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Subject: 
Re: Brickfest 2000 Pirate Game Postmortem
Newsgroups: 
lugnet.gaming
Date: 
Mon, 19 Jun 2000 02:11:08 GMT
Viewed: 
2164 times
  
In lugnet.fun.gaming, Richard Parsons writes:
How come the emphasis on the cutters, and not the big ships?

You start out the game with a cutter... you're supposed to move on to bigger
ships later, but most of us didn't get that far in the game.

-Shiri



Message has 1 Reply:
  Re: Brickfest 2000 Pirate Game Postmortem
 
(...) Correct. We were playing something more akin to the campaign game where you start with a cutter and move up. In addition to the potential for interesting play, this also had the advantage of giving the players a less complicated ship to deal (...) (24 years ago, 19-Jun-00, to lugnet.gaming)

Message is in Reply To:
  Re: Brickfest 2000 Pirate Game Postmortem
 
"Frank Filz" wrote (...) <<hoping this is not a stupid question but>> How come the emphasis on the cutters, and not the big ships? Richard Still baldly going... (24 years ago, 19-Jun-00, to lugnet.gaming)

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