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 Robotics / RCX / legOS / 834
833  |  835
Subject: 
Re: patch for lnpd ( Collision problem in far-mode )
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Mon, 14 Feb 2000 11:08:26 GMT
Viewed: 
6979 times
  
I applied the patch manually (ok. I admit it was fairly obvious where the
changes had to be made)

Maby I made a mistake applying the patch or something as I still get
Collission errors. I tried two IR towers in both near and far mode, still the
same problem.

I did a make clean; make realclean; and finally a make.

I still get this trying to apply the patch after making the changes suggested
by Jim and Martin.

abacus:~/lego/lnpd+liblnp/lnpd$ patch transceiver.c < patch-trans
patching file `transceiver.c'
patch: **** malformed patch at line 5: static unsigned char* tx_next;

However, I am fairly sure I applied the patch manually ok.

Should I still get this error?

In lugnet.robotics.rcx.legos, Martin Cornelius writes:
> Michael Marklew wrote:
> > 
> > So I tried loading your patch Martin. Sorry to be a pain, I assume this is • how
> > I apply the patch you wrote?
> 
> 
> Pardon, Mike, i should have anticipated that, because i had the same
> problem when i first tried to apply a patch. The usage of patch is a
> little uncommon: You have to provide the patch through stdin !. Thus,
> i'd suggest the following procedure:
> 
> - First, copy the patch to file patch-trans ( you already did that, i
> think )
> - Make sure you have the original transceiver.c from the tarball in
> place.
> - To keep a copy of the original (optional):
> $> cp transceiver.c transceiver.c.old
> 
> - Apply the patch:
> $> patch transceiver.c < patch-trans
>                      ^^^ ( stdin redirection )
> 
> The only output seen with a recent version of patch should be:
> patching file transceiver.c
> 
> If you have an older version of patch, it might output some information
> about it's operation. Anyways,
> if you get any warnings or errors, like hunk rejected or so, there is a
> problem with your original.
> 
> BTW, do you experience the same problems when your Tower is switched to
> near-mode ?
> 
> Have a nice sunday, Martin



Message has 1 Reply:
  Re: patch for lnpd ( Collision problem in far-mode )
 
(...) Someway it looks like there is another problem with your setup, in near mode i have never seen the collision problem. Perhaps your encountering the problem reported by Toni: Obviuosly his uart does not work in 16450 mode, but does work in (...) (27 years ago, 14-Feb-00, to lugnet.robotics.rcx.legos)

Message is in Reply To:
  Re: patch for lnpd ( Collision problem in far-mode )
 
(...) Pardon, Mike, i should have anticipated that, because i had the same problem when i first tried to apply a patch. The usage of patch is a little uncommon: You have to provide the patch through stdin !. Thus, i'd suggest the following (...) (27 years ago, 13-Feb-00, to lugnet.robotics.rcx.legos)

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