotics@crynwr.com Subject: flame sensor I am trying to build a sensor to (...) (23 years ago, 22-Dec-02, to lugnet.robotics)
|
| |
 | | Re: Please read this!
|
|
(...) Definitely...trying to be original for once, since I noticed the growing collections of fan fiction that people always seem to write. (...) Guess I'm due to read Tolkein's works, then...when writing the dialogue, I attempted to reveal the (...) (23 years ago, 23-Dec-02, to lugnet.castle, lugnet.general)
|
| |
 | | Re: flame sensor
|
|
Just a quick thought, I was thinking that using both the light and temperature sensors might be the way to go. Let the robot search or seek the brightness of the flame with the light sensor. Then if the value is true, measure the heat with the temp (...) (23 years ago, 22-Dec-02, to lugnet.robotics)
|
| |
 | | Re: Mechastruct Entry: Mighty Mech
|
|
(...) Hi Chris! Hmm, interesting view. (...) Hey nice compliment! (...) As long as I make dinner, do the dishes, balance the bills, paint the house, and be a sweetheart. I can build. Althought I used up my quota! To tell the truth, I enjoy making (...) (23 years ago, 22-Dec-02, to lugnet.build.mecha)
|
| |
 | | flame sensor
|
|
I am trying to build a sensor to attach to the RCX that can sense a candle flame. I'll be attaching it to a robot that will use it to look for a candle, go to it and extinguish it. If any one has heard of such a sensor that's able to be interfaced (...) (23 years ago, 22-Dec-02, to lugnet.robotics)
|
| |
 | | Re: Snapshot
|
|
(...) Hmm, that's an idea, but I'd have to find a non permanent way... I dont glue or tape my lego, ever :P. Any ideas? --Kyle (URL) (23 years ago, 22-Dec-02, to lugnet.space)
|
| |
 | | Re: Snapshot
|
|
(...) Yessir, Curator Sir. --Kyle (URL) (...) (23 years ago, 22-Dec-02, to lugnet.space)
|
| |
 | | Re: Mechastruct Entry: Mighty Mech
|
|
(...) S! thanks, I actually had to go and look at your TG 3 because I thought I was making an inadvertant copy of the feet. I went and checked and saw it was simular but not a rip off, whew!!! Anyway I had that Mech in the back of my head when I was (...) (23 years ago, 22-Dec-02, to lugnet.build.mecha)
|
| |
 | | Re: Please read this!
|
|
Hi Matt, I too think that it would be a good idea to dive a bit into LOTR. Not, however, to get story/character ideas. You are taking the correct path, IMO, in creating your own world and creatures. The value from LOTR, I believe, will come from the (...) (23 years ago, 22-Dec-02, to lugnet.castle, lugnet.general)
|