| | Re: Another New NXT Utility
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(...) I don't mind it making noises when I tell it to but squawking everytime I turn it on or clicking whenever I press a button is just a bit too much for me. I understand that kids probably love it - especially when it's been customized but I (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) "beautifully silent" ... hummm, and this is from the author of wav2rso ;-) I don't have stats to prove it, just a feeling. Having the kids personalize their NXT programs using sounds converted using wav2rso does a lot of good! Two girls were (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | Using arrays in LabView/NXT-G
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I've written a post regarding problems with array usage with (version 1.0) LabView compiler (i.e. what is currently used in NXTToolkit and NXT-G). Read it here: (URL) Ziv NXTasy.org (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I have updated both versions of the NXT Screen utility to play the "! Click" sound on the NXT when a button is pressed. Since I delete all the standard sound files as soon as I can after installing the official firmware that means my NXT (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I checked this out today and it does not work. Any attempt to set the button state to pressed via IOMapWrite using the Button module is ignored since the button module is continuously updating that same field in the button IOMap based on (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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Everyone is asking for a new feature, so I'm going to ask one for me... :-) What about Mac OS X support for NextScreen? -- alf (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) How about a "click" sound when the keys are hit? Or perhaps a little blur on the keyface to indicate that it has been clicked? It shouldn't need to be, but the Wii generation seems to need multi-media reinforcements. (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) Hi John, Thanks for adding the PNG support. I downloaded and played with both versions of the util and the PNG save works great. Once again, many thanks for the utility and I look forward to the clear NXT screen captures that will help us all (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) That's wonderful. I am very glad that it has proven to be a useful tool. Make sure you've got the very latest zip from late yesterday afternoon which has all the hot keys working as well as JPG and PNG image support. John Hansen (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) It worked! Teaching the kids how to use View couldn't have been easier. NextScreen2 is now very much a part of my toolkit. Hurrah!! (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) Inserting buttons into the UI command stream for the UI module to process is extremely simple. A completely different approach is required while the VM is executing a program. When a program is running you might be able to write to the Button (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) Wow! I wish I had that power with everyone! A couple of issues though: 1. The buttons don't work inside programs :( (well not my programs anyway); 2. When I switch the NXT off while running NeXTscreen, garbage is displayed. It'd be nice if it (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I have replaced the zips (test_release.zip and nextscreen.zip) with new versions which add support for saving .png images. All it took was downloading the pngimage component for Delphi from sourceforge and then adding ", pngimage" to the (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I would vote for .gif or .png support, both of which are lossless for the monochrome NXT display. JPG is lossy even in monochrome. Thanks again for the great utility. Dave (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I noticed that myself shortly before you posted. The version with a main menu bar and toolbar at the top has menu shortcuts which do work but in the NXT image version (with no main menu) the shortcuts do not work. Or, at least, they did not (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) Simply outstanding !!! Just one problem, the Ctrl-C shortcut doesn't seem to work for me (BrixCC version), while the Right_click/copy does. Philo (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I just uploaded a new nextscreen.zip with both versions of the NeXT Screen utility. The one which uses an image of the NXT now supports scaling via the right-click popup menu. You can scale from 1x to 4x with several fixed steps in between. I (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) Thanks a lot! I'm starting three classes today. Your utility will be utilized extensively. (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
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| | Re: Options for missing NXT Edu (9797) parts
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(...) Haven't lost an NXT yet. Although it's just a matter of time. After one round with 25 Educational NXTs, I'm short 3 motors, a few sensors, some minifigs, etc. In the past few years, I've lost several RCXs. It's the nature of the beast. Half (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
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| | Re: Options for missing NXT Edu (9797) parts
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(...) That's sad, but at least it sounds like you're missing the inexpensive regular parts, and not any of the costly sensors, motors, wires, or (heaven forfend) the NXT brick itself. (...) Now, with the NXT set, the "white" parts are not white, (...) (18 years ago, 11-Apr-07, to lugnet.robotics.nxt)
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