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Subject: 
Re: Stereograms of my Space and Vignette MOCs
Newsgroups: 
lugnet.space, lugnet.build.vignette
Date: 
Thu, 11 May 2006 04:08:18 GMT
Viewed: 
10646 times
  
In lugnet.space, Jeffery MacEachern wrote:
   I think you’re right about the BG - because it gives the space depth, as opposed to just the model; it makes it look more like you’re seeing something normally than just an object popping out. I’ll try making some renders with a background/floor, and see how it works - let me know once I do.

Here’s one straight out of LDView (cross-eyed):



The same picture wall-eyed:



--Travis



Message has 1 Reply:
  Re: Stereograms of my Space and Vignette MOCs
 
In lugnet.space, Travis Cobbs wrote: snip (...) Really cool! The background and foreground elements really make this scene work. What's really neat is how the transparency is seen through the windshield. Nice work - and I'm a wall-eye! Joe (19 years ago, 11-May-06, to lugnet.space, lugnet.build.vignette, FTX)

Message is in Reply To:
  Re: Stereograms of my Space and Vignette MOCs
 
(...) I suppose that's the proverbial "silver lining" :) Can you see them clearly w/o your glasses, though? (...) Interesting... (...) I think you're right about the BG - because it gives the space depth, as opposed to just the model; it makes it (...) (19 years ago, 10-May-06, to lugnet.space, lugnet.build.vignette, FTX)

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