To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.robotics.rcx.legosOpen lugnet.robotics.rcx.legos in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / RCX / legOS / 834
833  |  835
Subject: 
Re: patch for lnpd ( Collision problem in far-mode )
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Mon, 14 Feb 2000 11:08:26 GMT
Viewed: 
3506 times
  
I applied the patch manually (ok. I admit it was fairly obvious where the
changes had to be made)

Maby I made a mistake applying the patch or something as I still get
Collission errors. I tried two IR towers in both near and far mode, still the
same problem.

I did a make clean; make realclean; and finally a make.

I still get this trying to apply the patch after making the changes suggested
by Jim and Martin.

abacus:~/lego/lnpd+liblnp/lnpd$ patch transceiver.c < patch-trans
patching file `transceiver.c'
patch: **** malformed patch at line 5: static unsigned char* tx_next;

However, I am fairly sure I applied the patch manually ok.

Should I still get this error?

In lugnet.robotics.rcx.legos, Martin Cornelius writes:
Michael Marklew wrote:

So I tried loading your patch Martin. Sorry to be a pain, I assume this is • how
I apply the patch you wrote?


Pardon, Mike, i should have anticipated that, because i had the same
problem when i first tried to apply a patch. The usage of patch is a
little uncommon: You have to provide the patch through stdin !. Thus,
i'd suggest the following procedure:

- First, copy the patch to file patch-trans ( you already did that, i
think )
- Make sure you have the original transceiver.c from the tarball in
place.
- To keep a copy of the original (optional):
$> cp transceiver.c transceiver.c.old

- Apply the patch:
$> patch transceiver.c < patch-trans
                     ^^^ ( stdin redirection )

The only output seen with a recent version of patch should be:
patching file transceiver.c

If you have an older version of patch, it might output some information
about it's operation. Anyways,
if you get any warnings or errors, like hunk rejected or so, there is a
problem with your original.

BTW, do you experience the same problems when your Tower is switched to
near-mode ?

Have a nice sunday, Martin



Message has 1 Reply:
  Re: patch for lnpd ( Collision problem in far-mode )
 
(...) Someway it looks like there is another problem with your setup, in near mode i have never seen the collision problem. Perhaps your encountering the problem reported by Toni: Obviuosly his uart does not work in 16450 mode, but does work in (...) (25 years ago, 14-Feb-00, to lugnet.robotics.rcx.legos)

Message is in Reply To:
  Re: patch for lnpd ( Collision problem in far-mode )
 
(...) Pardon, Mike, i should have anticipated that, because i had the same problem when i first tried to apply a patch. The usage of patch is a little uncommon: You have to provide the patch through stdin !. Thus, i'd suggest the following (...) (25 years ago, 13-Feb-00, to lugnet.robotics.rcx.legos)

21 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR