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 Technic / *15611 (-20)
  Re: Need Help: Rotating Sections of a Spaceship
 
(...) Hey Lenny, I just wanted to pipe in with my two cents. I've been working on a ship with a rotating mid-section, though it's probably not as large as yours is looking, it's a medium minifig scale ship, and it only has one rotating section, in (...) (20 years ago, 25-Nov-04, to lugnet.build, lugnet.technic, lugnet.space, FTX)
 
  Re: Need Help: Rotating Sections of a Spaceship
 
(...) The key thing is keep the center of gravity of the ring at the drive axle. If it is 1mm off then you will need a lot more torque, and the rotation speed will be non-uniform. (...) You can just use 3 bevel gears or this piece (URL) to do (...) (20 years ago, 24-Nov-04, to lugnet.build, lugnet.technic, lugnet.space)
 
  Re: Need Help: Rotating Sections of a Spaceship
 
(...) There are a couple of option without resorting to mods: (URL) Use a large technic turntable. This is probably preferable, as the ring will be large and it will give you a better mechanical advantage, and allow a much more sturdy connection (...) (20 years ago, 24-Nov-04, to lugnet.build, lugnet.technic, lugnet.space, FTX)
 
  Re: Need Help: Rotating Sections of a Spaceship
 
(...) Cool! But don't knock yourself out trying to get it to run off a single motor - unless you only have one!! You'd probably find on the real craft, they would be driven independently, with computer synchronisation. (...) LOL don't worry it (...) (20 years ago, 24-Nov-04, to lugnet.build, lugnet.technic, lugnet.space, FTX)
 
  Re: Need Help: Rotating Sections of a Spaceship
 
In lugnet.build, Leonard Hoffman asked: (...) Alas, the Technic toolkit has nothing in the way of planetary gears, or a means to do coaxial shafts. But if you're willing to do brick-modding, you could carve out the center of a 48-tooth gear (so it (...) (20 years ago, 24-Nov-04, to lugnet.build, lugnet.technic, lugnet.space, FTX)
 
  Re: Need Help: Rotating Sections of a Spaceship
 
(...) I just figured how to do the different directions on a single (URL) (forgive the MSPaint drawing). And speed is actually something I don't want - the HabRing has to be very slow since I'm going to have detail I want people to see inside of it. (...) (20 years ago, 24-Nov-04, to lugnet.build, lugnet.technic, lugnet.space, FTX)
 
  Re: Need Help: Rotating Sections of a Spaceship
 
(...) Most probably - assuming the rings are both balanced all you need to overcome is friction. And they won't be spinning all that fast. (...) Yes you can - you can connect as many motors you like in parallel. Their output shafts can be connected (...) (20 years ago, 24-Nov-04, to lugnet.build, lugnet.technic, lugnet.space, FTX)
 
  Need Help: Rotating Sections of a Spaceship
 
Heya guys, Right now I'm planning on building a large "science factual" spaceship with a rotating centrifugal-gravity hab-ring. (URL) Drawing> I was wondering if anyone could give me some hints/suggestions/how-to for powering the rotating section. (...) (20 years ago, 24-Nov-04, to lugnet.build, lugnet.technic, lugnet.space, FTX)
 
  Re: work in progress | more pictures and information
 
Ohyeah! Im back again! As I told you in october, things will change! Hows your holiday btw? Sofar I have reached my goals, a fully operational model. I will have to redesign the stick as it is tiltable, but that shouldn't be to hard since its (...) (20 years ago, 24-Nov-04, to lugnet.technic)
 
  Re: work in progress | more pictures and information
 
Hi Jan-Tore, It seems you are back again. The FH is impressive. It is always a pitty the pneumatics are far too weak. But I think it is a very heavy model. I saw your TGA as well. As far as I know you are the first one with a 1:13 TGA. Greetings (...) (20 years ago, 23-Nov-04, to lugnet.technic)
 
  Re: work in progress | more pictures and information
 
I have 2 combinations I can use, 1 drawbar trailer or a semitrailer, and one more going on, so to recover something, yes, I have something. The problem are that the pneumatics are to weak to be able to lift it, as I tried it. And about the the large (...) (20 years ago, 19-Feb-04, to lugnet.technic)
 
  Idea for trailer ramps
 
In case anyone has ever wanted to build a trailer with manual ramps, there are some ideas in these pictures. These will be part of a 9-piece construction site that might be done early next year. The blue crane is being worked on right now. The only (...) (20 years ago, 19-Nov-04, to lugnet.technic)
 
  Re: work in progress | more pictures and information
 
(...) Looks good! Very large and color coordinated. Where did you get all those tires? It looks like you have a lot of legos. Do you have enough other pieces to build the payload of this tow truck (the truck that it will tow)? (20 years ago, 19-Nov-04, to lugnet.technic)
 
  Re: work in progress | more pictures and information
 
Ok, so this is a very productive month. I was in a mood of doing something simple after alot of trial and error with the crane on the TGA. So I was searching the net, and came across this (again) (URL) after a few phonecalls, the model seems to be (...) (20 years ago, 19-Feb-04, to lugnet.technic)  
 
  Re: OT: Crane madness
 
"Ross Crawford" <rosscraw@bigpond.net.au> wrote in message news:I7EIq5.4qF@lugnet.com... (...) to (...) in the (...) unstable (...) side, (...) I'd (...) (URL) ignore the weight chart>. (...) Rembember the crane on the TG-A I have in progress? (...) (20 years ago, 19-Feb-04, to lugnet.technic)
 
  Re: OT: Crane madness
 
(...) Lifting over the front can have its problems too if you (URL) the weight chart>. (...) Sure would. ROSCO (20 years ago, 19-Nov-04, to lugnet.technic, FTX)
 
  Re: OT: Crane madness
 
(...) Thats brilliant Tobbe. I thought the first truck looked a bit unstable in the second picture, and then when I scrolled down I saw it was very unstable :-). The operator should probably have lifted over the cab rather than the side, as the (...) (20 years ago, 18-Nov-04, to lugnet.technic, FTX)
 
  OT: Crane madness
 
(URL) if this has already been posted, I'm not in the loop anymore (and to lazy to run a better search). Regards, /Tobbe still out there (20 years ago, 18-Nov-04, to lugnet.technic)
 
  Re: Bionicle Gift Recomendations?
 
(...) Dave, Toa Likhan just came out (or it's going to be real soon). That's probably in the 30 dollar price range, but that's the newest thing that's out. Other than that, Vakhi may be what to get. To know which Vahki sets go togher, it's real (...) (20 years ago, 16-Nov-04, to lugnet.technic.bionicle)
 
  Bionicle Gift Recomendations?
 
Ok. My Lego knowledge was tested and I was found lacking. When it comes to Bionicle, I'm sadly out of the loop. What's cool gift-wise in the world of Bionicle these days? I see on BZpower that there's some new "Toa Hordika" coming out for 2005, (...) (20 years ago, 16-Nov-04, to lugnet.technic.bionicle)


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